- fixed space calculations for option menu sliders.

This commit is contained in:
Christoph Oelckers 2019-03-20 00:01:12 +01:00
parent b28c984075
commit cdc109fbc0
2 changed files with 12 additions and 7 deletions

View file

@ -283,9 +283,9 @@ class Menu : Object native ui version("2.4")
S_Sound (snd, CHAN_VOICE | CHAN_UI, snd_menuvolume, ATTN_NONE);
}
static void DrawConText (int color, int x, int y, String str)
deprecated("4.0") static void DrawConText (int color, int x, int y, String str)
{
screen.DrawText (ConFont, color, x, y, str, DTA_CellX, 16 * CleanXfac_1, DTA_CellY, 16 * CleanYfac_1);
screen.DrawText (ConFont, color, x, y, str, DTA_CellX, 8 * CleanXfac, DTA_CellY, 8 * CleanYfac);
}
static int OptionColor(int color)

View file

@ -721,13 +721,18 @@ class OptionMenuSliderBase : OptionMenuItem
//
//=============================================================================
private void DrawSliderElement (int color, int x, int y, String str)
{
screen.DrawText (ConFont, color, x, y, str, DTA_CellX, 16 * CleanXfac_1, DTA_CellY, 16 * CleanYfac_1);
}
protected void DrawSlider (int x, int y, double min, double max, double cur, int fracdigits, int indent)
{
String formater = String.format("%%.%df", fracdigits); // The format function cannot do the '%.*f' syntax.
String textbuf;
double range;
int maxlen = 0;
int right = x + (12*8 + 4) * CleanXfac; // length of slider. This uses the old ConFont and
int right = x + (12*16 + 4) * CleanXfac_1; // length of slider. This uses the old ConFont and
int cy = y + CleanYFac;
range = max - min;
@ -743,14 +748,14 @@ class OptionMenuSliderBase : OptionMenuItem
if (!mSliderShort)
{
Menu.DrawConText(Font.CR_WHITE, x, cy, "\x10\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x12");
Menu.DrawConText(Font.FindFontColor(gameinfo.mSliderColor), x + int((5 + ((ccur * 78) / range)) * 2 * CleanXfac_1), cy, "\x13");
DrawSliderElement(Font.CR_WHITE, x, cy, "\x10\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x12");
DrawSliderElement(Font.FindFontColor(gameinfo.mSliderColor), x + int((5 + ((ccur * 78) / range)) * 2 * CleanXfac_1), cy, "\x13");
}
else
{
// On 320x200 we need a shorter slider
Menu.DrawConText(Font.CR_WHITE, x, cy, "\x10\x11\x11\x11\x11\x11\x12");
Menu.DrawConText(Font.FindFontColor(gameinfo.mSliderColor), x + int((5 + ((ccur * 38) / range)) * 2 * CleanXfac_1), cy, "\x13");
DrawSliderElement(Font.CR_WHITE, x, cy, "\x10\x11\x11\x11\x11\x11\x12");
DrawSliderElement(Font.FindFontColor(gameinfo.mSliderColor), x + int((5 + ((ccur * 38) / range)) * 2 * CleanXfac_1), cy, "\x13");
right -= 5*8*CleanXfac;
}