Magnus Norddahl
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ddb18d8e32
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Add dynamic colormaps support
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2016-12-17 02:10:52 +01:00 |
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Magnus Norddahl
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a360a1963f
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Move setup triangle stuff to its own file
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2016-12-16 15:25:03 +01:00 |
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Magnus Norddahl
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6d295a25c2
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Minor tweaking
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2016-12-16 06:21:17 +01:00 |
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Magnus Norddahl
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99435f5018
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Remove TriDrawVariant from LLVM codegen
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2016-12-15 23:29:31 +01:00 |
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Magnus Norddahl
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823dc6ea00
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Clamp RGB values in pal mode
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2016-12-15 02:39:55 +01:00 |
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Magnus Norddahl
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c643238b86
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Rewrote the LLVM triangle drawer to use the data from the triangle setup function
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2016-12-15 01:33:26 +01:00 |
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Magnus Norddahl
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2e1e202812
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Add linear filtering
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2016-12-04 05:52:13 +01:00 |
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Magnus Norddahl
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dbacb75617
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Capped sky rendering
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2016-12-03 06:58:06 +01:00 |
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Magnus Norddahl
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fc16f6bbbc
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Further improve early stencil rejection test by restoring stencil blocks to a single value if possible
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2016-12-01 13:31:42 +01:00 |
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Magnus Norddahl
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06362385d6
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Improve performance by 30% from using a better stencil block rejection test
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2016-12-01 11:21:14 +01:00 |
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Magnus Norddahl
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e3b3b7a4ce
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Masked store experiment (which turned out to be much slower)
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2016-12-01 10:52:53 +01:00 |
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Magnus Norddahl
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c89e023bd5
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Remove unused left/top clip
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2016-12-01 09:31:43 +01:00 |
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Magnus Norddahl
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2203da0c93
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Minor simplification of the light calculation
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2016-12-01 09:00:24 +01:00 |
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Magnus Norddahl
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3872e39afc
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Simplify affine texturing a bit
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2016-11-30 12:56:37 +01:00 |
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Magnus Norddahl
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837d8f44d1
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The precision of the SSE2 rcp opcode was a little bit too low
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2016-11-30 09:08:49 +01:00 |
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Magnus Norddahl
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03282c957b
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Add a new blend mode for sprites
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2016-11-30 07:49:04 +01:00 |
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Magnus Norddahl
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b450ac5047
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Remove some multiplications and branching from the triangle drawer
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2016-11-29 13:54:06 +01:00 |
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Magnus Norddahl
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f4d5fb4c25
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Improve drawergen to only recompile the object file if its timestamp does not match
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2016-11-29 03:32:24 +01:00 |
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Magnus Norddahl
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e9e7839133
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Create drawergen tool
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2016-11-28 17:31:56 +01:00 |
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