Christoph Oelckers
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a338248e3e
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- converted project to Visual Studio 2008 format.
I own a full professional version of 2008 and 2005 is having some stability issues with Windows 7 so it makes no sense to stick to the old compiler.
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2013-10-03 12:08:57 +02:00 |
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Christoph Oelckers
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834678af2f
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- changes to project file for last ZDoom update.
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2013-09-29 09:51:01 +02:00 |
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Christoph Oelckers
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2885056f46
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- moved GLEXT API out of RenderContext struct.
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2013-09-03 18:29:39 +02:00 |
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Christoph Oelckers
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761ab4ab78
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- moved all system specific code out of gl_interface.cpp into the respective Video classes (Win32GLVideo andSDLGLVideo.) (SDL side not tested yet!)
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2013-08-18 14:16:33 +02:00 |
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Christoph Oelckers
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d65af4b5bb
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- fixed updaterevision calls in VC project.
- put back a clean version file into the maintenance branch.
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2013-06-26 20:22:52 +02:00 |
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Christoph Oelckers
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21d1ff4839
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- remove d_dehackedactions.h from .prj file.
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2013-06-23 13:35:00 +02:00 |
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Christoph Oelckers
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b2bb24ea0a
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- GZDoom project files and GZDoom related changes to main ZDoom code
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2013-06-23 10:46:31 +02:00 |
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