Christoph Oelckers
cd015f9340
- make the colormap comparison against NormalLight inline because this is by far the most frequent case and any cycle being saved here counts.
2017-03-15 22:04:59 +01:00
Christoph Oelckers
72da1fed7e
- removed many 'extern "C"' declarations, now that assembly is no longer a concern.
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- some concepts about building a RenderViewpoint struct. No actual work yet.
2017-03-11 11:31:09 +01:00
Christoph Oelckers
9b87a167d7
- replaced a large batch of DWORDs.
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Most of those which still rely on ZDoom's own definition should be gone, unfortunately the code in files that include Windows headers is a gigantic mess with DWORDs being longs there intead of ints, so this needs to be done with care. DWORD should only remain where the Windows type is actually wanted.
2017-03-09 20:19:55 +01:00
Christoph Oelckers
d2beacfc5f
- except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types.
2017-03-09 19:54:41 +01:00
Rachael Alexanderson
9ee34254c8
- fixed: Crashing when using the "restart" ccmd
2016-10-21 19:26:05 -04:00
raa-eruanna
ec9dd3f5af
- Fixed compiler errors with r_fullbrightignoresectorcolor merge
2016-10-21 07:53:32 -04:00
raa-eruanna
1ae478aacd
Merge commit '8678baf6f589a68635939a1063a28231a0aa01a1'
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# Conflicts:
# src/r_data/colormaps.cpp
# src/r_main.cpp
# src/r_segs.cpp
# src/r_things.cpp
# wadsrc/static/language.enu
# wadsrc/static/menudef.txt
2016-10-21 07:42:28 -04:00
raa-eruanna
8678baf6f5
- Fullbright fixes
2016-10-21 07:32:18 -04:00
raa-eruanna
c76431414a
- Implemented r_fullbrightignoresectorcolor from QZDoom
2016-10-21 07:06:24 -04:00
raa-eruanna
b327a3312e
- Fully Implemented GZDoom fullbright emulation
2016-10-21 06:08:25 -04:00
raa-eruanna
004c7de89b
Part 1 of code merge
2016-09-14 04:03:39 -04:00
Magnus Norddahl
0c8c9e0aea
Added FDynamicColormap support to true color mode
2016-06-05 14:08:03 +02:00
Randy Heit
55142078d8
Normalize line endings
2016-03-01 09:47:10 -06:00
Christoph Oelckers
fedf9c6a5b
fixed: if we allow long names for the fade table we must also check for them when the colormap gets loaded.
2014-05-13 11:39:25 +02:00
Braden Obrzut
e62e806693
- ZDoom no longer errors if no precalculated COLORMAP is found.
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SVN r3662 (trunk)
2012-05-18 02:30:07 +00:00
Christoph Oelckers
5bfcaab25c
- separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines.
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SVN r3263 (trunk)
2011-07-07 15:37:47 +00:00
Christoph Oelckers
f08188b0e5
- removed unneeded includes of r_local.h.
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SVN r3261 (trunk)
2011-07-06 18:12:16 +00:00
Christoph Oelckers
03177090c0
- removed some unnecessary r_ header #includes.
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SVN r3257 (trunk)
2011-07-06 10:55:04 +00:00
Christoph Oelckers
5c6fd66ed5
- rename src/resources to src/r_data.
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SVN r3254 (trunk)
2011-07-06 07:35:36 +00:00