Randy Heit
7531191ffe
Get fixed SAVESIG from maint.
2013-06-23 18:14:39 -05:00
Randy Heit
03d2b79bfd
- Fixed: SAVEVERSTRINGIFY macros were wrong.
2013-06-23 18:14:29 -05:00
Christoph Oelckers
46d203a929
- removed unused variable wgl_extensions.
2013-06-24 00:59:57 +02:00
Christoph Oelckers
d1835b2db8
- DavidPH's patch for Linux compilation.
2013-06-23 17:38:51 -05:00
Christoph Oelckers
ef42955053
- added DavidPH's patch for compiling with FModEx 4.44.01.
2013-06-23 17:38:51 -05:00
Christoph Oelckers
5fd3b1cf19
- added _mental_*s compatibility fix for Ultimate Simplicity, map07
2013-06-23 17:38:51 -05:00
Christoph Oelckers
054899ea53
- added Edward-san's patch for allowing 'clang' compiler to use the same 'gcc' cmake settings
2013-06-23 17:38:51 -05:00
Christoph Oelckers
c0e634b0ac
- updated .gitignore to ignore all compile generated files.
2013-06-23 17:38:51 -05:00
Christoph Oelckers
4e77b93a52
- d_dehackedactions no longer exists.
2013-06-23 17:38:51 -05:00
Christoph Oelckers
099e365a23
- fixed typo in USDF spec.
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- comment fixes taken from GZDoom.
- division by zero check in R_SetVisibility from GZDoom.
2013-06-23 17:38:51 -05:00
Christoph Oelckers
68984467b1
Merge branch 'master' of https://github.com/rheit/zdoom
2013-06-23 20:55:17 +02:00
Christoph Oelckers
3a477f6903
- DavidPH's patch for Linux compilation.
2013-06-23 20:54:21 +02:00
Christoph Oelckers
0da957a605
Merge branch 'master' of https://github.com/rheit/zdoom
2013-06-23 20:06:48 +02:00
Christoph Oelckers
4286bd68cd
- added Edward-san's spycancel submission.
2013-06-23 20:04:06 +02:00
Christoph Oelckers
faeba3933e
Merge branch 'master' of https://github.com/rheit/zdoom
2013-06-23 18:52:45 +02:00
Christoph Oelckers
a6ba2ce8b9
- added DavidPH's patch for compiling with FModEx 4.44.01.
2013-06-23 18:47:39 +02:00
Christoph Oelckers
7d56311152
- added Ryan Cordell's A_CheckRange submission.
2013-06-23 18:45:17 +02:00
Christoph Oelckers
5bbb18b6dd
- added _mental_*s compatibility fix for Ultimate Simplicity, map07
2013-06-23 18:39:01 +02:00
Christoph Oelckers
7c81c2f1ee
- added Edward-san's patch for allowing 'clang' compiler to use the same 'gcc' cmake settings
2013-06-23 18:37:13 +02:00
Christoph Oelckers
aa5f223051
- added _mental_'s patch for loading .deh/.bex files if no Dehacked lump can be found.
2013-06-23 18:34:57 +02:00
Christoph Oelckers
3da7dcea03
- this is version 1.8.1.
2013-06-23 14:52:21 +02:00
Christoph Oelckers
4500145ef9
- forgot to add wadsrc_lights and wadsrc_bm projects to solution.
2013-06-23 14:36:26 +02:00
Christoph Oelckers
21d1ff4839
- remove d_dehackedactions.h from .prj file.
2013-06-23 13:35:00 +02:00
Christoph Oelckers
4c860ed3b1
Merge branch 'master' of https://github.com/rheit/zdoom
2013-06-23 13:33:13 +02:00
Christoph Oelckers
d8abeceef9
- updated .gitignore to ignore all compile generated files.
2013-06-23 13:31:06 +02:00
Christoph Oelckers
e00847f64b
- GZDoom solution file
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- missing GL resources for gzdoom.pk3.
2013-06-23 11:13:01 +02:00
Christoph Oelckers
b2bb24ea0a
- GZDoom project files and GZDoom related changes to main ZDoom code
2013-06-23 10:46:31 +02:00
Christoph Oelckers
c4d3a7ac69
- d_dehackedactions no longer exists.
2013-06-23 10:42:07 +02:00
Christoph Oelckers
50c5dc62aa
- fixed typo in USDF spec.
...
- comment fixes taken from GZDoom.
- division by zero check in R_SetVisibility from GZDoom.
2013-06-23 10:28:12 +02:00
Christoph Oelckers
a73d1b792c
- fixed: Assignment of GetLightLevel to GLWall::lightlevel must be clamped. This was done incorrectly in the last SVN version which clamped the result of GetLightLevel, causing problems elsewhere.
2013-06-23 10:17:58 +02:00
Christoph Oelckers
399d0974ab
- added GL render as of SVN revision 1600.
2013-06-23 09:49:34 +02:00
Christoph Oelckers
8c31955731
- brightmap and light definitions.
2013-06-23 09:32:35 +02:00
Christoph Oelckers
71e65ed116
- GZDoom differences to /wadsrc.
2013-06-23 09:30:04 +02:00
Randy Heit
54f06739d0
Set master banch up as 2.8pre and maint branch for 2.7.x
2013-06-22 22:44:48 -05:00
Randy Heit
eb3f243fc8
- Make a copy of the polyobject mirror number instead of relying on being able to read it from the initial linedef.
2013-06-22 22:40:17 -05:00
Randy Heit
d8f88770fd
- baseversion.h was not supposed to make its way into zdoom.vcproj, since it was never used.
2013-06-22 22:39:20 -05:00
Randy Heit
98ac224e53
- Use gitinfo.h instead of svnrevision.h for versioning.
...
- Use functions in gitinfo.cpp to retrieve the strings from gitinfo.h so
that changes to gitinfo.h only require recompiling one file instead of
several.
2013-06-22 21:49:51 -05:00
Randy Heit
fece189bdb
- Change updaterevision to use git instead of svnversion
2013-06-22 20:49:38 -05:00
Alex Mayfield
742ecd324b
Convert svn:ignore to .gitignore.
2013-06-13 21:24:08 -04:00
Randy Heit
5916ce087b
- Revert r4244. It seems to be working well enough like this, since there have been no complaints.
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SVN r4341 (trunk)
2013-06-08 03:24:41 +00:00
Randy Heit
9510525fdf
- Bump up to 2.7.0.
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SVN r4339 (trunk)
2013-06-08 02:20:37 +00:00
Randy Heit
5b65b3ebdf
- Bumped NETGAMEVERSION, which should have been done when I changed the order uservars were sent
...
during netgame initialization.
SVN r4338 (trunk)
2013-06-08 02:18:23 +00:00
Randy Heit
459ad5abff
- Updated scripting branch to latest version in trunk.
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SVN r4337 (scripting)
2013-06-07 03:31:30 +00:00
Randy Heit
902f6647b6
- Added ACS function CheckFont.
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SVN r4335 (trunk)
2013-06-06 20:48:57 +00:00
Randy Heit
bac66d5b0e
- Moved the status bar Tick call after the players have been ticked by P_Ticker(), because
...
P_PlayerThink() is where the check for unspawned players happens. If the player attached to the
status bar is one of them, it will crash while ticking.
SVN r4334 (trunk)
2013-06-06 20:34:39 +00:00
Randy Heit
b9e771576f
- Fixed: The time freezer power should do nothing while predicting.
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SVN r4333 (trunk)
2013-06-06 20:15:04 +00:00
Randy Heit
c6dd658aa8
- Fixed: Polyobjs that rotated faster than their distance would overshoot on their first tic and
...
continue spinning until the next time around because the check for moving too fast was only
done after the polyobject had been rotated once.
- Reduced the potential for overflow when setting up the speed of a rotating polyobj.
SVN r4332 (trunk)
2013-06-06 20:08:56 +00:00
Randy Heit
e32e44209e
- Added SpawnDecal ACS function:
...
int SpawnDecal(int tid, str decalname, int flags, fixed angle, int zoffset, int distance)
Traces a line from tid's actor until hitting a wall, then creates a decal there. Returns the
number of decals spawned.
* tid = Which actor(s) to start the trace at.
* decalname = Which decal to spawn.
* flags =
* SDF_ABSANGLE = Angle parameter is an absolute angle. Otherwise, it's relative to the origin actor's angle.
* SDF_PERMANENT = Decal ignores cl_maxdecals. Otherwise, it will eventually disappear.
* angle = Direction in which to search for a wall. Defaults to 0.0.
* zoffset = Offset from the middle of the origin actor for the Z height of the decal. Defaults to 0.
* distance = Maximum distance to search for a wall. Defaults to 64.
SVN r4330 (trunk)
2013-06-05 02:15:21 +00:00
Randy Heit
5a00f4b59a
- Reduce ACS LineAttack's default range to the standard MISSILERANGE, because making it INT_MAX
...
seems pretty iffy.
SVN r4329 (trunk)
2013-06-04 02:54:57 +00:00
Randy Heit
e2be8b9e7e
- When purging ACS strings, free the strings themselves as well as marking them as free.
...
- Fixed: ACSStringPool::InsertString()'s overflow check was far too low.
- Fixed: When ACSStringPool::InsertString() triggered a garbage collection, it ignored the
newly freed space and expanded the array anyway.
SVN r4328 (trunk)
2013-06-04 02:49:07 +00:00