Christoph Oelckers
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686aa9779d
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- moved VR code and IntRect to 'common'
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2020-04-26 10:26:29 +02:00 |
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Christoph Oelckers
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4b56714199
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- made hw_postprocess.cpp compatible.
The shadowmap is not universal, it depends on Doom's map format.
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2020-04-26 00:03:08 +02:00 |
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Christoph Oelckers
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0c63f5c832
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- moved FRenderState to 'common' and removed some game-dependent parts from it.
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2020-04-25 23:29:38 +02:00 |
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Christoph Oelckers
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21f32834b2
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- moved the postprocessing code to 'common', except for the game-dependent script exports.
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2020-04-25 22:37:27 +02:00 |
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Christoph Oelckers
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b6cc31eb0d
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- moved around a few more files.
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2020-04-25 22:17:41 +02:00 |
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Christoph Oelckers
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b9e3c9681b
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- moved a few files from 'rendering' to 'common'.
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2020-04-25 21:52:21 +02:00 |
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Christoph Oelckers
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0cb2a1b8e9
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- moved gl_load to common.
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2020-04-11 20:20:59 +02:00 |
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