Christoph Oelckers
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ac610d87e5
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- merged FPalette and PaletteContainer.
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2020-04-11 20:19:53 +02:00 |
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Christoph Oelckers
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777f2ee7c6
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- moved stringtable to 'common'.
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2020-04-11 20:19:51 +02:00 |
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Christoph Oelckers
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31fbff85f4
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- c_dispatch header cleanup and splitting of gamestate into a separate header, to avoid polluting low level code with game specific headers.
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2020-04-11 20:19:25 +02:00 |
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Christoph Oelckers
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1479e3a1c3
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- CVAR cleanup, in particular decoupling from game internals, which now get handled via callbacks.
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2020-04-11 14:00:22 +02:00 |
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Christoph Oelckers
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c713850dac
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- moved sc_man and palettecontainer to the 'common' folder.
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2020-04-11 14:00:21 +02:00 |
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Christoph Oelckers
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98472d999b
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- moved name.cpp to 'common'.
Still got to find a way to handle namedef.h without polluting the low level code with game content.
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2020-04-11 14:00:21 +02:00 |
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