Commit Graph

14114 Commits

Author SHA1 Message Date
alexey.lysiuk e0f7c99496 Fixed crash on loading directories 2018-03-12 11:00:40 +02:00
alexey.lysiuk 1f6e201bf1 Do not stop Travis build after the first error 2018-03-12 10:28:53 +02:00
Christoph Oelckers c01554c6c8 - feeding another one to Travis CI... 2018-03-11 23:32:40 +01:00
Christoph Oelckers 54061ad50c - another one.
This would be easier if Travis CI didn't abort compilation after each single error...
2018-03-11 23:25:30 +01:00
Christoph Oelckers 011bf9d9aa - another one... 2018-03-11 22:44:05 +01:00
Christoph Oelckers b72ccba5f5 - missed one bit. 2018-03-11 22:17:50 +01:00
Christoph Oelckers 8c0925dd5d - fixed some compile errors which were only reported on GCC/Clang. 2018-03-11 22:05:28 +01:00
Christoph Oelckers b445347aca Merge branch 'master' of https://github.com/coelckers/gzdoom 2018-03-11 19:30:06 +01:00
Christoph Oelckers b939836846 - renamed FileRdr back to FileReader. 2018-03-11 19:29:37 +01:00
Christoph Oelckers 0be1ed252b - rewrote the operator>> methods of FileReader as normal functions for clarity. 2018-03-11 18:20:49 +01:00
Christoph Oelckers 833dbee167 - fixed some issues with m_swap's design.
The native byte order converters were defined as macros which hid some issues due to lack of type checks.
Additionally the ???Long variants taking 'long' variables were removed, because longs are not always 32 bits so this could be destructive.
As a result of this, removed several DWORDs from struct definitions in i_crash.cpp.
2018-03-11 14:35:36 +01:00
Christoph Oelckers 8bbfd39f42 - fixed some remaining issues:
* initial positioning in a subsection of a file failed. This mainly affected music playback.
* made the FileRdr constructor which takes a FileReaderInterface private so that everything that needs it must be explicitly declared as friend.
* removed a few redundant construction initializers for FileRdrs.
* loading compressed nodes needs to check the validity of its reader.
* use GetLength to detemine the size of a Zip file instead of doing another seek to the end.
* removed duplicate Length variables.
2018-03-11 13:26:30 +01:00
Christoph Oelckers b14ee50d0d - transition to new FileReader interface complete, but untested. 2018-03-11 12:33:46 +01:00
Christoph Oelckers 247785bca2 - converted map loader to FileRdr and took the opportunity to clean up its interface. 2018-03-10 21:48:33 +01:00
Christoph Oelckers 6f8ca2eace - fixed a few issues from implicit FileReader conversion. 2018-03-10 20:47:17 +01:00
Christoph Oelckers b315bc3be0 - added a few more FileRdr replacements
- fixed: The streaming music player must return the file reader if it fails to open, so that the next player can still use it.
- fixed: Timidity++'s Instruments class did not delete the sound font when it was destroyed.

..-
2018-03-10 20:33:49 +01:00
Christoph Oelckers 56991a9ace - Removed FileReader from SoundFont manager.
- renamed close_file to tf_close for consistency.
2018-03-10 20:10:17 +01:00
Christoph Oelckers c4387459bb - use FileRdr in the PNG code, in particular to sanitize the savepic handling. 2018-03-10 19:22:26 +01:00
Christoph Oelckers 5fa63c396d - sound code and most of texture code converted to FileRdr.
This allowed to remove a lot of bad pointer voodoo in the music loader, because the new class does not allow duplication of the reader object
2018-03-10 18:45:11 +01:00
Rachael Alexanderson 9600cfde3c - put unexplored secret color picker in the menu 2018-03-10 10:55:24 -05:00
Rachael Alexanderson 37fa3fa25e - add variables 'am_unexploredsecretcolor' and 'am_ovunexploredsecretcolor' to mark undiscovered secrets differently in the automap 2018-03-10 10:36:43 -05:00
Christoph Oelckers 26e948357e - added an abstract FileReader wrapper.
The idea here is to decouple the actual reader creation from the code using them so that, for example, the Open function can decide if it wants to open the file regularly or memory mapped and return different readers as deemed useful. For that to work the exposed object needs to be an abstract wrapper so that this can be done without having to use pointers and all the drawbacks coming from that.
So far put to use in a few parts of the music code so the general functionality could be tested.
2018-03-10 13:46:35 +01:00
alexey.lysiuk 9cd5b415c1 Improved profilethinkers in various ways
Added features:
* Formatted table
* Average time per one actor
* Sorting column highlight
* Rows limit
* Usage help
2018-03-10 11:04:31 +02:00
alexey.lysiuk fc981bf5d4 Extended profilethinkers CVAR with sorting ability
Sorting modes are
1 - by name, from A to Z
2 - by name, from Z to A
3 - number of calls, ascending
4 - number of calls, descending
5 - total time, ascending
anything else - total time, descending
2018-03-09 18:13:16 +02:00
alexey.lysiuk d8e43dffbb Enabled quiet pk3 creation in CI configurations
Half of build log was polluted with useless file listings
2018-03-09 15:23:50 +02:00
alexey.lysiuk 7dce4cfaf9 Added CMake option to suppress zipdir output
Cleaned up add_pk3() function a bit
2018-03-09 15:20:55 +02:00
alexey.lysiuk f5d5430804 Added ability to build without thread_local support
https://forum.zdoom.org/viewtopic.php?t=58043
2018-03-09 12:53:41 +02:00
alexey.lysiuk 1d28a7f8e0 Updated Travis CI configuration to use Clang 6.0 2018-03-09 10:47:01 +02:00
Magnus Norddahl 2589447d0e - fixed midtex nowrap clipping bug when 3d floors are in view
- made sure no code uses sclipTop or sclipBottom as a working variable
2018-03-09 01:30:47 +01:00
alexey.lysiuk 53a9819283 Disabled GCC loop vectorization for R_LoadKVX() function
This prevents crash (unaligned memory access by SSE instruction) on loading voxels in Release (-O3) builds
https://forum.zdoom.org/viewtopic.php?t=59656
2018-03-08 12:24:33 +02:00
alexey.lysiuk 7f17121df8 Fixed crash in MIDI to wave writer 2018-03-08 11:38:02 +02:00
alexey.lysiuk cea64ea092 Moved old Nuked and Java OPL3 to own namespaces
This helps to avoid clashing of OPL3 classes
2018-03-08 10:18:49 +02:00
alexey.lysiuk 114e56b334 Moved old NukedOPL to own namespace
This fixes linking issues on non-MSVC targets and improves code navigation
2018-03-08 09:51:37 +02:00
alexey.lysiuk 15138c38ca Improved organization of ADLMIDI files in CMake generated projects 2018-03-08 09:49:51 +02:00
Magnus Norddahl 6ab58e56ad - fix simplify code slightly 2018-03-08 04:25:27 +01:00
Magnus Norddahl 71623198d2 - remove fake3D with structs and localize their usage instead of sharing global state 2018-03-08 04:05:35 +01:00
Magnus Norddahl 7cb4deabdd - get rid of FAKE3D_REFRESHCLIP and fix holes in 3d floors with wrapped midtextures 2018-03-08 01:28:23 +01:00
Magnus Norddahl a55be25a9d - add const qualifier on top/bottom clip arrays usage 2018-03-08 00:55:37 +01:00
Christoph Oelckers 2d2d44baad - integrated ADL as a proper device in the MIDI device list.
- resorted the MIDI device menu option by device types (i.e. all SW synths first, FM synths second)
- allow setting the ADL bank.
2018-03-07 21:20:25 +01:00
Christoph Oelckers fd801b8b94 Merge branch 'adlMIDI'
# Conflicts:
#	src/sound/musicformats/music_midistream.cpp
2018-03-07 20:31:32 +01:00
alexey.lysiuk e51a1867df Added default values for BaseStatusBar.AttachMessage() arguments 2018-03-07 16:00:08 +02:00
alexey.lysiuk 4f1f989049 Exposed HUDMSGLayer_... constants to ZScript 2018-03-07 15:58:43 +02:00
alexey.lysiuk 81bc05b7c5 Added support for default values of arguments with uint type 2018-03-07 15:58:06 +02:00
Christoph Oelckers 9b61ee9618 - fixed: The MIDI wave writer set the sample rate to save at too late.
This was done after the players had already been created. To ensure that everything gets set properly it is necessary to pass the desired sample rate to the device's constructor and let it make sure that a proper sample rate gets set.
2018-03-06 22:41:27 +01:00
alexey.lysiuk 72831c9db7 Fixed archiving of CVARs with default values
https://forum.zdoom.org/viewtopic.php?t=59701
2018-03-06 22:46:18 +02:00
Christoph Oelckers 4d4edcfbfb - fixed setup for Timidity++ playback frequency. 2018-03-06 19:52:29 +01:00
alexey.lysiuk 4b7e57b007 Fixed selection of soundfont with spaces in its name 2018-03-06 13:05:38 +02:00
Christoph Oelckers 774a7773a4 Merge branch 'master' of https://github.com/coelckers/gzdoom 2018-03-05 20:39:34 +01:00
alexey.lysiuk adae6c19b8 Made left button down event available to UI event handler
Main menu is no longer triggered in game on left mouse button press when handler is processing UI events
https://forum.zdoom.org/viewtopic.php?t=59673
2018-03-05 16:53:17 +02:00
alexey.lysiuk 3e9de3788d Fixed spelling of MissileShootersActivateImpactLines MAPINFO property
https://forum.zdoom.org/viewtopic.php?t=59686
2018-03-05 15:02:39 +02:00