Commit graph

8 commits

Author SHA1 Message Date
Christoph Oelckers
721b857e5e - minor FTexture cleanup. 2020-04-11 20:19:53 +02:00
Christoph Oelckers
b4e9c3f20d - missed two things that need to be 'common'. 2020-04-11 20:19:53 +02:00
Christoph Oelckers
ac610d87e5 - merged FPalette and PaletteContainer. 2020-04-11 20:19:53 +02:00
Christoph Oelckers
777f2ee7c6 - moved stringtable to 'common'. 2020-04-11 20:19:51 +02:00
Christoph Oelckers
31fbff85f4 - c_dispatch header cleanup and splitting of gamestate into a separate header, to avoid polluting low level code with game specific headers. 2020-04-11 20:19:25 +02:00
Christoph Oelckers
1479e3a1c3 - CVAR cleanup, in particular decoupling from game internals, which now get handled via callbacks. 2020-04-11 14:00:22 +02:00
Christoph Oelckers
c713850dac - moved sc_man and palettecontainer to the 'common' folder. 2020-04-11 14:00:21 +02:00
Christoph Oelckers
98472d999b - moved name.cpp to 'common'.
Still got to find a way to handle namedef.h without polluting the low level code with game content.
2020-04-11 14:00:21 +02:00