Christoph Oelckers
61c94c25ed
- more hw_cvars cleanup.
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Copied several range checks from Raze, moved vid_gamma to hw_cvars.cpp and removed some old and no longer necessary gamma setup code.
2020-04-26 10:58:44 +02:00
Christoph Oelckers
f17617706d
- moved the scale overrider to v_draw.h.
2020-04-21 21:23:04 +02:00
Christoph Oelckers
d9928b51a8
- eliminated all cases of calling DrawTexture with an FTexture.
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Everything uses FGameTexture now.
2020-04-19 10:57:45 +02:00
Christoph Oelckers
9dce6d88fa
- use 'override' qualifier.
2020-04-11 20:21:00 +02:00
Christoph Oelckers
def123823b
- cleanup of 2D code.
2020-04-11 20:20:58 +02:00
Christoph Oelckers
b18faacab0
- 2D drawer cleanup.
2020-04-11 20:20:58 +02:00
Christoph Oelckers
1a0ace4f88
- palette related fixes.
2020-04-11 20:20:40 +02:00
Christoph Oelckers
65f15e1147
- moved the material class to 'common' as well.
2020-04-11 20:20:38 +02:00
Christoph Oelckers
e425615770
- moved the V_GetColor family of functions to the global palette utilities.
2020-04-11 14:00:22 +02:00
Christoph Oelckers
05d8856fe0
- moved file system implementation to 'common'.
2020-04-11 14:00:20 +02:00
Christoph Oelckers
80c6d5b276
- renamed more stuff and also moved the Strife teaser voice handling out of the file system.
2020-04-11 14:00:19 +02:00
Christoph Oelckers
c1bb7de23a
- more file system refactoring.
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* moved the sprite renaming out of the file system entirely into a caller-provided callback.
* renamed several functions to closer match the terms of a file system.
* moved the VM interface out of the implementation.
2020-04-11 14:00:19 +02:00
Christoph Oelckers
6bccde3b51
- renamed the file system related classes to actually use the term "FileSystem".
2020-04-11 14:00:18 +02:00
Christoph Oelckers
fdc14ca805
- renamed fullscreen CVar internally to vid_fullscreen to make searching for it easier.
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The word 'fullscreen' appears a bit too frequently in the source.
2020-04-11 14:00:15 +02:00
Christoph Oelckers
db5efddf12
- implemented better aspect ratio control for fullscreen images.
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Due to backwards compatibility needs and for flexibility this needs to be controlled by a gameinfo setting (fullscreenautoaspect):
0: Treat all images as having an aspect ratio of 4:3, this is the default for compatibility reasons
1: Scale all images to fit the screen, i.e. either pillarbox or letterbox them.
2: Scale all images to fill the screen.
3: Scale all images so that the center 4:3 area is always fully visible. This is the recommended mode for 16:9 images designed to be shown with the sides being cropped on narrower displays.
A new DTA_ tag - DTA_FullscreenEx also exists which allows specifying the scale mode directly
2020-03-15 09:27:02 +01:00
alexey.lysiuk
7e050010aa
- removed obsolete softpoly render modes
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https://forum.zdoom.org/viewtopic.php?t=66888
2020-01-06 14:31:34 +02:00
Rachael Alexanderson
5d2d187b84
- allow custom pixel ratio scaling
2019-12-31 09:41:42 -05:00
Rachael Alexanderson
3269b61ffc
- change menu option for 'vid_preferbackend'
2019-12-02 09:43:06 -05:00
Rachael Alexanderson
bdc7329d32
- replace vid_enablevulkan with vid_preferbackend - disabled startup window selector for this (will replace when the startup screen changes are done)
2019-12-01 16:06:36 -05:00
Magnus Norddahl
4a25c9f69b
Merge remote-tracking branch 'origin/master' into polybackend
2019-12-01 20:09:19 +01:00
Christoph Oelckers
2e7af1338c
- the big cleanup of the exit cleanup is done!
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atterm is gone and only a few system-side functions use atexit.
All game side cleanup is performed in D_DoomMain now.
2019-10-07 20:28:55 +02:00
alexey.lysiuk
9332316c2a
- set initial vsync state after creation of framebuffer
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https://forum.zdoom.org/viewtopic.php?t=66020
2019-10-04 10:46:52 +03:00
Christoph Oelckers
86ab366958
- some reformatting on exit code, mainly to make searching for the content easier.
2019-10-01 19:06:28 +02:00
Christoph Oelckers
2a3205200f
- reordered a few things in the startup procedure
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Mainly done to isolate the calls that actually manipulate the global frame buffer.
V_Init alsoi initialized some palette data, which was moved to V_InitPalette and did something entirely different when running a restart as opposed to an initial start.
2019-10-01 00:21:51 +02:00
Magnus Norddahl
e6f6f10e81
Merge remote-tracking branch 'origin/master' into polybackend
2019-07-24 21:39:07 +02:00
Christoph Oelckers
7346288bf5
- moved some more files.
2019-07-14 21:09:49 +02:00