Christoph Oelckers
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5a2eac8f15
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- floatified vertices and removed the now redundant fx and fy members. This needs an added check for polyobject origins, though, so that such subsectors don't get rendered.
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2016-04-03 11:40:14 +02:00 |
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Christoph Oelckers
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bd9907f20f
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- missing #includes in GL code.
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2016-02-16 22:06:26 +01:00 |
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Christoph Oelckers
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3c16a23865
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- when rendering mirrors, discard subsectors lying behind them.
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2016-01-27 12:02:43 +01:00 |
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Christoph Oelckers
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9f1f17c306
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- fixed: The PolyBSPs weren't fully initialized. Some GZDoom-only fields in the segs were skipped.
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2014-10-14 08:54:08 +02:00 |
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Christoph Oelckers
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904cc2e158
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- some code cleanup.
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2014-08-23 18:54:24 +02:00 |
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Christoph Oelckers
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1d4ea9f162
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- removed the __asm nop breakpoints for debugging. They not only do not work on non-MSVC but also not on 64 bit.
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2014-05-08 09:48:39 +02:00 |
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Christoph Oelckers
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399d0974ab
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- added GL render as of SVN revision 1600.
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2013-06-23 09:49:34 +02:00 |
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