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- fixed: The PolyBSPs weren't fully initialized. Some GZDoom-only fields in the segs were skipped.
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parent
5d032f3fcf
commit
9f1f17c306
2 changed files with 7 additions and 2 deletions
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@ -267,6 +267,11 @@ static void AddPolyobjs(subsector_t *sub)
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if (sub->BSP == NULL || sub->BSP->bDirty)
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{
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sub->BuildPolyBSP();
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for (unsigned i = 0; i < sub->BSP->Segs.Size(); i++)
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{
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sub->BSP->Segs[i].Subsector = sub;
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sub->BSP->Segs[i].PartnerSeg = NULL;
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}
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}
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if (sub->BSP->Nodes.Size() == 0)
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{
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@ -1631,7 +1631,7 @@ void GLWall::Process(seg_t *seg, sector_t * frontsector, sector_t * backsector)
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else if (!(seg->sidedef->Flags & WALLF_POLYOBJ))
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{
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// skip processing if the back is a malformed subsector
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if (!(seg->PartnerSeg->Subsector->hacked & 4))
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if (seg->PartnerSeg != NULL && !(seg->PartnerSeg->Subsector->hacked & 4))
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{
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gl_drawinfo->AddUpperMissingTexture(seg->sidedef, sub, bch1a);
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}
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@ -1704,7 +1704,7 @@ void GLWall::Process(seg_t *seg, sector_t * frontsector, sector_t * backsector)
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!(seg->sidedef->Flags & WALLF_POLYOBJ))
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{
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// skip processing if the back is a malformed subsector
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if (!(seg->PartnerSeg->Subsector->hacked & 4))
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if (seg->PartnerSeg != NULL && !(seg->PartnerSeg->Subsector->hacked & 4))
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{
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gl_drawinfo->AddLowerMissingTexture(seg->sidedef, sub, bfh1);
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}
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