Christoph Oelckers
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580e463498
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- moved texture code to 'common'.
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2020-04-11 20:20:38 +02:00 |
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Christoph Oelckers
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1ed170d955
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- moved some data needed by the texture system into palettecontainer.cpp.
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2020-04-11 20:20:36 +02:00 |
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Christoph Oelckers
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ac610d87e5
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- merged FPalette and PaletteContainer.
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2020-04-11 20:19:53 +02:00 |
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Christoph Oelckers
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cf757ba834
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- made the translation container a class.
This also splits off some Doom-specific implementation details into higher level headers.
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2020-04-11 14:00:11 +02:00 |
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Christoph Oelckers
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0a7344e432
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- abstract the external translation interface.
The translation table array now only gets accessed from within r_translate.cpp.
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2020-04-11 14:00:10 +02:00 |
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Christoph Oelckers
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1fe667c6a0
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- cleaned up the includes in m_png.h, this file had far too many and far too broad dependencies.
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2020-04-11 14:00:09 +02:00 |
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Christoph Oelckers
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db77ed79cd
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- moved the resourcefiles and textures folders into gamedata.
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2019-02-01 18:31:57 +01:00 |
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