Magnus Norddahl
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e1506df8a6
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Change globvis to be picked up from the r_light values in softpoly
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2017-01-13 15:22:22 +01:00 |
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Magnus Norddahl
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4be291fb61
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Fix divide by zero (issue 0000022)
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2017-01-10 18:25:06 +01:00 |
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Magnus Norddahl
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dba81db198
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Move material multiplication out of inner light loop
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2017-01-03 21:16:21 +01:00 |
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Magnus Norddahl
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c61e9c7fe2
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Add attenuated point lights
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2017-01-02 06:52:50 +01:00 |
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Magnus Norddahl
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49903af394
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Remove 4 column wall drawers
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2016-12-27 07:18:04 +01:00 |
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Magnus Norddahl
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ced7bdf94a
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Remove rt drawer family and the infrastructure supporting it
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2016-12-25 05:46:16 +01:00 |
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Magnus Norddahl
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9a529192b0
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Switch to the lower precision rsqrtss instruction as it is faster, especially on older Intel architectures and on AMD
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2016-12-22 21:21:57 +01:00 |
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Rachael Alexanderson
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ea1aeb3cdc
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- reversed sub and revsub in LLVM drawers
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2016-12-22 03:35:59 -05:00 |
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Magnus Norddahl
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62724c2161
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Fix light color indexing bug
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2016-12-22 08:50:52 +01:00 |
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Magnus Norddahl
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4f7c1dfdf5
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Dynamic lights on flats
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2016-12-22 08:42:21 +01:00 |
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Magnus Norddahl
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4e56c9a41a
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Hooked up dynamic light on walls
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2016-12-21 07:33:28 +01:00 |
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Magnus Norddahl
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8a3db6c003
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Dynamic lights? Did anyone say DYNAMIC LIGHTS?
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2016-12-20 23:21:34 +01:00 |
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Rachael Alexanderson
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5ffee5231f
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- Hooking the new RGB256k drawer to triangle drawer in place of RGB32k.
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2016-12-19 11:35:43 -05:00 |
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Magnus Norddahl
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afe5d0fcdc
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Simplify light calculation slightly
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2016-12-17 04:24:28 +01:00 |
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Magnus Norddahl
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ddb18d8e32
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Add dynamic colormaps support
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2016-12-17 02:10:52 +01:00 |
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Magnus Norddahl
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e1a8749586
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Wrong type
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2016-12-16 19:28:25 +01:00 |
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Magnus Norddahl
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a360a1963f
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Move setup triangle stuff to its own file
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2016-12-16 15:25:03 +01:00 |
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Magnus Norddahl
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6d295a25c2
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Minor tweaking
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2016-12-16 06:21:17 +01:00 |
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Magnus Norddahl
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99435f5018
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Remove TriDrawVariant from LLVM codegen
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2016-12-15 23:29:31 +01:00 |
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Magnus Norddahl
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823dc6ea00
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Clamp RGB values in pal mode
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2016-12-15 02:39:55 +01:00 |
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Magnus Norddahl
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c643238b86
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Rewrote the LLVM triangle drawer to use the data from the triangle setup function
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2016-12-15 01:33:26 +01:00 |
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Magnus Norddahl
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2e1e202812
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Add linear filtering
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2016-12-04 05:52:13 +01:00 |
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Magnus Norddahl
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dbacb75617
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Capped sky rendering
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2016-12-03 06:58:06 +01:00 |
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Magnus Norddahl
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fc16f6bbbc
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Further improve early stencil rejection test by restoring stencil blocks to a single value if possible
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2016-12-01 13:31:42 +01:00 |
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Magnus Norddahl
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06362385d6
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Improve performance by 30% from using a better stencil block rejection test
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2016-12-01 11:21:14 +01:00 |
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Magnus Norddahl
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e3b3b7a4ce
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Masked store experiment (which turned out to be much slower)
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2016-12-01 10:52:53 +01:00 |
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Magnus Norddahl
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c89e023bd5
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Remove unused left/top clip
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2016-12-01 09:31:43 +01:00 |
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Magnus Norddahl
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2203da0c93
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Minor simplification of the light calculation
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2016-12-01 09:00:24 +01:00 |
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Magnus Norddahl
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3872e39afc
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Simplify affine texturing a bit
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2016-11-30 12:56:37 +01:00 |
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Magnus Norddahl
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837d8f44d1
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The precision of the SSE2 rcp opcode was a little bit too low
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2016-11-30 09:08:49 +01:00 |
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Magnus Norddahl
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34bf581957
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Fix new blend mode
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2016-11-30 08:51:39 +01:00 |
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Magnus Norddahl
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03282c957b
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Add a new blend mode for sprites
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2016-11-30 07:49:04 +01:00 |
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Magnus Norddahl
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b450ac5047
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Remove some multiplications and branching from the triangle drawer
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2016-11-29 13:54:06 +01:00 |
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Magnus Norddahl
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f4d5fb4c25
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Improve drawergen to only recompile the object file if its timestamp does not match
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2016-11-29 03:32:24 +01:00 |
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Magnus Norddahl
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e9e7839133
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Create drawergen tool
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2016-11-28 17:31:56 +01:00 |
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