Christoph Oelckers
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0de3ff81e1
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- add wipe transition support to the screenjob runner.
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2022-04-26 20:50:37 +02:00 |
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Christoph Oelckers
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336c45aaa4
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- SCreenjob fixes
Still doesn’r show anything but we got it all set up now.
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2022-04-26 20:50:35 +02:00 |
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Christoph Oelckers
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7ed8d3b3e2
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- screenjob. fixes from Raze
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2022-04-26 20:50:35 +02:00 |
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Christoph Oelckers
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d994369fd0
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- timer code fixes.
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2022-04-26 20:50:35 +02:00 |
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Christoph Oelckers
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9898ee542c
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- route all accesses to gameaction from the backend through the sysCallbacks.
gameactions are frontend specific so this needs to be decoupled.
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2022-04-26 20:50:34 +02:00 |
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Christoph Oelckers
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e5baef837a
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- text screen helper stuff for cutscene system.
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2022-04-26 20:50:34 +02:00 |
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Christoph Oelckers
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df0412d634
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- a few things may not be static anymore.
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2022-04-26 20:50:34 +02:00 |
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Christoph Oelckers
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5aaabbeb01
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- did some project file cleanup.
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2022-04-26 20:50:34 +02:00 |
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Christoph Oelckers
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69a7715a02
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- added all the prerequisites for the cutscene system from Raze:
* libvpx library
* libsmackerdec
* playmve
* MoviePlayer class.
* ScreenJob engine core.
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2022-04-26 20:50:34 +02:00 |
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