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Commit graph

15 commits

Author SHA1 Message Date
Magnus Norddahl
2659090e1c Move renders into folders 2016-12-27 06:31:55 +01:00
Magnus Norddahl
adb65ce72a Remove TriDrawVariant 2016-12-16 00:35:45 +01:00
Magnus Norddahl
9416d436fe Move software renderer into its own namespace to isolate its globals and make
any access explicit. This reveals the places in the code where they are being
accessed where they shouldn't and prevents accidental usage.
2016-12-01 02:38:32 +01:00
Magnus Norddahl
c37ce1fdbc Add plane clipping to the triangle drawer 2016-11-26 10:49:29 +01:00
Magnus Norddahl
cff72fb072 Add stencil value to decal, particle, plane, port, sky, sprite, wall and wallsprite classes 2016-11-24 08:23:50 +01:00
Magnus Norddahl
7af504df58 Draw 3d floor sides 2016-11-21 20:50:54 +01:00
Magnus Norddahl
5e9c9c825d Add stencil blend mode as apparently the shaded mode uses indices whiles stencil uses mask/alpha.. 2016-11-21 05:52:02 +01:00
Magnus Norddahl
2ba2dc7611 Change shaded blend mode use srcalpha and destalpha.
Fix blending error in add/sub/revsub
2016-11-21 03:49:55 +01:00
Magnus Norddahl
ebd810d843 Fix decal vertical position being wrong 2016-11-20 16:43:13 +01:00
Magnus Norddahl
6761e8639a Add palette support 2016-11-20 04:06:21 +01:00
Magnus Norddahl
7ac0cace7d Stop copying the matrix and remove r_triangle 2016-11-20 02:07:55 +01:00
Magnus Norddahl
272fe7f754 Added blending modes to triangle codegen 2016-11-19 02:53:32 +01:00
Magnus Norddahl
dbb6c7ca27 Add support for specifying a viewport out of screen bounds and fixed statusbar by doing just that! 2016-11-18 01:58:39 +01:00
Magnus Norddahl
b02e3d9514 Add shaded blend mode for the decals 2016-11-17 14:28:14 +01:00
Magnus Norddahl
ff2ab61abc Added decals 2016-11-16 23:34:05 +01:00