Christoph Oelckers
ebf5c5763e
- removed the unused bitmap loading and saving features from hqnx_asm/hqnx_asm_Image.
2017-12-02 12:15:26 +01:00
Christoph Oelckers
623f35073c
- use FileReader consistently for loading cached nodes.
2017-12-02 12:08:28 +01:00
Christoph Oelckers
37dc3211f7
- use FileReader for reading the play list.
2017-12-02 12:02:36 +01:00
Christoph Oelckers
ab58e4acb0
- use FileWriter for the AST dump.
2017-12-02 12:01:55 +01:00
Christoph Oelckers
5e7dfa7cce
- use FileWriter for the Timidity MIDI dumper
2017-12-02 12:01:19 +01:00
Christoph Oelckers
e8735e2782
- use FileWriter to save the statistics file.
2017-12-02 11:59:31 +01:00
Christoph Oelckers
20b8c1ef70
- moved buildtexture.cpp from using stdio-based file IO to FileReader.
2017-12-02 11:57:32 +01:00
Christoph Oelckers
e1edb46bbb
- - let FWadLump use the newly added fdopen function.
2017-12-02 11:56:26 +01:00
Christoph Oelckers
9cc8bab102
- only have one fopen call in the entire FileReader hierarchy
...
This is for an eventual implementation of UTF-8 handling. On Windows this will require replacement of fopen with _wfopen so let's try to keep the number of fopen calls low.
2017-12-02 11:55:50 +01:00
Christoph Oelckers
cbd2fd34a0
- added seeking capabilities to FileWriter class.
2017-12-02 11:51:37 +01:00
alexey.lysiuk
0d05b41f22
Fixed incomplete ACS string pool state after loading of saved game
...
https://forum.zdoom.org/viewtopic.php?t=58571
2017-12-02 11:51:52 +02:00
Magnus Norddahl
a8b79a28c8
- Disable model rendering in the software renderer
2017-11-29 22:18:21 +01:00
Rachael Alexanderson
6c4f6f94f4
- fixed: prevent i_timescale from freezing the game if set to too low a value
2017-11-29 08:41:09 -05:00
Rachael Alexanderson
12a44f5bc9
- prevent nanosecond timer from ever casting into a double
2017-11-29 07:43:17 -05:00
Magnus Norddahl
8cad912db1
- Add r_model_distance_cull to control when models turn into sprites
2017-11-29 01:09:26 +01:00
Magnus Norddahl
b621dccb9c
- Improve weapon hud model in the software renderer
2017-11-29 00:33:37 +01:00
Magnus Norddahl
f9fb4a0a17
- Cull back facing triangles for the span drawers
2017-11-29 00:12:15 +01:00
Magnus Norddahl
fae514923a
- Move depth testing out of span drawers
2017-11-28 23:08:28 +01:00
Magnus Norddahl
01fd404133
- Fix palette drawer crash
2017-11-28 22:03:51 +01:00
Magnus Norddahl
e0defb060d
- Add a slightly faster truecolor model drawer
2017-11-28 21:38:02 +01:00
Magnus Norddahl
d43ac8b9ae
- Add model rendering to the software renderer
2017-11-27 23:47:26 +01:00
alexey.lysiuk
0667f2ec55
Fixed string format issues reported by GCC/Clang
...
d_net.cpp:2874:25: warning: format specifies type 'int' but the argument has type 'unsigned long long' [-Wformat]
gl/utility/gl_clock.cpp:240:38: warning: format specifies type 'int' but the argument has type 'uint64_t' (aka 'unsigned long long') [-Wformat]
v_video.cpp:883:71: warning: format specifies type 'unsigned int' but the argument has type 'uint64_t' (aka 'unsigned long long') [-Wformat]
v_video.cpp:883:80: warning: format specifies type 'unsigned int' but the argument has type 'uint64_t' (aka 'unsigned long long') [-Wformat]
2017-11-26 09:59:28 +02:00
alexey.lysiuk
eeba7a7cdf
Fixed tics to seconds conversion
...
Correct time values are now displayed in HUD
2017-11-25 16:32:53 +02:00
Henk Roos
700aeaf192
Added 'static' to CreateCeiling (base.txt)
...
Keyword 'static'was missing in CreateCeiling.
2017-11-25 15:06:26 +01:00
Christoph Oelckers
e43a9aa5b5
- don't let models.cpp include gl_system.h.
2017-11-25 13:56:17 +01:00
Christoph Oelckers
836970f012
- moved the matrix code out of 'gl' because the model code also needs it.
2017-11-25 13:51:09 +01:00
Magnus Norddahl
637a9dff9b
- Rename voxels.cpp to models_voxel.cpp to avoid having two source files with the same name (confuses debuggers and some build tools)
2017-11-25 13:22:59 +01:00
Magnus Norddahl
7bb92812b8
- Move models into r_data
2017-11-25 13:19:00 +01:00
Magnus Norddahl
679f42db78
- Remove model GL dependencies except for the matrix classes
2017-11-25 13:00:44 +01:00
Magnus Norddahl
56477c8f89
- Fix 'Requested invalid render buffer sizes' when executing the reverbedit command from fullscreen
2017-11-25 12:20:00 +01:00
Magnus Norddahl
b25f191e85
- Move shared model code out of the GL renderer
2017-11-25 12:11:57 +01:00
Christoph Oelckers
430ed532ef
Merge branch 'master' of https://github.com/coelckers/gzdoom
2017-11-25 11:37:46 +01:00
Christoph Oelckers
87816f811f
- removed windows.h include from a few files which do not need it anymore.
2017-11-25 10:58:33 +01:00
alexey.lysiuk
074a8e4895
Fixed issue with endless waiting for next tic
...
https://forum.zdoom.org/viewtopic.php?t=58426&p=1028622#p1028547
2017-11-25 11:48:38 +02:00
alexey.lysiuk
0f5ff5a5de
Removed obsolete files after timer code refactoring
2017-11-25 11:48:22 +02:00
Magnus Norddahl
a120a4657e
- Apply viewpoint roll
2017-11-24 22:03:46 +01:00
Rachael Alexanderson
6d43c5cdc6
Merge remote-tracking branch 'origin/friendly_window_title'
2017-11-24 14:41:25 -05:00
Rachael Alexanderson
5e29b1c89c
Merge branch 'newtimercode4'
2017-11-24 14:39:58 -05:00
Rachael Alexanderson
c80c2ba635
- added 100% CPU fix provided by Leonard2: https://forum.zdoom.org/viewtopic.php?p=1028500#p1028500
2017-11-24 14:38:55 -05:00
Christoph Oelckers
ed871c3bf8
Merge remote-tracking branch 'remotes/origin/texman_models'
2017-11-24 19:14:08 +01:00
Rachael Alexanderson
297f00aa4b
- fix model rotation some more
...
- a couple compiler warning fixes
2017-11-23 22:37:07 -05:00
Rachael Alexanderson
5181e3ebb2
- rewound time from 2917 to 2017. At least, at this point, we know ZDoom's future is secure.
2017-11-23 22:04:42 -05:00
Rachael Alexanderson
3842071b23
- implemented i_timescale to control the flow of time.
2017-11-23 21:54:04 -05:00
Rachael Alexanderson
1f00810f40
- re-doubled the model rotation code
2017-11-23 21:27:16 -05:00
Rachael Alexanderson
16e6fbf5bf
- commit fix - todo: need to re-double/floatify the model timers again
2017-11-23 21:12:50 -05:00
Rachael Alexanderson
fd5b8cdbf7
Merge remote-tracking branch 'origin/master' into newtimercode4
...
# Conflicts:
# src/gl/models/gl_models.cpp
2017-11-23 21:08:09 -05:00
Magnus Norddahl
00d7dd0c64
- Implement model rendering in softpoly
2017-11-24 00:39:10 +01:00
Magnus Norddahl
f1e7df542f
- Create model renderer abstraction to share more model drawing between renderers
2017-11-24 00:38:52 +01:00
Christoph Oelckers
734f5104dd
Merge branch 'master' of https://github.com/coelckers/gzdoom
2017-11-22 21:43:01 +01:00
Christoph Oelckers
978fdfb273
- tested and fixed UMAPINFO parser.
...
Although this looks like it's working with the test file I used it still needs some stress testing!
2017-11-22 21:42:48 +01:00