Christoph Oelckers
04281d4a0b
- fixed positoning issues in the load/save menu.
2019-03-15 20:22:40 +01:00
Rachael Alexanderson
fd4295b38c
- add some /0 guards in the load/save menu to prevent VM aborts
2019-03-11 20:19:40 -04:00
Christoph Oelckers
8b4690bc44
- use international date format for all places that print a date.
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The most important one is the autosave tagging. This was done because the old printout was missing the year and printed the month as a 3 character English string, sabotaging any attempt to sort the autosaves by anything meaningful.
2019-03-11 21:21:37 +01:00
Christoph Oelckers
22cf35c1c7
- reworked the load/save menu to use the new console font.
...
Parts of this menu suffered badly from lack of screen space to convey the intended information due to the oversized fonts. With the new font this is a lot less problematic (unless using 320x200, of course)
2019-03-11 20:59:43 +01:00
Christoph Oelckers
392ba7ed2e
- properly construct the reply texts for Strife's merchants.
2019-03-09 13:34:47 +01:00
Christoph Oelckers
735e1d1a44
- allow localization of the fallback string "Person".
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The corresponding text is in the translation spreadsheet which isn't part of the repo yet.
2019-03-03 09:16:21 +01:00
Christoph Oelckers
5682b1b5bb
-corrected text placement on load+save menu.
2019-03-02 16:03:56 +01:00
Christoph Oelckers
805cf6c098
- moved the sprite box on the player menu up a bit because this was badly overlapping with some long texts in most languages.
2019-03-02 12:20:58 +01:00
Christoph Oelckers
cad2f49ceb
- use BigUpper font for option menu captions.
2019-02-28 22:19:53 +01:00
Christoph Oelckers
b542d1371d
- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
2019-02-23 12:08:27 +01:00