- allow localization of the fallback string "Person".

The corresponding text is in the translation spreadsheet which isn't part of the repo yet.
This commit is contained in:
Christoph Oelckers 2019-03-03 09:16:21 +01:00
parent f15e3c871d
commit 735e1d1a44

View file

@ -391,7 +391,7 @@ class ConversationMenu : Menu
}
else
{
speakerName = players[consoleplayer].ConversationNPC.GetTag("Person");
speakerName = players[consoleplayer].ConversationNPC.GetTag("$TXT_PERSON");
}