Rachael Alexanderson
|
232c8e0f4b
|
Merge remote-tracking branch 'gzdoom/FriendlySeeBlocks'
|
2018-01-09 13:06:57 -05:00 |
|
Rachael Alexanderson
|
7416f42b47
|
- add 'FriendlySeeBlocks' actor property that allows a modder to expand the maximum radius that a friendly monster can see enemies.
|
2018-01-09 12:34:12 -05:00 |
|
TapwaveZodiac
|
e1a0b5e1d3
|
Adds option to enable or disable borderless windowed for Windows only.
|
2018-01-09 17:55:30 +01:00 |
|
TapwaveZodiac
|
bf64cbc3ad
|
Adds a string for Borderless Windowed.
|
2018-01-09 17:55:30 +01:00 |
|
TapwaveZodiac
|
24d468e8fd
|
Add files via upload
Improved French translation, also covers previously missing strings.
|
2018-01-09 17:55:30 +01:00 |
|
Blue Shadow
|
f68d90accb
|
Fixed a case of infinite loop in A_BrainDie
|
2018-01-08 11:50:01 -05:00 |
|
Jameson Ernst
|
e8a7f00b9b
|
Adjust FNF enum to fix FILLZEROS
|
2018-01-07 23:44:03 +01:00 |
|
alexey.lysiuk
|
80ef547d3c
|
Fixed potential compilation issue with software fuzz shader
Use array constructors because initializer list is a core feature since OpenGL 4.2
|
2018-01-07 10:55:53 +02:00 |
|
Rachael Alexanderson
|
db5d29ac92
|
Merge branch 'fuzz_software' of https://github.com/dpjudas/dpdoom
|
2018-01-06 20:55:30 -05:00 |
|
Magnus Norddahl
|
a23e5f49f6
|
- Add "fuzz software" to GL that renders fuzz like the scaled fuzz mode in the software renderer
|
2018-01-07 02:29:55 +01:00 |
|
Rachael Alexanderson
|
0676616b50
|
- make A_IsPlayingSound ui only
|
2018-01-06 20:22:10 -05:00 |
|
Rachael Alexanderson
|
d0c72392f4
|
Merge commit 'refs/pull/12/head' of https://github.com/raa-eruanna/qzdoom
|
2018-01-06 20:07:25 -05:00 |
|
Rachael Alexanderson
|
87069ac8f6
|
Merge branch 'zmd5' of ../gzdoom
|
2018-01-06 20:01:39 -05:00 |
|
Rachael Alexanderson
|
9fd78e90ad
|
- export 'GetChecksum' as part of FLevelLocals in ZScript
|
2018-01-06 19:59:49 -05:00 |
|
Marisa Kirisame
|
864ec0af9f
|
Exported S_IsActorPlayingSomething and S_GetMSLength to ZScript.
|
2018-01-07 00:42:37 +01:00 |
|
Rachael Alexanderson
|
d78a164dc6
|
Merge remote-tracking branch 'dpdoom/spotlights'
|
2018-01-06 18:00:53 -05:00 |
|
Rachael Alexanderson
|
ed4079c480
|
Merge remote-tracking branch 'gzdoom/master'
|
2018-01-06 18:00:45 -05:00 |
|
alexey.lysiuk
|
16333320d0
|
Fixed transfer of count secret flag from random spawner
https://forum.zdoom.org/viewtopic.php?t=59013
|
2018-01-06 17:48:49 +02:00 |
|
Jonathan Russell
|
acf83c2a74
|
- fixing the last commit...
|
2018-01-04 23:13:14 +00:00 |
|
Jonathan Russell
|
254501d3e8
|
- fixing last commit, which didn't seem to work correctly
|
2018-01-04 23:09:48 +00:00 |
|
Jonathan Russell
|
7f7c720883
|
- added UDMF properties for spotlights (args have all been used up for dynlights)
|
2018-01-04 22:41:57 +00:00 |
|
Magnus Norddahl
|
5f36b86013
|
- Add dynamic spot lights
|
2018-01-04 17:58:11 +01:00 |
|
Rachael Alexanderson
|
16c6355ada
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2018-01-04 07:19:48 -05:00 |
|
alexey.lysiuk
|
549a9d3cf0
|
Extended Actor.CheckMove() with optional position information
https://forum.zdoom.org/viewtopic.php?t=58964
|
2018-01-03 10:48:10 +02:00 |
|
Major Cooke
|
c3c1e76e8a
|
Added vector diff functions to ZScript LevelLocals class
Vec2Diff() and Vec3Diff() work like Actor’s Vec2To() and Vec3To() but use arbitrary points
|
2018-01-02 14:18:59 +02:00 |
|
alexey.lysiuk
|
c4648a2b1c
|
Added CheckMove() function to ZScript Actor class
https://forum.zdoom.org/viewtopic.php?t=58964
|
2018-01-02 13:04:28 +02:00 |
|
Rachael Alexanderson
|
9957864b64
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-12-29 08:40:19 -05:00 |
|
SashaTheRed
|
19d25b00a3
|
Localized 'Press Space...' in player setup menu
https://forum.zdoom.org/viewtopic.php?t=58881
|
2017-12-29 15:01:39 +02:00 |
|
alexey.lysiuk
|
996bddd602
|
Exposed pixel stretch to ZScript as member variable instead of function
https://forum.zdoom.org/viewtopic.php?t=58539
|
2017-12-29 09:42:03 +02:00 |
|
alexey.lysiuk
|
fbb931b759
|
Improved Advanced Sound Options menu
Added option for FluidSynth chorus
Removed fractional part from FluidSynth voices option
Removed duplicate localized string
|
2017-12-28 10:21:51 +02:00 |
|
Rachael Alexanderson
|
473f880d11
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-12-28 01:44:46 -05:00 |
|
Rachael Alexanderson
|
45531090a7
|
- add 'playerrespawn' skill flag to allow gameplay mods to retroactively enable player respawns in single player on all maps
|
2017-12-28 00:53:30 -05:00 |
|
Major Cooke
|
fa0082aef6
|
Added ability to perform reverse fades with A_SetBlend
|
2017-12-27 20:51:13 -05:00 |
|
Christopher Bruns
|
a3399c1af2
|
Fix: Bind the default framebuffer before testing whether hardware stereo 3D is supported. This allows Nvidia 3D vision glasses to function correctly when gl_light_shadowmap is ON.
Doc: Add "requires restart" to "enable quad stereo" option menu label, to help folks trying to setup 3D.
|
2017-12-27 17:50:53 -05:00 |
|
Major Cooke
|
1e7df5505e
|
Added GetPixelStretch to LevelLocals struct.
|
2017-12-27 17:50:39 -05:00 |
|
Rachael Alexanderson
|
c012e7fe9e
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-12-25 05:57:43 -05:00 |
|
Rachael Alexanderson
|
8fce9d9d2d
|
- added menu option for 'i_soundinbackground'
|
2017-12-25 05:50:08 -05:00 |
|
alexey.lysiuk
|
35dbe965e1
|
Fixed tics to seconds conversion, now in ZScript
Stat screens display correct time values
|
2017-12-25 12:36:37 +02:00 |
|
Rachael Alexanderson
|
01cd6f2cea
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-12-24 09:03:29 -05:00 |
|
Rachael Alexanderson
|
f1d73b54e9
|
- fix botched zscript merge
|
2017-12-24 09:02:25 -05:00 |
|
Rachael Alexanderson
|
d10304ea4e
|
Merge commit 'refs/pull/355/head' of https://github.com/coelckers/gzdoom
|
2017-12-24 07:48:11 -05:00 |
|
alexey.lysiuk
|
aacdc3546c
|
Fixed take ammo cheat
https://forum.zdoom.org/viewtopic.php?t=58854
|
2017-12-24 11:00:02 +02:00 |
|
alexey.lysiuk
|
563a80ff83
|
Added compatibility settings for Hanging Gardens
Six trees spawned below arches blocking player's path to red keycard
https://www.doomworld.com/idgames/levels/doom2/Ports/g-i/hgarden
|
2017-12-24 10:37:22 +02:00 |
|
Major Cooke
|
ceffe1ba5f
|
Consistent style.
|
2017-12-16 12:17:55 -05:00 |
|
Major Cooke
|
0d841ab4df
|
- Added DMG_NO_PAIN for DamageMobj.
|
2017-12-16 12:17:55 -05:00 |
|
Rachael Alexanderson
|
2054f64d3d
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-12-15 08:02:28 -05:00 |
|
alexey.lysiuk
|
de12902d77
|
Increased limit for automap empty space margin to 90%
https://forum.zdoom.org/viewtopic.php?t=58653
|
2017-12-14 16:18:27 +02:00 |
|
Christoph Oelckers
|
f3ac82e112
|
- do not allow outside access to the variable storing the CCMD for OptionMenuItemCommand.
This can be abused to execute atbitrary commands from inside script code.
|
2017-12-13 22:14:30 +01:00 |
|
Rachael Alexanderson
|
db8a7706d1
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-12-13 14:16:51 -05:00 |
|
alexey.lysiuk
|
acc943329b
|
Added null check for probe in SectorAction.OnDestroy()
Absence of check led to unhandled VM abort exception in case of saved game failed to load
|
2017-12-10 14:35:30 +02:00 |
|
alexey.lysiuk
|
ebb926e7b0
|
Added free space margin aka safe frame for automap
am_freespacemargin CVAR and corresponding menu options can set empty space margin for automap in percentage of zoomed out size
https://forum.zdoom.org/viewtopic.php?t=58653
|
2017-12-09 17:38:34 +02:00 |
|
alexey.lysiuk
|
e3ba9567c9
|
Fixed English localization issues
https://forum.zdoom.org/viewtopic.php?t=58684
|
2017-12-09 13:00:03 +02:00 |
|
alexey.lysiuk
|
81769518c9
|
Fixed inconsistent angle of spawned leaves
https://forum.zdoom.org/viewtopic.php?t=58664
|
2017-12-09 11:57:05 +02:00 |
|
Rachael Alexanderson
|
5584633b70
|
Merge branch 'reverbedit' of https://github.com/coelckers/gzdoom
|
2017-12-04 02:20:55 -05:00 |
|
Christoph Oelckers
|
d5445d7953
|
- reverb editor complete except for localization and saving to a proper place.
|
2017-12-03 19:56:03 +01:00 |
|
Christoph Oelckers
|
5e1100096e
|
- work on reverb save menu.
|
2017-12-03 17:04:10 +01:00 |
|
Christoph Oelckers
|
bb2a6a4f7c
|
- fixed mouse handling of the reverb sliders.
|
2017-12-03 13:06:23 +01:00 |
|
Rachael Alexanderson
|
7b5f0e621c
|
Merge branch 'reverbedit' of https://github.com/coelckers/gzdoom
|
2017-11-28 17:43:21 -05:00 |
|
Christoph Oelckers
|
a069949482
|
- connected reverb menu with its backing data
- added an entry to the main options menu to open the reverb editor.
|
2017-11-26 20:11:14 +01:00 |
|
Christoph Oelckers
|
57058ef727
|
- removed all remains of the old EAX editor.
|
2017-11-26 15:23:07 +01:00 |
|
Christoph Oelckers
|
1ed1b42c21
|
Safety commit.
|
2017-11-26 14:13:56 +01:00 |
|
Christoph Oelckers
|
78184ad6b5
|
- more work on reverb menu.
|
2017-11-26 10:16:21 +01:00 |
|
Rachael Alexanderson
|
34f9f794d4
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-11-25 17:35:24 -05:00 |
|
Christoph Oelckers
|
3ae5f8c09f
|
- initial work on a reverb editor based on the menu system.
This is to get rid of some ugly Windows code and make this platform independent.
|
2017-11-25 22:03:18 +01:00 |
|
Henk Roos
|
700aeaf192
|
Added 'static' to CreateCeiling (base.txt)
Keyword 'static'was missing in CreateCeiling.
|
2017-11-25 15:06:26 +01:00 |
|
Rachael Alexanderson
|
0063118442
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-11-14 18:45:07 -05:00 |
|
Rachael Alexanderson
|
0dcb1fe74c
|
- fix zscript-side definition for Warp
|
2017-11-14 18:44:35 -05:00 |
|
Rachael Alexanderson
|
08d826a6e5
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-11-14 08:49:15 -05:00 |
|
Christoph Oelckers
|
5935e14c09
|
- exported P_Thing_Warp to ZScript.
|
2017-11-13 21:00:17 +01:00 |
|
Rachael Alexanderson
|
a0469d42df
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-11-12 19:44:03 -05:00 |
|
alexey.lysiuk
|
5d83ee5e89
|
Exposed String.Remove() function to ZScript
https://forum.zdoom.org/viewtopic.php?t=58402
|
2017-11-12 14:44:21 +02:00 |
|
Rachael Alexanderson
|
1088c60add
|
- add doom e1m6 to rebuildnodes list. https://forum.zdoom.org/viewtopic.php?f=15&t=58430
|
2017-11-11 15:54:42 -05:00 |
|
Rachael Alexanderson
|
ceb736a878
|
Merge commit 'refs/pull/384/head' of https://github.com/coelckers/gzdoom
|
2017-11-07 11:59:00 -05:00 |
|
Rachael Alexanderson
|
a87b24b510
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-11-07 11:57:25 -05:00 |
|
Major Cooke
|
6bf2cbeb32
|
Consistent style.
|
2017-11-07 10:50:21 -06:00 |
|
Major Cooke
|
1c7d88c8a2
|
- Added DMG_NO_PAIN for DamageMobj.
|
2017-11-07 09:55:15 -06:00 |
|
Major Cooke
|
d422392b94
|
Extended LineAttack() with offsets and new flags
Added forward and side offsets for LineAttack() function
Added absolute offset and absolute position flags for LineAttack() function
|
2017-11-07 11:02:54 +02:00 |
|
alexey.lysiuk
|
62e91b23bd
|
Extended String.LastIndexOf() with endIndex parameter
https://forum.zdoom.org/viewtopic.php?t=57326
|
2017-11-01 15:24:05 +02:00 |
|
alexey.lysiuk
|
415ed57713
|
Added Wads.CheckNumForFullName() to ZScript
https://forum.zdoom.org/viewtopic.php?t=57814
|
2017-10-29 15:11:49 +02:00 |
|
alexey.lysiuk
|
2f45218f70
|
Added Wads.ReadLump() to ZScript
https://forum.zdoom.org/viewtopic.php?t=57814
|
2017-10-29 11:36:22 +02:00 |
|
alexey.lysiuk
|
91fda180de
|
Added Wads.FindLump() to ZScript
https://forum.zdoom.org/viewtopic.php?t=57814
|
2017-10-29 11:36:22 +02:00 |
|
alexey.lysiuk
|
c4865d2bb6
|
Exposed string split functionality to ZScript
https://forum.zdoom.org/viewtopic.php?t=58114
|
2017-10-28 11:44:12 +03:00 |
|
alexey.lysiuk
|
da94008f39
|
Fixed indentation in dynarrays.txt
|
2017-10-27 18:24:29 +03:00 |
|
alexey.lysiuk
|
79bdfe4ab2
|
Fixed wrong owner for *evillaugh sound
https://forum.zdoom.org/viewtopic.php?t=58274
|
2017-10-26 17:23:55 +03:00 |
|
alexey.lysiuk
|
b8406228e6
|
Made dynamic array's Find() and Max() functions contant
https://forum.zdoom.org/viewtopic.php?t=58088
|
2017-10-25 11:24:01 +03:00 |
|
alexey.lysiuk
|
6617294c2d
|
Added ZScript functions GetBool() and SetBool() to CVar class
|
2017-10-25 10:33:18 +03:00 |
|
alexey.lysiuk
|
f40a31409d
|
Added ability to get texture name from script
Use TexMan.GetName(TextureID tex) member function
|
2017-10-24 11:11:33 +03:00 |
|
Rachael Alexanderson
|
66773b6a1a
|
- added 'classicflight' user cvar which allows players to move forward and backward without pitch when flying
|
2017-10-23 12:16:02 -04:00 |
|
Kevin Caccamo
|
3cefe10818
|
Add credits for grenade sprite
|
2017-10-23 03:55:18 -04:00 |
|
Kevin Caccamo
|
d98ed1ca69
|
New grenade sprites
I took these sprites from Eriguns1:
https://github.com/XaserAcheron/eriguns
|
2017-10-23 03:55:18 -04:00 |
|
Rachael Alexanderson
|
832c8f6754
|
- added new Ice Shards, and removed the zd_extra version
|
2017-10-23 03:39:44 -04:00 |
|
alexey.lysiuk
|
88deddbc3b
|
Fixed arch-vile bleeding when damaging target
https://forum.zdoom.org/viewtopic.php?t=58220
|
2017-10-21 11:37:43 +03:00 |
|
Rachael Alexanderson
|
30c6cf82ca
|
- added ability to change slider color using mapinfo's gameinfo
|
2017-10-14 13:05:15 -04:00 |
|
Rachael Alexanderson
|
fc0ae896b2
|
- remove vid_tft and vid_nowidescreen and associated menu option. Their functionality was supersceded and extended by vid_aspect==3 (which has the same effect as setting both to true anyhow), and it was mostly just redundant.
|
2017-10-10 06:38:07 -04:00 |
|
Rachael Alexanderson
|
69abf095c9
|
- added vid_cropaspect. This cvar turns vid_aspect into a letterboxing function that will crop the unused sides of the screen away, instead of stretching it. Requires one of the non-legacy OpenGL framebuffers to work.
|
2017-10-07 20:18:37 -04:00 |
|
Rachael Alexanderson
|
44373b414f
|
- bump for 3.3pre
|
2017-10-07 19:36:42 -04:00 |
|
alexey.lysiuk
|
4f35940c73
|
Fixed applying of height argument in A_Fire() function
https://forum.zdoom.org/viewtopic.php?t=58090
|
2017-10-07 10:12:34 +03:00 |
|
nashmuhandes
|
10429d4421
|
Removed all copyright-infringing dog sprites and provided a free replacement.
|
2017-09-30 20:09:53 +02:00 |
|
Christoph Oelckers
|
991dd941af
|
- recompressed the dog sounds and removed the long stretches of silence at their ends.
|
2017-09-30 08:30:01 +02:00 |
|
Christoph Oelckers
|
e5660e759a
|
- moved amrka0.png to main gzdoom.pk3 as it poses no copyright issues.
|
2017-09-30 08:21:20 +02:00 |
|