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- fixed: Copying a texture's size must also copy the offset.
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@ -210,6 +210,8 @@ public:
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{
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Base->CopySize(BaseTexture->Base.get());
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SetDisplaySize(BaseTexture->GetDisplayWidth(), BaseTexture->GetDisplayHeight());
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SetOffsets(0, BaseTexture->GetTexelLeftOffset(0), BaseTexture->GetTexelTopOffset(0));
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SetOffsets(1, BaseTexture->GetTexelLeftOffset(1), BaseTexture->GetTexelTopOffset(1));
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}
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// Glowing is a pure material property that should not filter down to the actual texture objects.
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