2006-02-24 04:48:15 +00:00
|
|
|
#ifndef __A_HEXENGLOBAL_H__
|
|
|
|
#define __A_HEXENGLOBAL_H__
|
|
|
|
|
|
|
|
#include "d_player.h"
|
|
|
|
|
|
|
|
class AHolySpirit : public AActor
|
|
|
|
{
|
2008-08-05 16:04:37 +00:00
|
|
|
DECLARE_CLASS (AHolySpirit, AActor)
|
2006-02-24 04:48:15 +00:00
|
|
|
public:
|
|
|
|
bool Slam (AActor *thing);
|
|
|
|
bool SpecialBlastHandling (AActor *source, fixed_t strength);
|
|
|
|
};
|
|
|
|
|
|
|
|
class AFighterWeapon : public AWeapon
|
|
|
|
{
|
2008-08-09 11:35:42 +00:00
|
|
|
DECLARE_CLASS (AFighterWeapon, AWeapon);
|
2006-02-24 04:48:15 +00:00
|
|
|
public:
|
|
|
|
};
|
|
|
|
|
|
|
|
class AClericWeapon : public AWeapon
|
|
|
|
{
|
2008-08-09 11:35:42 +00:00
|
|
|
DECLARE_CLASS (AClericWeapon, AWeapon);
|
2006-02-24 04:48:15 +00:00
|
|
|
public:
|
|
|
|
};
|
|
|
|
|
|
|
|
class AMageWeapon : public AWeapon
|
|
|
|
{
|
2008-08-09 11:35:42 +00:00
|
|
|
DECLARE_CLASS (AMageWeapon, AWeapon);
|
2006-02-24 04:48:15 +00:00
|
|
|
public:
|
|
|
|
};
|
|
|
|
|
2012-07-14 03:04:41 +00:00
|
|
|
class AArtiPoisonBag : public AInventory
|
|
|
|
{
|
|
|
|
DECLARE_CLASS (AArtiPoisonBag, AInventory)
|
|
|
|
public:
|
|
|
|
bool HandlePickup (AInventory *item);
|
|
|
|
AInventory *CreateCopy (AActor *other);
|
|
|
|
void BeginPlay ();
|
2006-02-24 04:48:15 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
#endif //__A_HEXENGLOBAL_H__
|