qzdoom/src/g_hexen/a_hexenglobal.h
Randy Heit 562cf04db2 - Update scripting branch to trunk.
SVN r3758 (scripting)
2012-07-14 03:04:41 +00:00

41 lines
799 B
C++

#ifndef __A_HEXENGLOBAL_H__
#define __A_HEXENGLOBAL_H__
#include "d_player.h"
class AHolySpirit : public AActor
{
DECLARE_CLASS (AHolySpirit, AActor)
public:
bool Slam (AActor *thing);
bool SpecialBlastHandling (AActor *source, fixed_t strength);
};
class AFighterWeapon : public AWeapon
{
DECLARE_CLASS (AFighterWeapon, AWeapon);
public:
};
class AClericWeapon : public AWeapon
{
DECLARE_CLASS (AClericWeapon, AWeapon);
public:
};
class AMageWeapon : public AWeapon
{
DECLARE_CLASS (AMageWeapon, AWeapon);
public:
};
class AArtiPoisonBag : public AInventory
{
DECLARE_CLASS (AArtiPoisonBag, AInventory)
public:
bool HandlePickup (AInventory *item);
AInventory *CreateCopy (AActor *other);
void BeginPlay ();
};
#endif //__A_HEXENGLOBAL_H__