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gl_bitmap.cpp
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
gl_bitmap.h
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- fixed display of alpha textures without shaders.
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2016-04-26 19:11:32 +02:00 |
gl_hirestex.cpp
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
gl_hqresize.cpp
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Added multithreaded upscaling with xBRZ (macOS only)
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2016-10-14 17:14:49 +03:00 |
gl_hwtexture.cpp
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Fix tonemap texture filtering (black screen) regression
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2016-11-28 02:32:57 +01:00 |
gl_hwtexture.h
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Fix tonemap texture filtering (black screen) regression
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2016-11-28 02:32:57 +01:00 |
gl_material.cpp
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Fixed signed/unsigned mismatch in comparisons
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2017-01-06 10:40:51 +01:00 |
gl_material.h
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
gl_samplers.cpp
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
gl_samplers.h
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- fixed caching of texture sampler state for old hardware.
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2016-05-03 13:39:41 +02:00 |
gl_skyboxtexture.cpp
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
gl_skyboxtexture.h
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- GL code adjustments for reworked precaching.
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2015-04-01 11:59:41 +02:00 |
gl_texture.cpp
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- use the new ZDoom code for retrieving a sky's cap color to avoid redundancies.
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2016-10-20 10:36:23 +02:00 |
gl_texture.h
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- use the new ZDoom code for retrieving a sky's cap color to avoid redundancies.
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2016-10-20 10:36:23 +02:00 |
gl_translate.cpp
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
gl_translate.h
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- added GL render as of SVN revision 1600.
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2013-06-23 09:49:34 +02:00 |