.. |
asm_ia32
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asm_x86_64
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fragglescript
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- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
g_doom
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- fixed: A_BFGSpray checked the spray actor's class for MTHRUSPECIES, not the actual shooter.
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2015-06-21 13:04:47 +02:00 |
g_heretic
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- removed the _3DFLOOR #define because we really do not want to comment this out anymore, right?
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2015-06-07 09:41:44 +02:00 |
g_hexen
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- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
g_raven
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g_shared
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Fixed MSVC warning in a_randomspawner.cpp
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2015-10-11 09:28:38 +03:00 |
g_strife
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- uncouple sector tag storage from the sector data to allow multiple tags per sector.
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2015-04-19 12:33:27 +02:00 |
gl
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- disabled 'isVisibleToPlayerClass' check for dynamic lights affecting sprites.
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2015-11-03 23:55:16 +01:00 |
intermission
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menu
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Fixed crash when clicking on back button in main menu
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2015-10-10 15:03:14 +03:00 |
oplsynth
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nuked opl emulator update
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2015-09-20 02:14:24 +09:00 |
posix
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-11-03 23:55:41 +01:00 |
r_data
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-09-19 12:32:22 +02:00 |
resourcefiles
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- fixed: Zips whose central directory cannot be read need to print an error message.
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2015-04-13 22:08:44 +02:00 |
sfmt
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sound
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Disabled loading of SDL output plugin for FMOD Ex on OS X
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2015-09-18 10:53:46 +03:00 |
textures
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-07-13 21:36:19 +02:00 |
thingdef
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Merge commit 'e2d874e343da34df6edfad0bb47370cbe10f4bae'
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2015-10-25 15:00:43 -04:00 |
timidity
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Fixed incorrect volume levels of Timidity instruments
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2014-12-31 12:48:18 +02:00 |
win32
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-11-03 23:55:41 +01:00 |
xlat
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__autostart.cpp
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actionspecials.h
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- fixed: *ALL* original ceiling crushers, not just type 49, require a distance of 8 to the floor for the destination height. For the silent types this required a new action special, Ceiling_CrushAndRaiseSilentDist. This change only affects the XLAT mapping, the Hexen format types behave as before.
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2014-08-21 13:01:12 +02:00 |
actor.h
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-11-03 23:55:41 +01:00 |
actorptrselect.cpp
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Get linetarget (aim target) from any actor (not just player): AAPTR_LINETARGET
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2014-09-28 15:06:52 +02:00 |
actorptrselect.h
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Get linetarget (aim target) from any actor (not just player): AAPTR_LINETARGET
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2014-09-28 15:06:52 +02:00 |
am_map.cpp
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- fixed: am_restorecolors did not work
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2015-08-09 09:03:12 +02:00 |
am_map.h
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announcer.h
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autosegs.h
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b_bot.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
b_bot.h
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- Fixed: Adding multiple bots at the same time could cause the game to crash if there were too few bots defined.
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2014-12-21 19:21:51 +00:00 |
b_func.cpp
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- adapted AActor to use TFlags
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2015-04-04 19:40:43 +03:00 |
b_game.cpp
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- Fixed: FCajunMaster::End() was missing a bot check.
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2014-12-24 19:41:49 +00:00 |
b_move.cpp
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- Moved bot specific functions into DBot.
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2014-11-29 17:03:58 +00:00 |
b_think.cpp
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- Moved bot specific functions into DBot.
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2014-11-29 17:03:58 +00:00 |
basicinlines.h
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basictypes.h
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bbannouncer.cpp
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c_bind.cpp
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Externalized default key bindings
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2015-04-05 21:40:53 -05:00 |
c_bind.h
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Externalized default key bindings
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2015-04-05 21:40:53 -05:00 |
c_cmds.cpp
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- fixed: the 'gameversion' console output was missing a trailing linefeed.
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2015-08-16 20:33:34 +02:00 |
c_console.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
c_console.h
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c_consolebuffer.cpp
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c_consolebuffer.h
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c_cvars.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
c_cvars.h
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Destroy mod-created CVars when 'restart' is invoked
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2014-12-01 21:04:50 -06:00 |
c_dispatch.cpp
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Add support for alias parameter substitution in quoted strings
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2015-06-30 13:01:48 -05:00 |
c_dispatch.h
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Try to sanitize the exec+pullin mess
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2015-04-07 12:55:50 -05:00 |
c_expr.cpp
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CMakeLists.txt
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-07-13 21:36:19 +02:00 |
cmdlib.cpp
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- Fixed a wrong linux macro in an ifdef.
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2015-04-02 13:18:37 +02:00 |
cmdlib.h
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- fixed: *ALL* original ceiling crushers, not just type 49, require a distance of 8 to the floor for the destination height. For the silent types this required a new action special, Ceiling_CrushAndRaiseSilentDist. This change only affects the XLAT mapping, the Hexen format types behave as before.
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2014-08-21 13:01:12 +02:00 |
colormatcher.cpp
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colormatcher.h
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compatibility.cpp
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Added compatibility flag for point-on-line algorithm
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2015-09-15 16:45:20 +03:00 |
compatibility.h
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
configfile.cpp
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- fixed destructor call of FConfigSection in FConfigFile.
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2015-04-06 23:23:50 +02:00 |
configfile.h
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- allow renaming of config sections and added migration code to rename the old autoload sections to the more flexible naming system that's planned.
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2015-04-06 11:21:28 +02:00 |
ct_chat.cpp
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Use a null check instead of strlen in ShoveChatStr
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2014-12-23 21:33:47 -06:00 |
d_dehacked.cpp
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- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
d_dehacked.h
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d_event.h
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Added recordmap for recording demos from console
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2014-11-01 17:47:29 +13:00 |
d_gui.h
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Added support for Command/Meta key
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2014-08-03 12:18:15 +03:00 |
d_iwad.cpp
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Added support for GOG paths
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2015-08-28 19:14:25 +02:00 |
d_main.cpp
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Added compatibility flag for point-on-line algorithm
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2015-09-15 16:45:20 +03:00 |
d_main.h
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- automatically create autoload section based on IWADINFO.
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2015-04-06 13:52:08 +02:00 |
d_net.cpp
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- Removed the check for APlayerPawn and just went with player checking alone.
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2015-08-11 06:53:28 -05:00 |
d_net.h
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- Fixed: Part of Net_CheckLastReceived treated Net_Arbitrator as a node number rather than a player number.
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2015-02-09 20:16:57 +00:00 |
d_netinf.h
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d_netinfo.cpp
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- Removed unnecessary 'id' variable from AActor.
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2014-10-13 08:45:36 +01:00 |
d_player.h
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Revert "Merge pull request #359 from Leonard2/master"
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2015-09-18 17:41:16 +02:00 |
d_protocol.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
d_protocol.h
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- Added Remove <classname> console command.
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2015-08-10 20:45:18 -05:00 |
d_ticcmd.h
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decallib.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
decallib.h
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dobject.cpp
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dobject.h
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dobjgc.cpp
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dobjtype.cpp
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- move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences.
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2015-04-05 00:31:15 +02:00 |
dobjtype.h
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
doomdata.h
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Reorder FMapThing to remove padding
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2015-04-04 18:20:03 -05:00 |
doomdef.cpp
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doomdef.h
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Added compatibility flag for point-on-line algorithm
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2015-09-15 16:45:20 +03:00 |
doomerrors.h
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doomstat.cpp
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- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
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2015-04-06 11:57:12 +02:00 |
doomstat.h
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- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
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2015-04-06 11:57:12 +02:00 |
doomtype.h
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- move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences.
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2015-04-05 00:31:15 +02:00 |
dscript.h
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dsectoreffect.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
dsectoreffect.h
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dthinker.cpp
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dthinker.h
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empty.cpp
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errors.h
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f_wipe.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
f_wipe.h
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farchive.cpp
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farchive.h
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- added TFlags
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2015-04-04 19:19:17 +03:00 |
files.cpp
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Merge branch 'master' into openal
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2015-03-24 17:59:08 +01:00 |
files.h
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g_doomedmap.cpp
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dumpmapthings CCMD: Missing line break after "none".
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2015-09-14 17:22:41 +03:00 |
g_game.cpp
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Revert "Merge pull request #359 from Leonard2/master"
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2015-09-18 17:41:16 +02:00 |
g_game.h
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Remove disconnecting players safely
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2014-10-05 18:04:11 +13:00 |
g_hub.cpp
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g_hub.h
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g_level.cpp
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-09-06 08:41:27 +02:00 |
g_level.h
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- move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences.
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2015-04-05 00:31:15 +02:00 |
g_mapinfo.cpp
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Added compatibility flag for point-on-line algorithm
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2015-09-15 16:45:20 +03:00 |
g_skill.cpp
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gameconfigfile.cpp
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- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
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2015-04-27 14:15:03 -04:00 |
gameconfigfile.h
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- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
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2015-04-27 14:15:03 -04:00 |
gametype.h
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gccinlines.h
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Fixed GNU inline assembly for Clang
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2014-08-03 12:19:07 +03:00 |
gi.cpp
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- print proper information about non-actor mapthings.
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2015-04-03 22:23:42 +02:00 |
gi.h
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- print proper information about non-actor mapthings.
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2015-04-03 22:23:42 +02:00 |
gitinfo.cpp
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gstrings.h
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hu_scores.cpp
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- Added scoreboard toggling.
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2014-10-02 21:03:15 +01:00 |
hu_stuff.h
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- Added scoreboard toggling.
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2014-10-02 21:03:15 +01:00 |
i_cd.h
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i_movie.h
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i_net.cpp
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Don't spam Dropped packet messages for disconnected players
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2015-04-22 22:35:38 -05:00 |
i_net.h
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i_video.h
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info.cpp
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- move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences.
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2015-04-05 00:31:15 +02:00 |
info.h
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- fixed handling of args for non-actor mapthings again. As it turns out there was insufficient information in the data to properly decide this case so a new flag was added to make it all more reliable.
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2015-04-07 16:27:57 +02:00 |
keysections.cpp
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- Fixed a KEYCONF parser issue with empty lines.
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2015-07-16 19:43:30 +02:00 |
lists.h
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lumpconfigfile.cpp
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lumpconfigfile.h
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m_alloc.cpp
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m_alloc.h
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m_argv.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
m_argv.h
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m_bbox.cpp
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- fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range.
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2015-03-14 09:34:55 +01:00 |
m_bbox.h
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- fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range.
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2015-03-14 09:34:55 +01:00 |
m_cheat.cpp
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- last commit was wrong (forgot to save my second change before committing.
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2015-07-31 15:49:47 +02:00 |
m_cheat.h
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m_crc32.h
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m_fixed.h
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m_joy.cpp
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m_joy.h
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m_misc.cpp
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- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
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2015-04-27 14:15:03 -04:00 |
m_misc.h
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- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
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2015-04-27 14:15:03 -04:00 |
m_png.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
m_png.h
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m_random.cpp
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m_random.h
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m_specialpaths.cpp
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- Fixed: Missing WINAPI macro in SHGetFolderPathA (MSDN documentation didn't include it so I didn't. Apparently Microsoft is just incosistent since it's documented in functions like GetLongPathName.)
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2015-05-07 23:52:58 -04:00 |
m_swap.h
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md5.cpp
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md5.h
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memarena.cpp
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memarena.h
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mscinlines.h
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mus2midi.cpp
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mus2midi.h
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name.cpp
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name.h
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namedef.h
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Merge branch 'master' into openal
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2015-04-24 09:21:06 +02:00 |
nodebuild.cpp
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Restore nodebuilder files to their previous versions
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2015-02-08 19:49:08 -06:00 |
nodebuild.h
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nodebuild_classify_nosse2.cpp
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nodebuild_classify_sse2.cpp
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nodebuild_events.cpp
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nodebuild_extract.cpp
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Restore nodebuilder files to their previous versions
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2015-02-08 19:49:08 -06:00 |
nodebuild_gl.cpp
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Restore nodebuilder files to their previous versions
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2015-02-08 19:49:08 -06:00 |
nodebuild_utility.cpp
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Added work-around for vectorization issue in Apple's GCC 4.x
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2014-08-03 12:21:00 +03:00 |
p_3dfloors.cpp
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- removed leftover #ifdef from a badly resolved merge conflict.
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2015-07-15 13:02:54 +02:00 |
p_3dfloors.h
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-07-13 21:36:19 +02:00 |
p_3dmidtex.cpp
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- allow multiple line IDs as well using the same method as for sector tags.
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2015-04-19 17:51:34 +02:00 |
p_3dmidtex.h
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p_acs.cpp
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Merge commit 'e2d874e343da34df6edfad0bb47370cbe10f4bae'
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2015-10-25 15:00:43 -04:00 |
p_acs.h
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- split up FBehavior constructor to better be able to weed out broken ACS modules.
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2015-04-30 12:53:44 +02:00 |
p_buildmap.cpp
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Merge branch 'master' of https://github.com/crimsondusk/zdoom
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2015-04-12 02:16:34 +03:00 |
p_ceiling.cpp
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- replaced P_FindSectorFromTag with an FSectorTagIterator class.
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2015-04-14 22:39:57 +02:00 |
p_conversation.cpp
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Little TakeInventory refactoring.
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2015-04-28 15:45:11 +02:00 |
p_conversation.h
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p_doors.cpp
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- replaced P_FindSectorFromTag with an FSectorTagIterator class.
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2015-04-14 22:39:57 +02:00 |
p_effect.cpp
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Change all float calcs in rails to doubles
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2015-06-25 13:57:36 +12:00 |
p_effect.h
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Change all float calcs in rails to doubles
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2015-06-25 13:57:36 +12:00 |
p_enemy.cpp
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Change all float calcs in rails to doubles
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2015-06-25 13:57:36 +12:00 |
p_enemy.h
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- Added ang_offset and pitch_offset to A_Face, along with 4 new flags:
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2015-01-30 16:48:24 -06:00 |
p_floor.cpp
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- Fixed an uninitialized variable in stairs code.
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2015-07-16 19:46:54 +02:00 |
p_glnodes.cpp
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- fix in GL nodes loader.
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2015-04-28 22:13:50 +02:00 |
p_interaction.cpp
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- Added ICESHATTER flag.
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2015-10-11 09:10:33 -05:00 |
p_lights.cpp
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- uncouple sector tag storage from the sector data to allow multiple tags per sector.
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2015-04-19 12:33:27 +02:00 |
p_linkedsectors.cpp
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- uncouple sector tag storage from the sector data to allow multiple tags per sector.
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2015-04-19 12:33:27 +02:00 |
p_lnspec.cpp
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- allow multiple line IDs as well using the same method as for sector tags.
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2015-04-19 17:51:34 +02:00 |
p_lnspec.h
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p_local.h
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Merge commit 'e2d874e343da34df6edfad0bb47370cbe10f4bae'
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2015-10-25 15:00:43 -04:00 |
p_map.cpp
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- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
p_maputl.cpp
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Improved point-on-line compatibility feature
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2015-09-15 18:21:05 +03:00 |
p_mobj.cpp
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- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
p_pillar.cpp
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- while we're at it, let's also wrap line ID searches in an iterator class so that we can do multiple IDs per line later as well.
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2015-04-15 00:47:06 +02:00 |
p_plats.cpp
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- replaced P_FindSectorFromTag with an FSectorTagIterator class.
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2015-04-14 22:39:57 +02:00 |
p_pspr.cpp
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Revert "Merge pull request #359 from Leonard2/master"
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2015-09-18 17:41:16 +02:00 |
p_pspr.h
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Revert "Merge pull request #359 from Leonard2/master"
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2015-09-18 17:41:16 +02:00 |
p_saveg.cpp
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-09-19 12:32:22 +02:00 |
p_saveg.h
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p_sectors.cpp
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- allow multiple line IDs as well using the same method as for sector tags.
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2015-04-19 17:51:34 +02:00 |
p_setup.cpp
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Fixed crash on loading map with corrupt linedefs and/or sectors
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2015-10-18 16:28:42 +03:00 |
p_setup.h
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- allow multiple line IDs as well using the same method as for sector tags.
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2015-04-19 17:51:34 +02:00 |
p_sight.cpp
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- removed the _3DFLOOR #define because we really do not want to comment this out anymore, right?
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2015-06-07 09:41:44 +02:00 |
p_slopes.cpp
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- while we're at it, let's also wrap line ID searches in an iterator class so that we can do multiple IDs per line later as well.
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2015-04-15 00:47:06 +02:00 |
p_spec.cpp
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Transfer flat-based damage (P_PlayerOnSpecialFlat) to 3D floors.
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2015-06-06 16:07:48 -07:00 |
p_spec.h
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- moved tag iterators to their own file.
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2015-04-19 09:07:05 +02:00 |
p_states.cpp
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- print a warning when a state label can't be found. Preferably this would be an error but the oversight had been in the engine for too long so nobody knows
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2014-10-25 12:33:08 +02:00 |
p_switch.cpp
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Let's go wild and do it for the ceiling, too.
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2015-06-09 13:41:48 -07:00 |
p_tags.cpp
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- fixed signedness warning.
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2015-07-15 09:08:15 +02:00 |
p_tags.h
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- Fixed: FTagManager::Clear did not clear the line ID hashing index.
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2015-05-17 21:40:25 +02:00 |
p_teleport.cpp
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- fixed: In Heretic an active Tome of Power should not freeze a teleporting player.
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2015-08-16 08:50:22 +02:00 |
p_terrain.cpp
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- Remove a duplicate of a custom offsetof macro.
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2014-07-19 00:53:18 +02:00 |
p_terrain.h
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- fixed: The terrain types array needs to be extended if a texture outside its bounds is processed - this can happen for textures with long names.
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2015-04-11 18:09:18 +02:00 |
p_things.cpp
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Applied _mental_'s suggestion
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2015-10-04 12:37:49 -05:00 |
p_tick.cpp
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- Renamed FBot to DBot and made it inherit from DThinker.
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2014-10-14 19:57:11 +01:00 |
p_tick.h
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p_trace.cpp
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- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
p_trace.h
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- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
p_udmf.cpp
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Add OpenString to FScanner class
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2015-04-22 17:34:36 -05:00 |
p_udmf.h
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p_usdf.cpp
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- Part 2 of the sanity crusade.
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2015-02-08 17:03:49 +08:00 |
p_user.cpp
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Revert "Merge pull request #359 from Leonard2/master"
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2015-09-18 17:41:16 +02:00 |
p_writemap.cpp
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- uncouple sector tag storage from the sector data to allow multiple tags per sector.
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2015-04-19 12:33:27 +02:00 |
p_xlat.cpp
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- allow multiple line IDs as well using the same method as for sector tags.
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2015-04-19 17:51:34 +02:00 |
parsecontext.cpp
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parsecontext.h
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po_man.cpp
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- handle slope things through new definition tables as well. Since these get processed outside P_SpawnMapThing it required some restructuring so that the actual spawn data is present when slope things get processed.
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2015-04-04 10:25:01 +02:00 |
po_man.h
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- fixed: Trying to rotate a polyobject into its actual position during loading of a savegame still inflicted damage on all touching actors - including incomplete player pawns - and also got blocked by them.
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2014-12-25 18:46:50 +01:00 |
r_3dfloors.cpp
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r_3dfloors.h
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r_bsp.cpp
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Remove DepthScale and DepthOrg from FWallTmapVals
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2014-08-07 22:58:11 -05:00 |
r_bsp.h
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Remove DepthScale and DepthOrg from FWallTmapVals
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2014-08-07 22:58:11 -05:00 |
r_defs.h
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-04-25 19:45:27 +02:00 |
r_draw.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
r_draw.h
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r_drawt.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
r_local.h
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r_main.cpp
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- adapted AActor to use TFlags
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2015-04-04 19:40:43 +03:00 |
r_main.h
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Remove extra magnitude from magic texture mapping values
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2014-08-07 22:43:23 -05:00 |
r_plane.cpp
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Don't use finesine table when offseting for plane rotation
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2015-02-20 22:52:30 -06:00 |
r_plane.h
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r_renderer.h
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r_segs.cpp
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Fix scaling of 3D floor wall textures.
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2015-06-06 18:26:13 -07:00 |
r_segs.h
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Q&D port of decal code to draw generic wall sprites
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2014-08-02 22:35:57 -05:00 |
r_sky.cpp
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r_sky.h
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r_state.h
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r_swrenderer.cpp
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- fixed: Software renderer's colormap variables should not be accessed from common renderer interface code.
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2015-06-04 09:20:55 +02:00 |
r_swrenderer.h
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r_things.cpp
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Don't accelerate BOOM colormaped player sprites
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2015-03-26 21:46:14 -05:00 |
r_things.h
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Q&D port of decal code to draw generic wall sprites
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2014-08-02 22:35:57 -05:00 |
r_utility.cpp
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- fixed: Software renderer's colormap variables should not be accessed from common renderer interface code.
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2015-06-04 09:20:55 +02:00 |
r_utility.h
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Added silent line teleport prediction
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2014-09-26 15:48:45 +12:00 |
s_advsound.cpp
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Merge branch 'master' into openal
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2015-04-24 09:21:06 +02:00 |
s_environment.cpp
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s_playlist.cpp
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s_playlist.h
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s_sndseq.cpp
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s_sndseq.h
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s_sound.cpp
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- changed lump reader setup for music so that for uncompressed data it opens a new FILE instead of caching the lump.
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2015-04-26 23:28:05 +02:00 |
s_sound.h
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- uncoupled OpenAL music updates from UpdateSounds.
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2015-04-25 10:26:14 +02:00 |
sc_man.cpp
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Add OpenString to FScanner class
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2015-04-22 17:34:36 -05:00 |
sc_man.h
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Add OpenString to FScanner class
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2015-04-22 17:34:36 -05:00 |
sc_man_scanner.re
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Add FRandomPick
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2015-02-20 17:52:52 -06:00 |
sc_man_tokens.h
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Add FRandomPick
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2015-02-20 17:52:52 -06:00 |
skins.cpp
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skins.h
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st_start.h
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st_stuff.cpp
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st_stuff.h
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statistics.cpp
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fixed time printing.
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2014-08-11 09:39:38 +02:00 |
statnums.h
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- Changed TThinkerIterator loops back to MAXPLAYERS loops.
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2014-11-15 08:58:29 +00:00 |
stats.cpp
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stats.h
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- found out that reading the CPU's real time clock costs a not insignificant amount of time so this is now only done when either the benchmark command is running or the rendertimes are shown.
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2014-08-30 14:33:06 +02:00 |
stringtable.cpp
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stringtable.h
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strnatcmp.c
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strnatcmp.h
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tables.cpp
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tables.h
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Remove warnings warned by Clang
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2015-03-08 17:21:15 -05:00 |
tagitem.h
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tarray.h
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- reverted a few of Zzombo's changes.
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2015-02-07 17:02:46 +01:00 |
teaminfo.cpp
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teaminfo.h
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tempfiles.cpp
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tempfiles.h
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Removed unnecessary SDL #include's
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2014-12-16 22:56:09 +02:00 |
templates.h
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tflags.h
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- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
v_blend.cpp
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|
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v_collection.cpp
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v_collection.h
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v_draw.cpp
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Use a different var to track unset DTA_FillColor instead of a default value
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2015-04-22 22:18:44 -05:00 |
v_font.cpp
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v_font.h
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v_palette.cpp
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v_palette.h
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v_pfx.cpp
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v_pfx.h
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v_text.cpp
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- fixed: Since no DrawText calls actually use the non-functional DTA_DestWidth, DTA_DestHeight or DTA_Translation and GCC cannot handle the fudging of the varargs, these will now trigger an assertion. No need to try to make something work that's always a programming error.
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2014-12-25 21:08:31 +01:00 |
v_text.h
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v_video.cpp
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- forgot to save this...
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2015-04-01 11:57:10 +02:00 |
v_video.h
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Use a different var to track unset DTA_FillColor instead of a default value
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2015-04-22 22:18:44 -05:00 |
valgrind.inc
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|
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vectors.h
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|
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version.h
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-09-19 12:32:22 +02:00 |
w_wad.cpp
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- changed lump reader setup for music so that for uncompressed data it opens a new FILE instead of caching the lump.
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2015-04-26 23:28:05 +02:00 |
w_wad.h
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- changed lump reader setup for music so that for uncompressed data it opens a new FILE instead of caching the lump.
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2015-04-26 23:28:05 +02:00 |
w_zip.h
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|
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weightedlist.h
|
|
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wi_stuff.cpp
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- Removed duplicate 'acceleratestage' check.
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2015-09-12 23:01:56 +01:00 |
wi_stuff.h
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|
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x86.cpp
|
|
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x86.h
|
|
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xs_Float.h
|
- Fixed a dangerous typo in xs_Float code.
|
2015-07-16 19:54:27 +02:00 |
zstrformat.cpp
|
|
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zstring.cpp
|
- fixed: FString's 'Strip...' functions could crash on empty strings.
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2015-08-27 12:48:43 +02:00 |
zstring.h
|
- Attempt to disable all comparison operators on FString since unless we decide otherwise, it's a programming error to use them (caused implicit conversion to const char* and then the built in comparision was called).
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2015-01-16 19:13:51 -05:00 |
zzautozend.cpp
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