qzdoom-gpl/src/sdl
2010-11-11 00:22:36 +00:00
..
crashcatcher.c - Added Blzut3's Solaris patch. 2010-01-01 09:21:04 +00:00
critsec.h - Added the FCriticalSection class in critsec.h to make it easier to 2008-04-09 04:17:13 +00:00
dikeys.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
hardware.cpp - Changed Linux default for fullscreen to false. 2009-03-15 01:41:53 +00:00
hardware.h - move vid_listadapters CCMD into common code. 2010-08-11 06:31:47 +00:00
i_cd.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
i_input.cpp - Added SDL joystick support. 2010-10-13 16:29:37 +00:00
i_input.h - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
i_joystick.cpp - Fixed crash with joysticks with more than 5 axes. 2010-10-13 20:07:16 +00:00
i_main.cpp - Added SDL joystick support. 2010-10-13 16:29:37 +00:00
i_movie.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
i_system.cpp - Fixed: Crash in Linux due to passing FStrings as character arrays. 2010-10-16 17:04:18 +00:00
i_system.h - Each IWAD can now define its own config section. Hacx, Harmony and Action Doom2 now do that. 2010-10-15 15:13:53 +00:00
i_video.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
iwadpicker_cocoa.mm - Turns out I can't clear one protocol warning on 10.6 without breaking compatibility with 10.4/10.5. 2010-11-11 00:22:36 +00:00
SDLMain.m - Mac version now links. Updaterevision refuses to give me a version number. 2009-09-03 03:51:41 +00:00
sdlvideo.cpp - Fixed: The crosshair must be initialized after the texture manager because 2008-09-19 22:34:32 +00:00
sdlvideo.h Note: I have not tried compiling these recent changes under Linux. I wouldn't 2006-12-19 04:09:10 +00:00
st_start.cpp - Added SDL joystick support. 2010-10-13 16:29:37 +00:00