.. |
console
|
- cleaned the includes of the sound backend code of unwanted content.
|
2019-12-08 22:17:19 +01:00 |
g_statusbar
|
- move setting status bar defaults to proper location
|
2019-12-18 15:40:39 +02:00 |
gamedata
|
- upsample texture if width * height is less or equal to gl_texture_hqresize_maxinputsize squared
|
2019-12-20 18:11:22 +02:00 |
intermission
|
- separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated.
|
2019-12-16 23:52:39 +01:00 |
maploader
|
- remove SetLineSideRefs - this actually cannot be exported right now, due to the fact that both sides and lines have backreferences to themselves and their ancestry, and that linedefs have forward references to the sectors on their respective sides.
|
2019-11-14 14:32:20 -05:00 |
menu
|
- separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated.
|
2019-12-16 23:52:39 +01:00 |
playsim
|
- separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated.
|
2019-12-16 23:52:39 +01:00 |
posix
|
do not expect user input if stdin is redirected
|
2019-12-11 08:16:08 +02:00 |
r_data
|
- cleaned the includes of the sound backend code of unwanted content.
|
2019-12-08 22:17:19 +01:00 |
rendering
|
- the texture precaching message is supposed to be debug only
|
2019-12-20 14:38:22 +01:00 |
scripting
|
- renamed IsActorPlayingSomething to IsActorPlayingSound and made it clearscope.
|
2019-12-17 09:58:50 +01:00 |
sound
|
- sound engine update.
|
2019-12-19 11:57:58 +01:00 |
utility
|
- continued refactoring on sound code.
|
2019-12-08 21:22:53 +01:00 |
win32
|
- separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated.
|
2019-12-16 23:52:39 +01:00 |
__autostart.cpp
|
|
|
am_map.cpp
|
- moved some more files.
|
2019-07-14 21:09:49 +02:00 |
am_map.h
|
|
|
announcer.h
|
|
|
autosegs.h
|
|
|
bbannouncer.cpp
|
- separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated.
|
2019-12-16 23:52:39 +01:00 |
CMakeLists.txt
|
Split softpoly into more files
|
2019-12-15 17:14:23 +01:00 |
ct_chat.cpp
|
Allow custom status bars to override notifications, centered prints and chat prompt.
|
2019-08-19 11:19:36 +02:00 |
d_anonstats.cpp
|
- fixed survey data retrieval for Vulkan.
|
2019-08-11 21:26:08 +02:00 |
d_event.h
|
- the resuming of the conversation interrupted by a slideshow must be performed by the game action handler
|
2019-04-05 00:59:32 +02:00 |
d_gui.h
|
|
|
d_iwad.cpp
|
Added 'NoKeyboardCheats' option to IWADINFO
|
2019-11-13 17:34:42 +01:00 |
d_main.cpp
|
- separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated.
|
2019-12-16 23:52:39 +01:00 |
d_main.h
|
Added 'NoKeyboardCheats' option to IWADINFO
|
2019-11-13 17:34:42 +01:00 |
d_net.cpp
|
- separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated.
|
2019-12-16 23:52:39 +01:00 |
d_net.h
|
|
|
d_netinf.h
|
|
|
d_netinfo.cpp
|
- reimplemented as an OptionsMenu.
|
2019-04-14 14:03:24 +02:00 |
d_protocol.cpp
|
|
|
d_protocol.h
|
|
|
dobject.cpp
|
|
|
dobject.h
|
|
|
dobjgc.cpp
|
|
|
dobjgc.h
|
- do not pass TObjPtr<> instances as ScriptUtil::Exec() arguments
|
2019-05-22 17:39:27 +02:00 |
dobjtype.cpp
|
- the big cleanup of the exit cleanup is done!
|
2019-10-07 20:28:55 +02:00 |
dobjtype.h
|
|
|
doomdata.h
|
- defaulted a few empty constructors.
|
2019-06-21 07:52:25 +02:00 |
doomdef.h
|
- changed MIDI sources so that they do not have to include i_musicinterns.h anymore.
|
2019-09-25 21:47:33 +02:00 |
doomstat.cpp
|
|
|
doomstat.h
|
- make the switch between game and generic fonts automatic by adding a key value to the language table
|
2019-04-12 00:20:42 +02:00 |
doomtype.h
|
- changed MIDI sources so that they do not have to include i_musicinterns.h anymore.
|
2019-09-25 21:47:33 +02:00 |
empty.cpp
|
|
|
events.cpp
|
Normalize mouse events received by the modder through EventHandlers
|
2019-11-30 11:06:30 +02:00 |
events.h
|
Added RenderUnderlay.
|
2019-07-03 18:01:45 +02:00 |
g_cvars.cpp
|
- Converts keyboard turnspeeds into global CVars
|
2019-08-18 18:30:37 +02:00 |
g_cvars.h
|
|
|
g_dumpinfo.cpp
|
added printlocalized CCMD to check strings in-game.
|
2019-03-13 10:38:51 +01:00 |
g_game.cpp
|
- separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated.
|
2019-12-16 23:52:39 +01:00 |
g_game.h
|
Adds option to use a rotation of quicksaves instead of having one quicksave slot that needs to be manually created.
|
2019-07-27 12:09:55 -07:00 |
g_hub.cpp
|
- added option to print a map author's name on the summary screen
|
2019-08-02 09:11:40 +02:00 |
g_hub.h
|
|
|
g_input.h
|
|
|
g_level.cpp
|
- split off all music code from s_sound.cpp
|
2019-08-23 17:15:19 +02:00 |
g_level.h
|
|
|
g_levellocals.h
|
Add current, max and average velocity as stat (#912)
|
2019-08-28 20:33:07 +02:00 |
g_pch.h
|
- temporary solution to fix build of non-MSVC targets
|
2019-08-22 11:30:40 +03:00 |
g_pch2.h
|
|
|
gameconfigfile.cpp
|
- migrate vid_enablevulkan to vid_preferbackend in config file
|
2019-12-06 12:05:52 -05:00 |
gameconfigfile.h
|
|
|
gitinfo.cpp
|
|
|
hu_scores.cpp
|
- fixed uninitialized variable in scoreboard code.
|
2019-04-19 08:30:06 +02:00 |
hu_stuff.h
|
|
|
i_net.cpp
|
- the big cleanup of the exit cleanup is done!
|
2019-10-07 20:28:55 +02:00 |
i_net.h
|
- refactored the exit calls out of the networking code
|
2019-10-07 00:55:14 +02:00 |
m_cheat.cpp
|
- localized some user-facing texts that were still string literals.
|
2019-03-19 00:37:43 +01:00 |
m_cheat.h
|
|
|
m_joy.cpp
|
|
|
m_joy.h
|
|
|
m_misc.cpp
|
- removed hardcoded width limit for screenshots
|
2019-10-24 10:42:39 +03:00 |
m_misc.h
|
- uncoupled the decompressors from ZDoom's internal error handling.
|
2019-08-20 23:14:00 +02:00 |
p_conversation.cpp
|
- separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated.
|
2019-12-16 23:52:39 +01:00 |
p_conversation.h
|
Made several classes trivially copyable,
|
2019-09-09 09:52:33 +02:00 |
p_openmap.cpp
|
|
|
p_saveg.cpp
|
- split off all music code from s_sound.cpp
|
2019-08-23 17:15:19 +02:00 |
p_saveg.h
|
|
|
p_setup.cpp
|
- fixed: The dynamic lights must be initialized before the first frame is ticked.
|
2019-10-17 00:11:38 +02:00 |
p_setup.h
|
|
|
p_states.cpp
|
|
|
p_tick.cpp
|
- fixed: MF8_RECREATELIGHTS must be processed in pause mode as well.
|
2019-10-20 12:55:24 +02:00 |
p_tick.h
|
|
|
r_state.h
|
|
|
scriptutil.cpp
|
|
|
scriptutil.h
|
|
|
serializer.cpp
|
- continued refactoring on sound code.
|
2019-12-08 21:22:53 +01:00 |
serializer.h
|
|
|
st_start.h
|
- the big cleanup of the exit cleanup is done!
|
2019-10-07 20:28:55 +02:00 |
st_stuff.cpp
|
Added 'NoKeyboardCheats' option to IWADINFO
|
2019-11-13 17:34:42 +01:00 |
st_stuff.h
|
|
|
version.h
|
- migrate vid_enablevulkan to vid_preferbackend in config file
|
2019-12-06 12:05:52 -05:00 |
wi_stuff.cpp
|
- added option to print a map author's name on the summary screen
|
2019-08-02 09:11:40 +02:00 |
wi_stuff.h
|
- added option to print a map author's name on the summary screen
|
2019-08-02 09:11:40 +02:00 |
zzautozend.cpp
|
|
|