.. |
2d
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StringTable cleanup and improvements
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2024-04-21 10:34:44 +02:00 |
audio
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Fix some minor KEYCONV and VOC memory issues
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2024-04-20 09:47:05 +02:00 |
console
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StringTable cleanup and improvements
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2024-04-21 10:34:44 +02:00 |
cutscenes
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skip frames when playing back IVF to prevent desyncs
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2024-04-17 20:35:49 -04:00 |
engine
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Provide a diagnostic message for the two 32-bit related static_asserts
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2024-05-18 07:48:20 -04:00 |
filesystem
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- make gcc14 happy
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2024-04-25 02:37:51 -04:00 |
fonts
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StringTable cleanup and improvements
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2024-04-21 10:34:44 +02:00 |
menu
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fixed: The savegame's PNG loader must use a caching FileReader to avoid holding a handle to the containing file.
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2024-05-01 09:50:19 +02:00 |
models
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Fix Decoupled Animation Crash, Interpolation Bugs, Simplify Interpolation code
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2024-04-17 21:38:27 -03:00 |
objects
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fixed bad network ID assignment.
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2024-04-27 11:57:22 +02:00 |
platform
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Fix MacOS Compilation
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2024-05-04 03:17:16 -04:00 |
rendering
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Ignore vid_maxfps when vsync is enabled.
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2024-03-28 02:56:29 -04:00 |
scripting
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StringTable cleanup and improvements
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2024-04-21 10:34:44 +02:00 |
startscreen
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StringTable cleanup and improvements
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2024-04-21 10:34:44 +02:00 |
statusbar
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use FTranslationID in all places where strict type checking is needed.
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2023-11-09 23:04:10 +01:00 |
textures
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StringTable cleanup and improvements
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2024-04-21 10:34:44 +02:00 |
thirdparty
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GCC-13 support, when precompiled headers are off
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2024-02-05 17:40:37 +01:00 |
utility
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partial fix for FString::IsInt()
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2024-05-20 16:08:13 -03:00 |
widgets
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GCC-13 support, when precompiled headers are off
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2024-02-05 17:40:37 +01:00 |