..
formats
warnings and debug code cleanup
2023-12-26 22:16:21 +01:00
hires
backend update from Raze
2024-01-06 15:24:10 +01:00
animtexture.cpp
do the same for paletted and rgb textues
2024-04-17 20:35:49 -04:00
animtexture.h
do the same for paletted and rgb textues
2024-04-17 20:35:49 -04:00
bitmap.cpp
convert more files to UTF-8.
2024-01-02 21:54:29 +01:00
bitmap.h
remove copying from CreateTexBuffer
2024-04-17 20:35:49 -04:00
gametexture.cpp
added a third batch of GetChars call to FStrings.
2023-10-07 23:03:40 +02:00
gametexture.h
- Backend update from Raze.
2022-12-18 16:19:18 +01:00
hw_ihwtexture.cpp
- replaced MIN/MAX in common code.
2021-10-30 10:46:17 +02:00
hw_ihwtexture.h
- store the Vulkan descriptor sets in the material - where they belong!
2020-04-19 10:57:56 +02:00
hw_material.cpp
Fix diffuse-only material shaders not applying.
2023-01-12 17:01:59 +01:00
hw_material.h
- texture manager update from Raze
2020-09-27 10:38:12 +02:00
hw_texcontainer.h
Fix precache unload bug in FHardwareTextureContainer::UnmarkAll
2024-02-19 06:45:30 -05:00
image.cpp
- use stb-image for JPEG decoding.
2023-09-03 08:34:58 +02:00
image.h
- code cleanup
2023-08-25 20:07:48 +02:00
imagehelpers.h
- whitespace cleanup, updated from Raze.
2022-01-02 12:23:42 +01:00
imagetexture.cpp
- Convert the entire image backend infrastructure to be animation-friendly
2023-08-23 18:18:45 +02:00
m_png.cpp
backend update from Raze
2024-01-06 15:24:10 +01:00
m_png.h
- code cleanup
2023-08-25 20:07:48 +02:00
multipatchtexturebuilder.cpp
warnings and debug code cleanup
2023-12-26 22:16:21 +01:00
skyboxtexture.cpp
- backend sync with Raze
2020-05-26 22:59:50 +02:00
skyboxtexture.h
- test skyboxes with dynamic_cast and scale them properly.
2020-04-19 10:57:55 +02:00
texmanip.h
- moved texture code to 'common'.
2020-04-11 20:20:38 +02:00
texture.cpp
remove copying from CreateTexBuffer
2024-04-17 20:35:49 -04:00
textureid.h
remove unnecessary #defines
2024-02-03 16:07:12 +01:00
texturemanager.cpp
StringTable cleanup and improvements
2024-04-21 10:34:44 +02:00
texturemanager.h
- moved linked textures from file system to texture manager.
2023-08-22 21:49:54 +02:00
textures.h
remove copying from CreateTexBuffer
2024-04-17 20:35:49 -04:00
v_collection.cpp
- Backend update from Raze.
2023-05-27 09:31:17 +02:00
v_collection.h
- moved a few leftover utility classes to 'common'.
2020-04-29 17:51:04 +02:00