.. |
credits
|
- use a higher resolution console font with better Unicode support.
|
2019-03-10 17:54:03 +01:00 |
filter
|
- did a bit of cleanup on the MAPINFO organization
|
2019-07-17 01:05:58 +02:00 |
fonts/consolefont
|
. added the missing Cyrillic letters to the console font.
|
2019-03-03 20:09:25 +01:00 |
glstuff
|
|
|
graphics
|
- improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita
|
2018-07-15 07:59:36 -04:00 |
maparrows
|
|
|
mapinfo
|
- added option to print a map author's name on the summary screen
|
2019-08-02 09:11:40 +02:00 |
sbarinfo
|
- added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars.
|
2017-05-05 19:32:37 +02:00 |
shaders/glsl
|
- fixed compilation of FXAA shader by macOS OpenGL
|
2019-06-11 08:20:24 +03:00 |
sounds
|
- recompressed the dog sounds and removed the long stretches of silence at their ends.
|
2017-09-30 08:30:01 +02:00 |
sprites
|
tnt1a0 is not a png
|
2018-11-24 14:01:52 +01:00 |
textures
|
|
|
xlat
|
- added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom.
|
2017-01-08 01:15:45 +01:00 |
zscript
|
Allow custom status bars to override notifications, centered prints and chat prompt.
|
2019-08-19 11:19:36 +02:00 |
althudcf.txt
|
|
|
animdefs.txt
|
- replaced the procedural backdrop texture with some warped noise texture.
|
2018-07-15 00:00:00 +02:00 |
botsupp.txt
|
- removed the bot related properties from AWeapon.
|
2018-11-24 23:48:23 +01:00 |
compatibility.txt
|
- compat_pointonline for doom2 map14
|
2019-06-15 04:57:03 -04:00 |
decaldef.txt
|
|
|
defbinds.txt
|
|
|
dehsupp.txt
|
- moved the 'brainexplode' state to the rocket, which is the actor which actually uses it.
|
2016-11-14 15:02:44 +01:00 |
etc.h.txt
|
|
|
fontdefs.txt
|
- implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality.
|
2017-03-24 20:09:50 +01:00 |
in_epi1.txt
|
|
|
in_epi2.txt
|
|
|
in_epi3.txt
|
|
|
in_htc1.txt
|
|
|
in_htc2.txt
|
|
|
in_htc3.txt
|
|
|
indexfont
|
|
|
language.csv
|
- text update.
|
2019-08-11 18:28:50 +02:00 |
language.def
|
- added some placeholder strings to language.def.
|
2019-03-16 18:56:20 +01:00 |
lmacros.csv
|
- language update
|
2019-07-16 20:01:16 +02:00 |
lockdefs.txt
|
|
|
menudef.txt
|
Improve crosshair health color to be more informative
|
2019-08-18 19:09:52 +02:00 |
netnotch.dat
|
|
|
newconsolefont.hex
|
- restored indication of console scrolling
|
2019-06-17 10:32:13 +03:00 |
notch.dat
|
|
|
reverbs.txt
|
|
|
sbarinfo.txt
|
|
|
sndinfo.txt
|
|
|
sndseq.txt
|
|
|
spaldoom.lmp
|
|
|
spalhtic.lmp
|
|
|
strifehelp.acs
|
- moved the displayed text in strfhelp.o to the string table.
|
2019-02-11 00:43:57 +01:00 |
teaminfo.txt
|
|
|
terrain.txt
|
|
|
textcolors.txt
|
Added four text colors: ice, fire, sapphire, teal
|
2017-09-23 11:56:16 +02:00 |
textures.txt
|
|
|
things.h.txt
|
|
|
vga-rom-font.16
|
|
|
x11r6rgb.txt
|
|
|
xg.wopn
|
Upgrade libADLMIDI and libOPNMIDI
|
2018-10-04 08:58:47 -04:00 |
xhairs.txt
|
|
|
zbigfont.lmp
|
- moved several IWAD dependent files into the game_support resource
|
2019-07-17 00:54:59 +02:00 |
zscript.txt
|
- reimplemented the Harmony status bar in ZScript
|
2019-07-17 00:36:38 +02:00 |