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baseweapons.txt
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- fixed calculations in AdjusrPlayerAngle.
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2017-02-04 16:44:43 +01:00 |
bats.txt
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- fixed: State labels were resolved in the calling function's context instead of the called function one's.
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2016-11-14 14:12:27 +01:00 |
bishop.txt
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- fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable.
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2017-06-06 09:12:58 +02:00 |
blastradius.txt
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Added DMG_EXPLOSION flag.
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2018-09-15 13:23:11 +02:00 |
boostarmor.txt
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- scriptified a large part of the weapon code.
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2017-01-19 17:40:34 +01:00 |
centaur.txt
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
clericboss.txt
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- converted half of ClericHoly. (Making a commit before starting on the more complex stuff.)
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2016-11-26 13:18:48 +01:00 |
clericflame.txt
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
clericholy.txt
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- reviewd script code for spawn calls that did not check their results.
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2016-12-31 15:40:51 +01:00 |
clericmace.txt
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- fixed: For melee attacks with a short attack range P_AimLineAttack must check for hits from above and below.
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2018-06-03 17:49:00 +02:00 |
clericplayer.txt
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- converted some Hexen stuff.
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2016-10-17 23:27:34 +02:00 |
clericstaff.txt
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Fixed serpent staff's alternate attack against shielding centaur
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2017-07-21 11:17:50 +03:00 |
demons.txt
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
dragon.txt
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- fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable.
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2017-06-06 09:12:58 +02:00 |
ettin.txt
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- another batch of Hexen items converted.
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2016-10-18 10:09:02 +02:00 |
fighteraxe.txt
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- fixed: For melee attacks with a short attack range P_AimLineAttack must check for hits from above and below.
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2018-06-03 17:49:00 +02:00 |
fighterboss.txt
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- scriptified the Quietus.
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2016-11-26 23:05:16 +01:00 |
fighterfist.txt
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- fixed: For melee attacks with a short attack range P_AimLineAttack must check for hits from above and below.
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2018-06-03 17:49:00 +02:00 |
fighterhammer.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
fighterplayer.txt
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- converted some Hexen stuff.
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2016-10-17 23:27:34 +02:00 |
fighterquietus.txt
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
firedemon.txt
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
flame.txt
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
flechette.txt
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- fixed: Hexen's poison cloud needs to call P_DamageMobj, even with a damage value of 0. Added a new flag to handle this case because normally this is not desirable.
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2017-02-19 23:20:09 +01:00 |
flies.txt
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- added a TStaticArray class that allows safe access to resizable static data (like the sectors, linedefs, etc.) for the VM.
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2017-01-02 21:40:52 +01:00 |
fog.txt
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- scriptified Hexen's fog.
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2016-11-16 20:00:25 +01:00 |
healingradius.txt
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Fixed potential crash on usage of Mystic Ambit Incant
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2018-04-03 12:41:51 +03:00 |
heresiarch.txt
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- fixed: A global variable was used to pass MeansOfDeath to ClientObituary.
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2018-07-29 17:00:05 +02:00 |
hexenarmor.txt
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- more Hexen conversions.
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2016-10-18 00:49:13 +02:00 |
hexendecorations.txt
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- made ZRock4 solid like in vanilla Hexen
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2018-11-24 12:51:14 +02:00 |
hexenkeys.txt
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- more Hexen conversions.
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2016-10-18 00:49:13 +02:00 |
hexenspecialdecs.txt
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Fixed inconsistent angle of spawned leaves
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2017-12-09 11:57:05 +02:00 |
iceguy.txt
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- scriptified the IceGuy.
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2016-11-27 00:41:06 +01:00 |
korax.txt
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Do not abort if Korax target destroyed before attack begins
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2018-02-22 16:52:45 +02:00 |
mageboss.txt
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- scriptified Hexen's Bloodscourge and Serpent.
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2016-11-28 00:49:10 +01:00 |
magecone.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
magelightning.txt
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
mageplayer.txt
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- converted some Hexen stuff.
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2016-10-17 23:27:34 +02:00 |
magestaff.txt
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- scriptified Hexen's Bloodscourge and Serpent.
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2016-11-28 00:49:10 +01:00 |
magewand.txt
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- renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used.
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2016-12-24 16:34:45 +01:00 |
mana.txt
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- added tags to all ammo types.
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2017-02-25 19:56:22 +01:00 |
pig.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
puzzleitems.txt
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- another batch of Hexen items converted.
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2016-10-18 10:09:02 +02:00 |
scriptprojectiles.txt
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
serpent.txt
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- fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable.
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2017-06-06 09:12:58 +02:00 |
speedboots.txt
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- another batch of Hexen items converted.
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2016-10-18 10:09:02 +02:00 |
spike.txt
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- fixed potential null pointer access in Hexen's spike code.
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2018-10-07 20:00:30 +02:00 |
summon.txt
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- scriptified the Minotaur.
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2016-11-26 01:14:47 +01:00 |
teleportother.txt
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- scriptified Hexen's Banishment Device.
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2016-11-28 01:30:36 +01:00 |
wraith.txt
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- address bad use of pitch in A_CustomMissile.
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2016-12-24 14:46:34 +01:00 |