gzdoom/src/win32
Randy Heit ea0c7395de - Added a new fixrtext tool that sets the IMAGE_SCN_MEM_WRITE flag for
.rtext files in the assembly object files. Now I can avoid doing this at
  runtime, which means that ZDoom is now UPX-compatible if anyone wants to
  pack it.
  
  You will need to do a rebuild or manually delete the old assembly .obj files
  for the first build from this revision to succeed, since there are no
  changes to the assembly files themselves, and the build process will not be
  able to automatically detect that they need to be rebuilt.


SVN r473 (trunk)
2007-02-03 02:51:13 +00:00
..
afxres.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing1.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing2.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing3.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing4.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing5.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing6.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing7.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing8.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
cursor1.cur Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
deadguy.bmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
eaxedit.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
fb_d3d9.cpp - Added D3DCREATE_FPU_PRESERVE to the IDirect3D9::CreateDevice() call. 2007-01-19 02:45:26 +00:00
fb_ddraw.cpp - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
hardware.cpp Note: I have not tried compiling these recent changes under Linux. I wouldn't 2006-12-19 04:09:10 +00:00
hardware.h Note: I have not tried compiling these recent changes under Linux. I wouldn't 2006-12-19 04:09:10 +00:00
helperthread.cpp - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
helperthread.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
i_cd.cpp Note: I have not tried compiling these recent changes under Linux. I wouldn't 2006-12-19 04:09:10 +00:00
i_crash.cpp SVN r446 (trunk) 2007-01-09 04:40:58 +00:00
i_input.cpp Note: I have not tried compiling these recent changes under Linux. I wouldn't 2006-12-19 04:09:10 +00:00
i_input.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
i_main.cpp - Added a new fixrtext tool that sets the IMAGE_SCN_MEM_WRITE flag for 2007-02-03 02:51:13 +00:00
i_movie.cpp Note: I have not tried compiling these recent changes under Linux. I wouldn't 2006-12-19 04:09:10 +00:00
i_system.cpp SVN r446 (trunk) 2007-01-09 04:40:58 +00:00
i_system.h Make win32/i_system.h compatible with GCC again. 2006-12-19 04:49:13 +00:00
icon1.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
resource.h - Added simulation of Hexen's startup screen (currently minus net notches). 2007-01-05 04:21:14 +00:00
st_start.cpp SVN r446 (trunk) 2007-01-09 04:40:58 +00:00
win32iface.h Note: I have not tried compiling these recent changes under Linux. I wouldn't 2006-12-19 04:09:10 +00:00
win32video.cpp - Fixed: APlayerPawn::GiveDefaultInventory() used two different variables 2006-12-29 20:28:23 +00:00
winres.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
wrappers.nas - It turns out that the Visual C++ 2005 runtime calls IsDebuggerPresent, which 2006-08-02 04:57:36 +00:00
zdoom.exe.manifest - Fixed: The new sound pausing on menu open interrupted Strife conversations. 2006-05-23 04:25:49 +00:00
zdoom.rc - Integrated the fatal error display into the text logger. 2007-01-14 02:25:19 +00:00
zdoom.RES Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00