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bonecomponents.h
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- movrf DBoneComponents into the backend as this needs to be shared.
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2022-11-06 10:41:16 +01:00 |
model.cpp
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- Backend update from Raze.
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2022-12-18 16:19:18 +01:00 |
model.h
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Fix crash if Animation is not explicitly assigned in MODELDEF.
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2022-11-25 00:37:38 +01:00 |
model_iqm.h
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Fix crash if Animation is not explicitly assigned in MODELDEF.
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2022-11-25 00:37:38 +01:00 |
model_kvx.h
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Almost done with To-Dos
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2022-10-19 22:48:57 +02:00 |
model_md2.h
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Almost done with To-Dos
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2022-10-19 22:48:57 +02:00 |
model_md3.h
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Almost done with To-Dos
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2022-10-19 22:48:57 +02:00 |
model_obj.h
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- Backend update from Raze.
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2022-10-25 07:02:45 +02:00 |
model_ue1.h
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Update and clean up UE1 model loader.
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2022-12-19 14:00:43 +01:00 |
modelrenderer.h
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Almost done with To-Dos
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2022-10-19 22:48:57 +02:00 |
models_iqm.cpp
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- fixed several warnings emitted by Clang.
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2023-03-26 08:48:54 +02:00 |
models_md2.cpp
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Almost done with To-Dos
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2022-10-19 22:48:57 +02:00 |
models_md3.cpp
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- Backend update from Raze.
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2022-11-06 08:49:25 +01:00 |
models_obj.cpp
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Fix UV "fix" for OBJ models.
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2022-11-25 23:57:44 +01:00 |
models_ue1.cpp
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Update and clean up UE1 model loader.
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2022-12-19 14:00:43 +01:00 |
models_voxel.cpp
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- changed return value of CreatePalettedPixels.
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2023-01-07 17:55:55 +01:00 |
tab_anorms.h
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voxels.cpp
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- fixed: R_LoadVoxelDef did not fully initialize the voxel descriptor it creates.
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2022-10-20 20:23:35 +02:00 |
voxels.h
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- Backend update from Raze.
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2022-11-06 08:49:25 +01:00 |