mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-10 14:51:40 +00:00
- changed return value of CreatePalettedPixels.
The new struct will allpw return of static pixel data without reallocation and copying.
This commit is contained in:
parent
4e4642d0ed
commit
1a0aa95ff4
24 changed files with 103 additions and 84 deletions
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@ -109,7 +109,7 @@ class FHexFontChar : public FImageSource
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public:
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FHexFontChar(uint8_t *sourcedata, int swidth, int width, int height);
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TArray<uint8_t> CreatePalettedPixels(int conversion) override;
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PalettedPixels CreatePalettedPixels(int conversion) override;
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int CopyPixels(FBitmap* bmp, int conversion);
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protected:
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@ -144,10 +144,10 @@ FHexFontChar::FHexFontChar (uint8_t *sourcedata, int swidth, int width, int heig
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//
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//==========================================================================
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TArray<uint8_t> FHexFontChar::CreatePalettedPixels(int)
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PalettedPixels FHexFontChar::CreatePalettedPixels(int)
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{
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int destSize = Width * Height;
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TArray<uint8_t> Pixels(destSize, true);
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PalettedPixels Pixels(destSize);
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uint8_t *dest_p = Pixels.Data();
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const uint8_t *src_p = SourceData;
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@ -190,7 +190,7 @@ class FHexFontChar2 : public FHexFontChar
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public:
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FHexFontChar2(uint8_t *sourcedata, int swidth, int width, int height);
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TArray<uint8_t> CreatePalettedPixels(int conversion) override;
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PalettedPixels CreatePalettedPixels(int conversion) override;
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int CopyPixels(FBitmap* bmp, int conversion);
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};
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@ -216,10 +216,10 @@ FHexFontChar2::FHexFontChar2(uint8_t *sourcedata, int swidth, int width, int hei
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//
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//==========================================================================
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TArray<uint8_t> FHexFontChar2::CreatePalettedPixels(int)
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PalettedPixels FHexFontChar2::CreatePalettedPixels(int)
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{
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int destSize = Width * Height;
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TArray<uint8_t> Pixels(destSize, true);
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PalettedPixels Pixels(destSize);
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uint8_t *dest_p = Pixels.Data();
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assert(SourceData);
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@ -58,7 +58,7 @@ public:
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FVoxelTexture(FVoxel *voxel);
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int CopyPixels(FBitmap *bmp, int conversion) override;
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TArray<uint8_t> CreatePalettedPixels(int conversion) override;
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PalettedPixels CreatePalettedPixels(int conversion) override;
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protected:
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FVoxel *SourceVox;
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@ -84,10 +84,10 @@ FVoxelTexture::FVoxelTexture(FVoxel *vox)
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//
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//===========================================================================
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TArray<uint8_t> FVoxelTexture::CreatePalettedPixels(int conversion)
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PalettedPixels FVoxelTexture::CreatePalettedPixels(int conversion)
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{
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// GetPixels gets called when a translated palette is used so we still need to implement it here.
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TArray<uint8_t> Pixels(256, true);
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PalettedPixels Pixels(256);
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uint8_t *pp = SourceVox->Palette.Data();
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if(pp != NULL)
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@ -51,7 +51,7 @@ class FAnmTexture : public FImageSource
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public:
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FAnmTexture (int lumpnum, int w, int h);
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void ReadFrame(uint8_t *buffer, uint8_t *palette);
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TArray<uint8_t> CreatePalettedPixels(int conversion) override;
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PalettedPixels CreatePalettedPixels(int conversion) override;
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int CopyPixels(FBitmap *bmp, int conversion) override;
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};
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@ -127,9 +127,9 @@ void FAnmTexture::ReadFrame(uint8_t *pixels, uint8_t *palette)
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//
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//==========================================================================
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TArray<uint8_t> FAnmTexture::CreatePalettedPixels(int conversion)
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PalettedPixels FAnmTexture::CreatePalettedPixels(int conversion)
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{
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TArray<uint8_t> pixels(Width*Height, true);
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PalettedPixels pixels(Width*Height);
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uint8_t buffer[64000];
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uint8_t palette[768];
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uint8_t remap[256];
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@ -50,7 +50,7 @@ class FAutomapTexture : public FImageSource
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{
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public:
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FAutomapTexture(int lumpnum);
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TArray<uint8_t> CreatePalettedPixels(int conversion) override;
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PalettedPixels CreatePalettedPixels(int conversion) override;
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};
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@ -89,13 +89,13 @@ FAutomapTexture::FAutomapTexture (int lumpnum)
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//
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//==========================================================================
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TArray<uint8_t> FAutomapTexture::CreatePalettedPixels(int conversion)
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PalettedPixels FAutomapTexture::CreatePalettedPixels(int conversion)
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{
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int x, y;
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FileData data = fileSystem.ReadFile (SourceLump);
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const uint8_t *indata = (const uint8_t *)data.GetMem();
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TArray<uint8_t> Pixels(Width * Height, true);
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PalettedPixels Pixels(Width * Height);
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const uint8_t *remap = ImageHelpers::GetRemap(conversion == luminance);
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for (x = 0; x < Width; ++x)
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@ -55,9 +55,9 @@ FBuildTexture::FBuildTexture(const FString &pathprefix, int tilenum, const uint8
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TopOffset = top;
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}
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TArray<uint8_t> FBuildTexture::CreatePalettedPixels(int conversion)
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PalettedPixels FBuildTexture::CreatePalettedPixels(int conversion)
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{
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TArray<uint8_t> Pixels(Width * Height, true);
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PalettedPixels Pixels(Width * Height);
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FRemapTable *Remap = Translation;
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for (int i = 0; i < Width*Height; i++)
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{
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@ -163,7 +163,7 @@ class FDDSTexture : public FImageSource
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public:
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FDDSTexture (FileReader &lump, int lumpnum, void *surfdesc);
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TArray<uint8_t> CreatePalettedPixels(int conversion) override;
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PalettedPixels CreatePalettedPixels(int conversion) override;
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protected:
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uint32_t Format;
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@ -371,11 +371,11 @@ void FDDSTexture::CalcBitShift (uint32_t mask, uint8_t *lshiftp, uint8_t *rshift
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//
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//==========================================================================
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TArray<uint8_t> FDDSTexture::CreatePalettedPixels(int conversion)
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PalettedPixels FDDSTexture::CreatePalettedPixels(int conversion)
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{
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auto lump = fileSystem.OpenFileReader (SourceLump);
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TArray<uint8_t> Pixels(Width*Height, true);
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PalettedPixels Pixels(Width*Height);
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lump.Seek (sizeof(DDSURFACEDESC2) + 4, FileReader::SeekSet);
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@ -49,7 +49,7 @@ class FEmptyTexture : public FImageSource
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{
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public:
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FEmptyTexture (int lumpnum);
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TArray<uint8_t> CreatePalettedPixels(int conversion) override;
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PalettedPixels CreatePalettedPixels(int conversion) override;
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};
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//==========================================================================
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@ -94,10 +94,10 @@ FEmptyTexture::FEmptyTexture (int lumpnum)
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//
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//==========================================================================
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TArray<uint8_t> FEmptyTexture::CreatePalettedPixels(int conversion)
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PalettedPixels FEmptyTexture::CreatePalettedPixels(int conversion)
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{
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TArray<uint8_t> Pixel(1, true);
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Pixel[0] = 0;
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static uint8_t p;
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PalettedPixels Pixel(&p, 1);
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return Pixel;
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}
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@ -48,7 +48,7 @@ class FFlatTexture : public FImageSource
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{
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public:
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FFlatTexture (int lumpnum);
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TArray<uint8_t> CreatePalettedPixels(int conversion) override;
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PalettedPixels CreatePalettedPixels(int conversion) override;
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};
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@ -102,10 +102,10 @@ FFlatTexture::FFlatTexture (int lumpnum)
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//
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//==========================================================================
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TArray<uint8_t> FFlatTexture::CreatePalettedPixels(int conversion)
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PalettedPixels FFlatTexture::CreatePalettedPixels(int conversion)
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{
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auto lump = fileSystem.OpenFileReader (SourceLump);
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TArray<uint8_t> Pixels(Width*Height, true);
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PalettedPixels Pixels(Width*Height);
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auto numread = lump.Read (Pixels.Data(), Width*Height);
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if (numread < Width*Height)
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{
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@ -66,7 +66,7 @@ FFontChar2::FFontChar2(int sourcelump, int sourcepos, int width, int height, int
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//
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//==========================================================================
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TArray<uint8_t> FFontChar2::CreatePalettedPixels(int)
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PalettedPixels FFontChar2::CreatePalettedPixels(int)
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{
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auto lump = fileSystem.OpenFileReader(SourceLump);
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int destSize = Width * Height;
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}
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}
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TArray<uint8_t> Pixels(destSize, true);
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PalettedPixels Pixels(destSize);
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int runlen = 0, setlen = 0;
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uint8_t setval = 0; // Shut up, GCC!
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@ -6,7 +6,7 @@ class FFontChar2 : public FImageSource
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public:
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FFontChar2 (int sourcelump, int sourcepos, int width, int height, int leftofs=0, int topofs=0);
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TArray<uint8_t> CreatePalettedPixels(int conversion) override;
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PalettedPixels CreatePalettedPixels(int conversion) override;
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int CopyPixels(FBitmap* bmp, int conversion);
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void SetSourceRemap(const PalEntry* sourceremap)
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@ -66,7 +66,7 @@ class FIMGZTexture : public FImageSource
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public:
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FIMGZTexture (int lumpnum, uint16_t w, uint16_t h, int16_t l, int16_t t, bool isalpha);
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TArray<uint8_t> CreatePalettedPixels(int conversion) override;
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PalettedPixels CreatePalettedPixels(int conversion) override;
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int CopyPixels(FBitmap *bmp, int conversion) override;
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};
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@ -118,7 +118,7 @@ FIMGZTexture::FIMGZTexture (int lumpnum, uint16_t w, uint16_t h, int16_t l, int1
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//
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//==========================================================================
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TArray<uint8_t> FIMGZTexture::CreatePalettedPixels(int conversion)
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PalettedPixels FIMGZTexture::CreatePalettedPixels(int conversion)
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{
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FileData lump = fileSystem.ReadFile (SourceLump);
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const ImageHeader *imgz = (const ImageHeader *)lump.GetMem();
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int dest_adv = Height;
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int dest_rew = Width * Height - 1;
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TArray<uint8_t> Pixels(Width*Height, true);
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PalettedPixels Pixels(Width*Height);
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dest_p = Pixels.Data();
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const uint8_t *remap = ImageHelpers::GetRemap(conversion == luminance, isalpha);
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@ -185,7 +185,7 @@ public:
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FJPEGTexture (int lumpnum, int width, int height);
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int CopyPixels(FBitmap *bmp, int conversion) override;
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TArray<uint8_t> CreatePalettedPixels(int conversion) override;
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PalettedPixels CreatePalettedPixels(int conversion) override;
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};
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//==========================================================================
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//
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//==========================================================================
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TArray<uint8_t> FJPEGTexture::CreatePalettedPixels(int conversion)
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PalettedPixels FJPEGTexture::CreatePalettedPixels(int conversion)
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{
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auto lump = fileSystem.OpenFileReader (SourceLump);
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JSAMPLE *buff = NULL;
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@ -267,7 +267,7 @@ TArray<uint8_t> FJPEGTexture::CreatePalettedPixels(int conversion)
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jpeg_decompress_struct cinfo;
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jpeg_error_mgr jerr;
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TArray<uint8_t> Pixels(Width * Height, true);
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PalettedPixels Pixels(Width * Height);
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memset (Pixels.Data(), 0xBA, Width * Height);
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cinfo.err = jpeg_std_error(&jerr);
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@ -201,13 +201,13 @@ void FMultiPatchTexture::CopyToBlock(uint8_t *dest, int dwidth, int dheight, FIm
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//
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//==========================================================================
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TArray<uint8_t> FMultiPatchTexture::CreatePalettedPixels(int conversion)
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PalettedPixels FMultiPatchTexture::CreatePalettedPixels(int conversion)
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{
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int numpix = Width * Height;
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uint8_t blendwork[256];
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bool buildrgb = bComplex;
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TArray<uint8_t> Pixels(numpix, true);
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PalettedPixels Pixels(numpix);
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memset (Pixels.Data(), 0, numpix);
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if (conversion == luminance)
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@ -75,7 +75,7 @@ protected:
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// The getters must optionally redirect if it's a simple one-patch texture.
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int CopyPixels(FBitmap *bmp, int conversion) override;
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TArray<uint8_t> CreatePalettedPixels(int conversion) override;
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PalettedPixels CreatePalettedPixels(int conversion) override;
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void CopyToBlock(uint8_t *dest, int dwidth, int dheight, FImageSource *source, int xpos, int ypos, int rotate, const uint8_t *translation, int style);
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void CollectForPrecache(PrecacheInfo &info, bool requiretruecolor) override;
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@ -61,7 +61,7 @@ class FPatchTexture : public FImageSource
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bool isalpha = false;
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public:
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FPatchTexture (int lumpnum, int w, int h, int lo, int to, bool isalphatex);
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TArray<uint8_t> CreatePalettedPixels(int conversion) override;
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PalettedPixels CreatePalettedPixels(int conversion) override;
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int CopyPixels(FBitmap *bmp, int conversion) override;
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bool SupportRemap0() override { return !badflag; }
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void DetectBadPatches();
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@ -166,7 +166,7 @@ FPatchTexture::FPatchTexture (int lumpnum, int w, int h, int lo, int to, bool is
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//
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//==========================================================================
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TArray<uint8_t> FPatchTexture::CreatePalettedPixels(int conversion)
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PalettedPixels FPatchTexture::CreatePalettedPixels(int conversion)
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{
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uint8_t *remap, remaptable[256];
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int numspans;
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if (badflag)
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{
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TArray<uint8_t> Pixels(Width * Height, true);
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PalettedPixels Pixels(Width * Height);
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uint8_t *out;
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// Draw the image to the buffer
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numspans = Width;
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TArray<uint8_t> Pixels(numpix, true);
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PalettedPixels Pixels(numpix);
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memset (Pixels.Data(), 0, numpix);
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// Draw the image to the buffer
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void ReadPCX8bits (uint8_t *dst, FileReader & lump, PCXHeader *hdr);
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void ReadPCX24bits (uint8_t *dst, FileReader & lump, PCXHeader *hdr, int planes);
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TArray<uint8_t> CreatePalettedPixels(int conversion) override;
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PalettedPixels CreatePalettedPixels(int conversion) override;
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};
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@ -344,7 +344,7 @@ void FPCXTexture::ReadPCX24bits (uint8_t *dst, FileReader & lump, PCXHeader *hdr
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//
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//==========================================================================
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TArray<uint8_t> FPCXTexture::CreatePalettedPixels(int conversion)
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PalettedPixels FPCXTexture::CreatePalettedPixels(int conversion)
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{
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uint8_t PaletteMap[256];
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PCXHeader header;
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@ -355,7 +355,7 @@ TArray<uint8_t> FPCXTexture::CreatePalettedPixels(int conversion)
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lump.Read(&header, sizeof(header));
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bitcount = header.bitsPerPixel * header.numColorPlanes;
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TArray<uint8_t> Pixels(Width*Height, true);
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PalettedPixels Pixels(Width*Height);
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bool alphatex = conversion == luminance;
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if (bitcount < 24)
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}
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else
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{
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TArray<uint8_t> newpix(Width*Height, true);
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PalettedPixels newpix(Width*Height);
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ImageHelpers::FlipNonSquareBlockRemap (newpix.Data(), Pixels.Data(), Width, Height, Width, PaletteMap);
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return newpix;
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}
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FPNGTexture (FileReader &lump, int lumpnum, int width, int height, uint8_t bitdepth, uint8_t colortype, uint8_t interlace);
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int CopyPixels(FBitmap *bmp, int conversion) override;
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TArray<uint8_t> CreatePalettedPixels(int conversion) override;
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PalettedPixels CreatePalettedPixels(int conversion) override;
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protected:
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void ReadAlphaRemap(FileReader *lump, uint8_t *alpharemap);
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@ -411,7 +411,7 @@ void FPNGTexture::ReadAlphaRemap(FileReader *lump, uint8_t *alpharemap)
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//
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//==========================================================================
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TArray<uint8_t> FPNGTexture::CreatePalettedPixels(int conversion)
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PalettedPixels FPNGTexture::CreatePalettedPixels(int conversion)
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{
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FileReader *lump;
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FileReader lfr;
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@ -419,7 +419,7 @@ TArray<uint8_t> FPNGTexture::CreatePalettedPixels(int conversion)
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lfr = fileSystem.OpenFileReader(SourceLump);
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lump = 𝔩
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TArray<uint8_t> Pixels(Width*Height, true);
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PalettedPixels Pixels(Width*Height);
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if (StartOfIDAT == 0)
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{
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memset (Pixels.Data(), 0x99, Width*Height);
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}
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else
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{
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TArray<uint8_t> newpix(Width*Height, true);
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PalettedPixels newpix(Width*Height);
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if (conversion != luminance)
|
||||
{
|
||||
if (!PaletteMap) SetupPalette(lfr);
|
||||
|
|
|
@ -51,7 +51,7 @@ class FRawPageTexture : public FImageSource
|
|||
int mPaletteLump = -1;
|
||||
public:
|
||||
FRawPageTexture (int lumpnum);
|
||||
TArray<uint8_t> CreatePalettedPixels(int conversion) override;
|
||||
PalettedPixels CreatePalettedPixels(int conversion) override;
|
||||
int CopyPixels(FBitmap *bmp, int conversion) override;
|
||||
};
|
||||
|
||||
|
@ -170,14 +170,14 @@ FRawPageTexture::FRawPageTexture (int lumpnum)
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
TArray<uint8_t> FRawPageTexture::CreatePalettedPixels(int conversion)
|
||||
PalettedPixels FRawPageTexture::CreatePalettedPixels(int conversion)
|
||||
{
|
||||
FileData lump = fileSystem.ReadFile (SourceLump);
|
||||
const uint8_t *source = (const uint8_t *)lump.GetMem();
|
||||
const uint8_t *source_p = source;
|
||||
uint8_t *dest_p;
|
||||
|
||||
TArray<uint8_t> Pixels(Width*Height, true);
|
||||
PalettedPixels Pixels(Width*Height);
|
||||
dest_p = Pixels.Data();
|
||||
|
||||
const uint8_t *remap = ImageHelpers::GetRemap(conversion == luminance);
|
||||
|
|
|
@ -98,9 +98,9 @@ public:
|
|||
}
|
||||
}
|
||||
|
||||
TArray<uint8_t> CreatePalettedPixels(int conversion) override
|
||||
PalettedPixels CreatePalettedPixels(int conversion) override
|
||||
{
|
||||
TArray<uint8_t> Pix(512, true);
|
||||
PalettedPixels Pix(512);
|
||||
if (conversion == luminance)
|
||||
{
|
||||
memcpy(Pix.Data(), Pixels, 512);
|
||||
|
|
|
@ -77,7 +77,7 @@ class FStartupTexture : public FImageSource
|
|||
{
|
||||
public:
|
||||
FStartupTexture (int lumpnum);
|
||||
TArray<uint8_t> CreatePalettedPixels(int conversion) override;
|
||||
PalettedPixels CreatePalettedPixels(int conversion) override;
|
||||
int CopyPixels(FBitmap *bmp, int conversion) override;
|
||||
};
|
||||
|
||||
|
@ -85,7 +85,7 @@ class FNotchTexture : public FImageSource
|
|||
{
|
||||
public:
|
||||
FNotchTexture (int lumpnum, int width, int height);
|
||||
TArray<uint8_t> CreatePalettedPixels(int conversion) override;
|
||||
PalettedPixels CreatePalettedPixels(int conversion) override;
|
||||
int CopyPixels(FBitmap *bmp, int conversion) override;
|
||||
};
|
||||
|
||||
|
@ -93,14 +93,14 @@ class FStrifeStartupTexture : public FImageSource
|
|||
{
|
||||
public:
|
||||
FStrifeStartupTexture (int lumpnum, int w, int h);
|
||||
TArray<uint8_t> CreatePalettedPixels(int conversion) override;
|
||||
PalettedPixels CreatePalettedPixels(int conversion) override;
|
||||
};
|
||||
|
||||
class FStrifeStartupBackground : public FImageSource
|
||||
{
|
||||
public:
|
||||
FStrifeStartupBackground (int lumpnum);
|
||||
TArray<uint8_t> CreatePalettedPixels(int conversion) override;
|
||||
PalettedPixels CreatePalettedPixels(int conversion) override;
|
||||
};
|
||||
|
||||
//==========================================================================
|
||||
|
@ -231,7 +231,7 @@ void PlanarToChunky(T* dest, const uint8_t* src, const T* remap, int width, int
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
TArray<uint8_t> FStartupTexture::CreatePalettedPixels(int conversion)
|
||||
PalettedPixels FStartupTexture::CreatePalettedPixels(int conversion)
|
||||
{
|
||||
FileData lump = fileSystem.ReadFile (SourceLump);
|
||||
const uint8_t *source = (const uint8_t *)lump.GetMem();
|
||||
|
@ -239,7 +239,7 @@ TArray<uint8_t> FStartupTexture::CreatePalettedPixels(int conversion)
|
|||
|
||||
|
||||
TArray<uint8_t> Work(Width*Height, true);
|
||||
TArray<uint8_t> Pixels(Width*Height, true);
|
||||
PalettedPixels Pixels(Width*Height);
|
||||
PlanarToChunky(Work.Data(), source + 48, startuppalette8, Width, Height);
|
||||
ImageHelpers::FlipNonSquareBlockRemap(Pixels.Data(), Work.Data(), Width, Height, Width, remap);
|
||||
return Pixels;
|
||||
|
@ -279,14 +279,14 @@ FNotchTexture::FNotchTexture (int lumpnum, int width, int height)
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
TArray<uint8_t> FNotchTexture::CreatePalettedPixels(int conversion)
|
||||
PalettedPixels FNotchTexture::CreatePalettedPixels(int conversion)
|
||||
{
|
||||
FileData lump = fileSystem.ReadFile (SourceLump);
|
||||
const uint8_t *source = (const uint8_t *)lump.GetMem();
|
||||
const uint8_t *remap = ImageHelpers::GetRemap(conversion == luminance);
|
||||
|
||||
TArray<uint8_t> Work(Width*Height, true);
|
||||
TArray<uint8_t> Pixels(Width*Height, true);
|
||||
PalettedPixels Pixels(Width*Height);
|
||||
for(int i=0; i * Width * Height / 2; i++)
|
||||
{
|
||||
Work[i * 2] = startuppalette8[source[i] >> 4];
|
||||
|
@ -336,11 +336,11 @@ FStrifeStartupTexture::FStrifeStartupTexture (int lumpnum, int w, int h)
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
TArray<uint8_t> FStrifeStartupTexture::CreatePalettedPixels(int conversion)
|
||||
PalettedPixels FStrifeStartupTexture::CreatePalettedPixels(int conversion)
|
||||
{
|
||||
FileData lump = fileSystem.ReadFile (SourceLump);
|
||||
const uint8_t *source = (const uint8_t *)lump.GetMem();
|
||||
TArray<uint8_t> Pixels(Width*Height, true);
|
||||
PalettedPixels Pixels(Width*Height);
|
||||
const uint8_t *remap = ImageHelpers::GetRemap(conversion == luminance);
|
||||
ImageHelpers::FlipNonSquareBlockRemap(Pixels.Data(), source, Width, Height, Width, remap);
|
||||
return Pixels;
|
||||
|
@ -366,7 +366,7 @@ FStrifeStartupBackground::FStrifeStartupBackground (int lumpnum)
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
TArray<uint8_t> FStrifeStartupBackground::CreatePalettedPixels(int conversion)
|
||||
PalettedPixels FStrifeStartupBackground::CreatePalettedPixels(int conversion)
|
||||
{
|
||||
TArray<uint8_t> source(64000, true);
|
||||
memset(source.Data(), 0xF0, 64000);
|
||||
|
@ -374,7 +374,7 @@ TArray<uint8_t> FStrifeStartupBackground::CreatePalettedPixels(int conversion)
|
|||
lumpr.Seek(57 * 320, FileReader::SeekSet);
|
||||
lumpr.Read(source.Data() + 41 * 320, 95 * 320);
|
||||
|
||||
TArray<uint8_t> Pixels(Width*Height, true);
|
||||
PalettedPixels Pixels(Width*Height);
|
||||
const uint8_t *remap = ImageHelpers::GetRemap(conversion == luminance);
|
||||
ImageHelpers::FlipNonSquareBlockRemap(Pixels.Data(), source.Data(), Width, Height, Width, remap);
|
||||
return Pixels;
|
||||
|
|
|
@ -67,7 +67,7 @@ class FStbTexture : public FImageSource
|
|||
|
||||
public:
|
||||
FStbTexture (int lumpnum, int w, int h);
|
||||
TArray<uint8_t> CreatePalettedPixels(int conversion) override;
|
||||
PalettedPixels CreatePalettedPixels(int conversion) override;
|
||||
int CopyPixels(FBitmap *bmp, int conversion) override;
|
||||
};
|
||||
|
||||
|
@ -117,7 +117,7 @@ FStbTexture::FStbTexture (int lumpnum, int w, int h)
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
TArray<uint8_t> FStbTexture::CreatePalettedPixels(int conversion)
|
||||
PalettedPixels FStbTexture::CreatePalettedPixels(int conversion)
|
||||
{
|
||||
FBitmap bitmap;
|
||||
bitmap.Create(Width, Height);
|
||||
|
@ -128,7 +128,7 @@ TArray<uint8_t> FStbTexture::CreatePalettedPixels(int conversion)
|
|||
int dest_adv = Height;
|
||||
int dest_rew = Width * Height - 1;
|
||||
|
||||
TArray<uint8_t> Pixels(Width*Height, true);
|
||||
PalettedPixels Pixels(Width*Height);
|
||||
dest_p = Pixels.Data();
|
||||
|
||||
bool doalpha = conversion == luminance;
|
||||
|
|
|
@ -83,7 +83,7 @@ public:
|
|||
|
||||
protected:
|
||||
void ReadCompressed(FileReader &lump, uint8_t * buffer, int bytesperpixel);
|
||||
TArray<uint8_t> CreatePalettedPixels(int conversion) override;
|
||||
PalettedPixels CreatePalettedPixels(int conversion) override;
|
||||
};
|
||||
|
||||
//==========================================================================
|
||||
|
@ -177,7 +177,7 @@ void FTGATexture::ReadCompressed(FileReader &lump, uint8_t * buffer, int bytespe
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
TArray<uint8_t> FTGATexture::CreatePalettedPixels(int conversion)
|
||||
PalettedPixels FTGATexture::CreatePalettedPixels(int conversion)
|
||||
{
|
||||
uint8_t PaletteMap[256];
|
||||
auto lump = fileSystem.OpenFileReader (SourceLump);
|
||||
|
@ -185,7 +185,7 @@ TArray<uint8_t> FTGATexture::CreatePalettedPixels(int conversion)
|
|||
uint16_t w;
|
||||
uint8_t r,g,b,a;
|
||||
|
||||
TArray<uint8_t> Pixels(Width*Height, true);
|
||||
PalettedPixels Pixels(Width*Height);
|
||||
lump.Read(&hdr, sizeof(hdr));
|
||||
lump.Seek(hdr.id_len, FileReader::SeekCur);
|
||||
|
||||
|
|
|
@ -48,7 +48,7 @@ static PrecacheInfo precacheInfo;
|
|||
|
||||
struct PrecacheDataPaletted
|
||||
{
|
||||
TArray<uint8_t> Pixels;
|
||||
PalettedPixels Pixels;
|
||||
int RefCount;
|
||||
int ImageID;
|
||||
};
|
||||
|
@ -71,9 +71,9 @@ TArray<PrecacheDataRgba> precacheDataRgba;
|
|||
//
|
||||
//===========================================================================
|
||||
|
||||
TArray<uint8_t> FImageSource::CreatePalettedPixels(int conversion)
|
||||
PalettedPixels FImageSource::CreatePalettedPixels(int conversion)
|
||||
{
|
||||
TArray<uint8_t> Pixels(Width * Height, true);
|
||||
PalettedPixels Pixels(Width * Height);
|
||||
memset(Pixels.Data(), 0, Width * Height);
|
||||
return Pixels;
|
||||
}
|
||||
|
@ -99,8 +99,7 @@ PalettedPixels FImageSource::GetCachedPalettedPixels(int conversion)
|
|||
else if (cache->Pixels.Size() > 0)
|
||||
{
|
||||
//Printf("returning contents of %s, refcount = %d\n", name.GetChars(), cache->RefCount);
|
||||
ret.PixelStore = std::move(cache->Pixels);
|
||||
ret.Pixels.Set(ret.PixelStore.Data(), ret.PixelStore.Size());
|
||||
ret = std::move(cache->Pixels);
|
||||
precacheDataPaletted.Delete(index);
|
||||
}
|
||||
else
|
||||
|
@ -116,8 +115,7 @@ PalettedPixels FImageSource::GetCachedPalettedPixels(int conversion)
|
|||
{
|
||||
// This is either the only copy needed or some access outside the caching block. In these cases create a new one and directly return it.
|
||||
//Printf("returning fresh copy of %s\n", name.GetChars());
|
||||
ret.PixelStore = CreatePalettedPixels(conversion);
|
||||
ret.Pixels.Set(ret.PixelStore.Data(), ret.PixelStore.Size());
|
||||
return CreatePalettedPixels(conversion);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -171,6 +169,7 @@ int FImageSource::CopyPixels(FBitmap *bmp, int conversion)
|
|||
{
|
||||
if (conversion == luminance) conversion = normal; // luminance images have no use as an RGB source.
|
||||
PalEntry *palette = GPalette.BaseColors;
|
||||
|
||||
auto ppix = CreatePalettedPixels(conversion);
|
||||
bmp->CopyPixelData(0, 0, ppix.Data(), Width, Height, Height, 1, 0, palette, nullptr);
|
||||
return 0;
|
||||
|
@ -178,7 +177,7 @@ int FImageSource::CopyPixels(FBitmap *bmp, int conversion)
|
|||
|
||||
int FImageSource::CopyTranslatedPixels(FBitmap *bmp, const PalEntry *remap)
|
||||
{
|
||||
auto ppix = CreatePalettedPixels(false);
|
||||
auto ppix = CreatePalettedPixels(normal);
|
||||
bmp->CopyPixelData(0, 0, ppix.Data(), Width, Height, Height, 1, 0, remap, nullptr);
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -26,10 +26,30 @@ struct PalettedPixels
|
|||
private:
|
||||
TArray<uint8_t> PixelStore;
|
||||
|
||||
public:
|
||||
PalettedPixels() = default;
|
||||
PalettedPixels(unsigned size)
|
||||
{
|
||||
PixelStore.Resize(size);
|
||||
Pixels.Set(PixelStore.Data(), PixelStore.Size());
|
||||
}
|
||||
PalettedPixels(uint8_t* data, unsigned size)
|
||||
{
|
||||
Pixels.Set(data, size);
|
||||
}
|
||||
bool ownsPixels() const
|
||||
{
|
||||
return Pixels.Data() == PixelStore.Data();
|
||||
}
|
||||
uint8_t* Data() const { return Pixels.Data(); }
|
||||
unsigned Size() const { return Pixels.Size(); }
|
||||
|
||||
uint8_t& operator[] (size_t index) const
|
||||
{
|
||||
assert(index < Size());
|
||||
return Pixels[index];
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
// This represents a naked image. It has no high level logic attached to it.
|
||||
|
@ -51,7 +71,7 @@ protected:
|
|||
// Internal image creation functions. All external access should go through the cache interface,
|
||||
// so that all code can benefit from future improvements to that.
|
||||
|
||||
virtual TArray<uint8_t> CreatePalettedPixels(int conversion);
|
||||
virtual PalettedPixels CreatePalettedPixels(int conversion);
|
||||
virtual int CopyPixels(FBitmap *bmp, int conversion); // This will always ignore 'luminance'.
|
||||
int CopyTranslatedPixels(FBitmap *bmp, const PalEntry *remap);
|
||||
|
||||
|
@ -160,7 +180,7 @@ class FBuildTexture : public FImageSource
|
|||
{
|
||||
public:
|
||||
FBuildTexture(const FString& pathprefix, int tilenum, const uint8_t* pixels, FRemapTable* translation, int width, int height, int left, int top);
|
||||
TArray<uint8_t> CreatePalettedPixels(int conversion) override;
|
||||
PalettedPixels CreatePalettedPixels(int conversion) override;
|
||||
int CopyPixels(FBitmap* bmp, int conversion) override;
|
||||
|
||||
protected:
|
||||
|
|
Loading…
Reference in a new issue