gzdoom/src/maploader
alexey.lysiuk c3edfdd946 - temporary solution to fix build of non-MSVC targets
Precompilation of prefix header for GCC and Clang requires some efforts thanks to CMake which doesn't support this feature out of the box
Existing thirparty solutions must be tuned to our needs, and our configuration should be adjusted to a chosen module
2019-08-22 11:30:40 +03:00
..
compatibility.cpp - added validation of LevelCompatibility.Apply() signature 2019-07-03 13:11:48 +03:00
edata.cpp - moved the tag manager into FLevelLocals 2019-01-24 01:53:05 +01:00
glnodes.cpp - temporary solution to fix build of non-MSVC targets 2019-08-22 11:30:40 +03:00
maploader.cpp - uncoupled the decompressors from ZDoom's internal error handling. 2019-08-20 23:14:00 +02:00
maploader.h - moved all dialogue loading code into the map loader. 2019-02-22 19:07:58 +01:00
polyobjects.cpp - fix polyobject init 2019-02-04 13:10:53 +01:00
renderinfo.cpp - fixed layout of summary screen. 2019-02-21 00:16:48 +01:00
slopes.cpp - moved the combined compatibility flags into FLevelLocals. 2019-01-29 19:28:22 +01:00
specials.cpp - fixed creation of phased light sequences. 2019-02-07 09:39:36 +01:00
strifedialogue.cpp - removed erroneous assignment of dialog reply 2019-06-07 17:40:36 +03:00
udmf.cpp - fix typo 2019-08-15 21:27:11 -04:00
udmf.h - moved all dialogue loading code into the map loader. 2019-02-22 19:07:58 +01:00
usdf.cpp - fixed conversation links with pages referenced by name 2019-05-26 15:46:30 +03:00