gzdoom/wadsrc/static/zscript
2023-12-22 22:32:02 +01:00
..
actors fix max health for Doom's health bonus with Dehacked modifications present. 2023-12-20 00:11:09 +01:00
engine gave translations a dedicated scripted type. 2023-11-09 23:04:10 +01:00
scriptutil - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
ui gave translations a dedicated scripted type. 2023-11-09 23:04:10 +01:00
compatibility.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
constants.zs Decoupled IQM Model Animations 2023-11-20 22:08:33 -05:00
destructible.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
doombase.zs Moved the enum to doombase.zs 2023-12-17 13:20:08 +01:00
events.zs Added OnEngineInitialize() for static event handlers 2023-01-25 17:41:48 -05:00
level_compatibility.zs - Fixed comment in level_compatibility.zs regarding pc_cp2.wad MAP38 fix 2023-12-22 22:32:02 +01:00
level_postprocessor.zs Fix planeval; add direct sector slope manipulation 2022-09-20 15:08:02 -04:00
mapdata.zs Exposed P_GetMidTexturePosition() to ZScript. 2023-10-25 16:23:29 +02:00
sounddata.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
visualthinker.zs Renamed zsprite.zs to visualthinker.zs for consistency 2023-11-22 17:01:24 -05:00
zscript_license.txt - update some copyright years 2023-03-25 08:06:23 -04:00