gzdoom/wadsrc/static/zscript/ui
Christoph Oelckers f0c9b1765e gave translations a dedicated scripted type.
This is needed for implementing reliable serialization of custom translations. As long as they are merely ints they cannot be restored on loading a savegame because the serialization code does not know that these variables are special.
2023-11-09 23:04:10 +01:00
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menu gave translations a dedicated scripted type. 2023-11-09 23:04:10 +01:00
statscreen - remove some double semicolons 2023-09-19 07:29:36 -04:00
statusbar gave translations a dedicated scripted type. 2023-11-09 23:04:10 +01:00
intermission.zs - fix uncaught exception that rarely occurred with the intermission screen that would vm-abort out from any attempt to enter a level 2022-11-12 00:46:43 -05:00