gzdoom/src/common
2024-01-02 20:50:45 +01:00
..
2d use FTranslationID in the 2D code. 2023-11-09 23:04:11 +01:00
audio do MIDI device lookup by lump index as well, for the same reasons as doing it for the volume. 2023-12-28 17:10:33 +01:00
console - fix nullptr dereference 2023-12-11 08:00:23 +01:00
cutscenes cleaned up some redundant file reads and fixed file opening in the movie player. 2023-12-14 17:22:31 +01:00
engine Create initial error and netstart windows 2024-01-02 16:55:17 +01:00
filesystem fixed loading of 7z files. 2024-01-02 20:50:45 +01:00
fonts merge FileData and ResourceData. 2023-12-14 17:22:29 +01:00
menu implement the different reader types. 2023-12-14 17:22:32 +01:00
models warnings and debug code cleanup 2023-12-26 22:16:21 +01:00
objects ActorModelData cleanup in preparation for decoupled model animations 2023-11-20 22:08:33 -05:00
platform hide the old main window as it no longer contains the startup. 2024-01-02 17:23:05 +01:00
rendering fixed infinite recursion in vid_preferbackend. 2023-12-28 17:11:17 +01:00
scripting warnings and debug code cleanup 2023-12-26 22:16:21 +01:00
startscreen yet even more GetChars calls added. 2023-10-07 23:29:24 +02:00
statusbar use FTranslationID in all places where strict type checking is needed. 2023-11-09 23:04:10 +01:00
textures warnings and debug code cleanup 2023-12-26 22:16:21 +01:00
thirdparty moved animlib to thirdparty folder. 2023-12-25 08:45:47 +01:00
utility fixed alternative parts of vectors.h 2023-12-21 22:11:53 +01:00
widgets use a more complete font did some primitive font substitution logic. 2024-01-02 18:58:39 +01:00