Christoph Oelckers
b31ae22f25
fixed loading of 7z files.
2024-01-02 20:50:45 +01:00
Christoph Oelckers
f5c4964902
use a more complete font did some primitive font substitution logic.
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NotoSans was chosen because it contains all Latin, Cyrillic and Greek characters in one file.
To test the substitution the separate font files for Armenian and Georgian were also added, even though the languages have not been translated.
2024-01-02 18:58:39 +01:00
Christoph Oelckers
4afe1686da
hide the old main window as it no longer contains the startup.
2024-01-02 17:23:05 +01:00
Christoph Oelckers
2431d214e6
adapt widget reader to new resource file API.
2024-01-02 17:05:13 +01:00
Magnus Norddahl
2863c89af7
Hook up the zwidget launcher window on Linux
2024-01-02 16:56:19 +01:00
Magnus Norddahl
426837e7d4
Implement the timer class
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Support calling ShowNetStartPane multiple times
2024-01-02 16:55:52 +01:00
Magnus Norddahl
efde75877d
Fix the abort button
2024-01-02 16:55:52 +01:00
Magnus Norddahl
16e578a0f8
Implement NetStartWindow
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# Conflicts:
# src/p_setup.cpp
2024-01-02 16:55:52 +01:00
Magnus Norddahl
da83b546ad
Finish the error window implementation
2024-01-02 16:55:27 +01:00
Magnus Norddahl
19c2ea171d
Implement launcher window base functionality
2024-01-02 16:55:27 +01:00
Magnus Norddahl
787eb625e5
Use a better font
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# Conflicts:
# wadsrc/static/newmenufont.ttf
2024-01-02 16:55:26 +01:00
Magnus Norddahl
71ff4d3685
Load widget resources from lumps
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Add banner
2024-01-02 16:55:17 +01:00
Magnus Norddahl
3f50136c8d
Create initial error and netstart windows
2024-01-02 16:55:17 +01:00
Magnus Norddahl
787d18e12b
Add launcher window
2024-01-02 16:55:17 +01:00
Magnus Norddahl
e7285cd6d9
Theme the caption bar when playing windowed mode
2024-01-02 16:54:51 +01:00
Christoph Oelckers
5b90b2d80c
account for resorted directories when accessing the local file path array in file_directory.cpp
2023-12-31 23:39:58 +01:00
Professor Hastig
16e8e71971
fixed infinite recursion in vid_preferbackend.
2023-12-28 17:11:17 +01:00
Professor Hastig
51e014c858
do MIDI device lookup by lump index as well, for the same reasons as doing it for the volume.
2023-12-28 17:10:33 +01:00
Christoph Oelckers
eb2f263803
perform music volume lookup by lump number instead of name.
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This way any setting will work for both short and long file names of the same content.
2023-12-27 20:08:22 +01:00
Christoph Oelckers
958303556f
warnings and debug code cleanup
2023-12-26 22:16:21 +01:00
Christoph Oelckers
133b415b84
music volume.
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* this now applies the factor to the source data instead of setting a gain factor in OpenAL to allow better control
* $musicvolume will now also accept values in dB, by postfixing the parameter with 'dB'.
* removed some useless cruft from the automatic replay gain handling.
2023-12-26 22:01:51 +01:00
Cacodemon345
a368588db6
Export FScanner parser to ZScript as ScriptScanner
2023-12-25 10:52:56 +01:00
Christoph Oelckers
fd9b762106
moved animlib to thirdparty folder.
2023-12-25 08:45:47 +01:00
Christoph Oelckers
59b0b0620a
got rid of the redundant copy of alext.h
2023-12-24 09:15:41 +01:00
Christoph Oelckers
36651fffaa
deleted unused toWide declaration from file_directory.cpp
2023-12-24 08:51:52 +01:00
Christoph Oelckers
baa9251741
simplified the directory reader a little bit
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* we do not need to make a second allocation for the systemFilePath
* as systemFilePath is never null, there is no need to check for that case.
* moved systemFilePath into a separate array to save memory on other file types.
2023-12-24 08:35:47 +01:00
Vasilii Shirokii
f8dcc33e6d
Code style
2023-12-24 08:22:40 +01:00
Vasilii Shirokii
90d672e345
Maintain the actual on-disk path (FResourceEntry::SystemFilePath) for the directory filesystem, because the FResourceEntry::FileName can be modified by game filter-s
2023-12-24 08:22:40 +01:00
Christoph Oelckers
97c04357f1
fixed alternative parts of vectors.h
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Not relevant for GZDoom itself but let's keep things tidy.
2023-12-21 22:11:53 +01:00
Christoph Oelckers
d2c395757c
fixed bad setup in FileData constructor.
2023-12-21 17:14:56 +01:00
Ignacio Taranto
e572bb8db3
Fix Zip file modification timestamps
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The problem was that `time_to_dos` was putting the last modification
file date first and the time second. This was causing the date to be
interpreted as the time and vice versa when reading the Zip file.
See: https://github.com/ZDoom/gzdoom/issues/2306
2023-12-20 23:26:52 +01:00
Christoph Oelckers
a31cfa97e4
fixed typo in FZipFile::GetRawData.
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This one caused incompletely loaded savegames.
2023-12-20 00:06:49 +01:00
Christoph Oelckers
d11bf52831
fixed crash with files from directories.
2023-12-19 19:09:35 +01:00
Christoph Oelckers
273f7c55bc
fixed some filesystem issues with directories and compression.
2023-12-17 17:15:14 +01:00
Christoph Oelckers
efef4bdfd1
addressed a few warnings in the filesystem code.
2023-12-17 13:32:44 +01:00
Christoph Oelckers
aec7feb48a
add 'noexcept' to two functions.
2023-12-16 11:48:08 +01:00
Christoph Oelckers
633c09a3bb
de-inlined two functions that were generating too much code.
2023-12-16 10:58:04 +01:00
Christoph Oelckers
08614613be
for memory backed files, let FResourceFile::Read return a reference to the backing store instead of copying the data.
2023-12-16 10:54:31 +01:00
Christoph Oelckers
d45ca8151f
added another missing include
2023-12-16 08:58:46 +01:00
Christoph Oelckers
7ce63abe6c
add missing check for embedded WADs.
2023-12-16 07:41:22 +01:00
Christoph Oelckers
cffa49d05f
add missing #includes
2023-12-16 07:23:57 +01:00
Christoph Oelckers
bae3adc89f
moved writezip.cpp out of filesystem and eliminated uses of TArray.
2023-12-15 16:59:00 +01:00
Christoph Oelckers
96961a5663
moved the hard coded exclusions for the file system to the blockedlist.
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These exclusions are still engine specific, in case we want to use this in a more generic context they have to be disabled.
2023-12-15 16:58:26 +01:00
Christoph Oelckers
375faa649e
fix missing include.
2023-12-14 20:39:15 +01:00
Christoph Oelckers
869d7a6dcb
only try to find a common folder in Zips if there's some data to check against.
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Without this the check for required file names will always fail so running the entire thing is pointless.
2023-12-14 17:55:46 +01:00
Christoph Oelckers
f8d839d6eb
move root folder detection out of file_zip.
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added support for Descent Hog and Mvl files., mainly useful for playing Descent's music directly from the asset files.
2023-12-14 17:22:32 +01:00
Christoph Oelckers
799679bf6c
block off shared readers to worker threads.
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The file system should be thread safe now.
2023-12-14 17:22:32 +01:00
Christoph Oelckers
737e3f22d7
implement the different reader types.
2023-12-14 17:22:32 +01:00
Christoph Oelckers
11d6b3e5b4
only use the new flag names
2023-12-14 17:22:32 +01:00
Christoph Oelckers
301323944f
eliminate the intermediate reader for the savegame pics.
2023-12-14 17:22:32 +01:00