gzdoom/src/common/fonts
Christoph Oelckers aceafecce6 - optimized sheet font texture generation.
Instead of reloading the base image over and over again, let's cache it so that less time is needed for each single character.
2023-01-07 19:12:19 +01:00
..
font.cpp - optimized sheet font texture generation. 2023-01-07 19:12:19 +01:00
fontinternals.h - font system overhaul. 2021-05-24 21:28:21 +02:00
hexfont.cpp - changed return value of CreatePalettedPixels. 2023-01-07 17:55:55 +01:00
myiswalpha.h - move font code to 'common'. 2020-04-11 20:20:40 +02:00
singlelumpfont.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
singlepicfont.cpp - Backend update from Raze. 2021-07-11 09:53:01 +02:00
specialfont.cpp - Backend update from Raze. 2022-01-02 11:39:17 +01:00
v_font.cpp - optimized sheet font texture generation. 2023-01-07 19:12:19 +01:00
v_font.h - optimized sheet font texture generation. 2023-01-07 19:12:19 +01:00
v_text.cpp - moved language CVAR to backend. 2022-10-02 17:59:39 +02:00
v_text.h - moved v_text.cpp to 'common'. 2020-04-11 20:20:56 +02:00