mirror of
https://github.com/ZDoom/gzdoom.git
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175 lines
1.8 KiB
Text
175 lines
1.8 KiB
Text
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class HexenKey : Key
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{
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Default
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{
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Radius 8;
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Height 20;
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}
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}
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class KeySteel : HexenKey
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{
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Default
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{
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Inventory.Icon "KEYSLOT1";
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Inventory.PickupMessage "$TXT_KEY_STEEL";
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}
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States
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{
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Spawn:
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KEY1 A -1;
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Stop;
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}
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}
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class KeyCave : HexenKey
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{
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Default
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{
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Inventory.Icon "KEYSLOT2";
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Inventory.PickupMessage "$TXT_KEY_CAVE";
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}
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States
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{
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Spawn:
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KEY2 A -1;
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Stop;
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}
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}
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class KeyAxe : HexenKey
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{
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Default
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{
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Inventory.Icon "KEYSLOT3";
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Inventory.PickupMessage "$TXT_KEY_AXE";
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}
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States
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{
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Spawn:
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KEY3 A -1;
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Stop;
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}
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}
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class KeyFire : HexenKey
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{
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Default
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{
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Inventory.Icon "KEYSLOT4";
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Inventory.PickupMessage "$TXT_KEY_FIRE";
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}
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States
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{
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Spawn:
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KEY4 A -1;
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Stop;
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}
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}
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class KeyEmerald : HexenKey
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{
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Default
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{
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Inventory.Icon "KEYSLOT5";
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Inventory.PickupMessage "$TXT_KEY_EMERALD";
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}
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States
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{
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Spawn:
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KEY5 A -1;
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Stop;
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}
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}
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class KeyDungeon : HexenKey
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{
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Default
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{
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Inventory.Icon "KEYSLOT6";
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Inventory.PickupMessage "$TXT_KEY_DUNGEON";
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}
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States
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{
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Spawn:
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KEY6 A -1;
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Stop;
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}
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}
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class KeySilver : HexenKey
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{
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Default
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{
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Inventory.Icon "KEYSLOT7";
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Inventory.PickupMessage "$TXT_KEY_SILVER";
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}
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States
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{
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Spawn:
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KEY7 A -1;
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Stop;
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}
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}
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class KeyRusted : HexenKey
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{
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Default
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{
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Inventory.Icon "KEYSLOT8";
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Inventory.PickupMessage "$TXT_KEY_RUSTED";
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}
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States
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{
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Spawn:
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KEY8 A -1;
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Stop;
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}
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}
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class KeyHorn : HexenKey
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{
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Default
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{
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Inventory.Icon "KEYSLOT9";
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Inventory.PickupMessage "$TXT_KEY_HORN";
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}
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States
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{
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Spawn:
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KEY9 A -1;
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Stop;
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}
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}
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class KeySwamp : HexenKey
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{
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Default
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{
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Inventory.Icon "KEYSLOTA";
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Inventory.PickupMessage "$TXT_KEY_SWAMP";
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}
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States
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{
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Spawn:
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KEYA A -1;
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Stop;
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}
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}
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class KeyCastle : HexenKey
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{
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Default
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{
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Inventory.Icon "KEYSLOTB";
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Inventory.PickupMessage "$TXT_KEY_CASTLE";
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}
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States
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{
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Spawn:
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KEYB A -1;
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Stop;
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}
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}
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