gzdoom/wadsrc/static/zscript/hexen
2019-01-09 01:42:25 +01:00
..
baseweapons.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
bats.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
bishop.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
blastradius.txt Added DMG_EXPLOSION flag. 2018-09-15 13:23:11 +02:00
boostarmor.txt - scriptified a large part of the weapon code. 2017-01-19 17:40:34 +01:00
centaur.txt add monster tags (Friendly Names) for Hexen 2018-11-24 14:02:48 +01:00
clericboss.txt add monster tags (Friendly Names) for Hexen 2018-11-24 14:02:48 +01:00
clericflame.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
clericholy.txt - removed level references from p_mobj.cpp. 2019-01-07 00:51:18 +01:00
clericmace.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
clericplayer.txt - converted some Hexen stuff. 2016-10-17 23:27:34 +02:00
clericstaff.txt - capitalization of 'level' in all places where no changes will be needed. 2019-01-06 14:38:51 +01:00
demons.txt add monster tags (Friendly Names) for Hexen 2018-11-24 14:02:48 +01:00
dragon.txt - moved the TIDHash array to FLevelLocals and adjusted the actor iterator code. 2019-01-09 01:42:25 +01:00
ettin.txt add monster tags (Friendly Names) for Hexen 2018-11-24 14:02:48 +01:00
fighteraxe.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
fighterboss.txt add monster tags (Friendly Names) for Hexen 2018-11-24 14:02:48 +01:00
fighterfist.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
fighterhammer.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
fighterplayer.txt - converted some Hexen stuff. 2016-10-17 23:27:34 +02:00
fighterquietus.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
firedemon.txt add monster tags (Friendly Names) for Hexen 2018-11-24 14:02:48 +01:00
flame.txt - removed ZDOOMADD and updated actors in question with ZDOOMTRANS 2017-06-04 12:30:35 +02:00
flechette.txt - capitalization of 'level' in all places where no changes will be needed. 2019-01-06 14:38:51 +01:00
flies.txt - added a TStaticArray class that allows safe access to resizable static data (like the sectors, linedefs, etc.) for the VM. 2017-01-02 21:40:52 +01:00
fog.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
healingradius.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
heresiarch.txt - fixed random number generation in SpawnFizzle. 2018-12-23 12:40:26 +01:00
hexenarmor.txt - more Hexen conversions. 2016-10-18 00:49:13 +02:00
hexendecorations.txt - made ZRock4 solid like in vanilla Hexen 2018-11-24 12:51:14 +02:00
hexenkeys.txt - more Hexen conversions. 2016-10-18 00:49:13 +02:00
hexenspecialdecs.txt - capitalization of 'level' in all places where no changes will be needed. 2019-01-06 14:38:51 +01:00
iceguy.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
korax.txt - moved the TIDHash array to FLevelLocals and adjusted the actor iterator code. 2019-01-09 01:42:25 +01:00
mageboss.txt add monster tags (Friendly Names) for Hexen 2018-11-24 14:02:48 +01:00
magecone.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
magelightning.txt - capitalization of 'level' in all places where no changes will be needed. 2019-01-06 14:38:51 +01:00
mageplayer.txt - converted some Hexen stuff. 2016-10-17 23:27:34 +02:00
magestaff.txt - scriptified Hexen's Bloodscourge and Serpent. 2016-11-28 00:49:10 +01:00
magewand.txt - renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used. 2016-12-24 16:34:45 +01:00
mana.txt - added tags to all ammo types. 2017-02-25 19:56:22 +01:00
pig.txt - renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member. 2016-12-10 16:36:19 +01:00
puzzleitems.txt - another batch of Hexen items converted. 2016-10-18 10:09:02 +02:00
scriptprojectiles.txt - removed ZDOOMADD and updated actors in question with ZDOOMTRANS 2017-06-04 12:30:35 +02:00
serpent.txt - scriptified P_CheckMeleeRange2. 2018-12-05 18:58:15 +01:00
speedboots.txt - another batch of Hexen items converted. 2016-10-18 10:09:02 +02:00
spike.txt - fixed potential null pointer access in Hexen's spike code. 2018-10-07 20:00:30 +02:00
summon.txt - capitalization of 'level' in all places where no changes will be needed. 2019-01-06 14:38:51 +01:00
teleportother.txt - capitalization of 'level' in all places where no changes will be needed. 2019-01-06 14:38:51 +01:00
wraith.txt add monster tags (Friendly Names) for Hexen 2018-11-24 14:02:48 +01:00