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baseweapons.txt
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- cleaned up use of the random function in script files.
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2018-12-21 12:40:05 +01:00 |
bats.txt
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- cleaned up use of the random function in script files.
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2018-12-21 12:40:05 +01:00 |
bishop.txt
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- cleaned up use of the random function in script files.
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2018-12-21 12:40:05 +01:00 |
blastradius.txt
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Added DMG_EXPLOSION flag.
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2018-09-15 13:23:11 +02:00 |
boostarmor.txt
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- scriptified a large part of the weapon code.
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2017-01-19 17:40:34 +01:00 |
centaur.txt
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add monster tags (Friendly Names) for Hexen
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2018-11-24 14:02:48 +01:00 |
clericboss.txt
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add monster tags (Friendly Names) for Hexen
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2018-11-24 14:02:48 +01:00 |
clericflame.txt
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- cleaned up use of the random function in script files.
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2018-12-21 12:40:05 +01:00 |
clericholy.txt
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- removed level references from p_mobj.cpp.
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2019-01-07 00:51:18 +01:00 |
clericmace.txt
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- cleaned up use of the random function in script files.
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2018-12-21 12:40:05 +01:00 |
clericplayer.txt
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- converted some Hexen stuff.
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2016-10-17 23:27:34 +02:00 |
clericstaff.txt
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- capitalization of 'level' in all places where no changes will be needed.
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2019-01-06 14:38:51 +01:00 |
demons.txt
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add monster tags (Friendly Names) for Hexen
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2018-11-24 14:02:48 +01:00 |
dragon.txt
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- moved the TIDHash array to FLevelLocals and adjusted the actor iterator code.
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2019-01-09 01:42:25 +01:00 |
ettin.txt
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add monster tags (Friendly Names) for Hexen
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2018-11-24 14:02:48 +01:00 |
fighteraxe.txt
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- cleaned up use of the random function in script files.
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2018-12-21 12:40:05 +01:00 |
fighterboss.txt
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add monster tags (Friendly Names) for Hexen
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2018-11-24 14:02:48 +01:00 |
fighterfist.txt
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- cleaned up use of the random function in script files.
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2018-12-21 12:40:05 +01:00 |
fighterhammer.txt
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- cleaned up use of the random function in script files.
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2018-12-21 12:40:05 +01:00 |
fighterplayer.txt
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- converted some Hexen stuff.
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2016-10-17 23:27:34 +02:00 |
fighterquietus.txt
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- cleaned up use of the random function in script files.
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2018-12-21 12:40:05 +01:00 |
firedemon.txt
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add monster tags (Friendly Names) for Hexen
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2018-11-24 14:02:48 +01:00 |
flame.txt
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
flechette.txt
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- capitalization of 'level' in all places where no changes will be needed.
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2019-01-06 14:38:51 +01:00 |
flies.txt
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- added a TStaticArray class that allows safe access to resizable static data (like the sectors, linedefs, etc.) for the VM.
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2017-01-02 21:40:52 +01:00 |
fog.txt
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- cleaned up use of the random function in script files.
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2018-12-21 12:40:05 +01:00 |
healingradius.txt
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- cleaned up use of the random function in script files.
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2018-12-21 12:40:05 +01:00 |
heresiarch.txt
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- fixed random number generation in SpawnFizzle.
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2018-12-23 12:40:26 +01:00 |
hexenarmor.txt
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- more Hexen conversions.
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2016-10-18 00:49:13 +02:00 |
hexendecorations.txt
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- made ZRock4 solid like in vanilla Hexen
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2018-11-24 12:51:14 +02:00 |
hexenkeys.txt
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- more Hexen conversions.
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2016-10-18 00:49:13 +02:00 |
hexenspecialdecs.txt
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- capitalization of 'level' in all places where no changes will be needed.
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2019-01-06 14:38:51 +01:00 |
iceguy.txt
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- cleaned up use of the random function in script files.
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2018-12-21 12:40:05 +01:00 |
korax.txt
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- moved the TIDHash array to FLevelLocals and adjusted the actor iterator code.
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2019-01-09 01:42:25 +01:00 |
mageboss.txt
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add monster tags (Friendly Names) for Hexen
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2018-11-24 14:02:48 +01:00 |
magecone.txt
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- cleaned up use of the random function in script files.
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2018-12-21 12:40:05 +01:00 |
magelightning.txt
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- capitalization of 'level' in all places where no changes will be needed.
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2019-01-06 14:38:51 +01:00 |
mageplayer.txt
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- converted some Hexen stuff.
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2016-10-17 23:27:34 +02:00 |
magestaff.txt
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- scriptified Hexen's Bloodscourge and Serpent.
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2016-11-28 00:49:10 +01:00 |
magewand.txt
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- renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used.
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2016-12-24 16:34:45 +01:00 |
mana.txt
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- added tags to all ammo types.
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2017-02-25 19:56:22 +01:00 |
pig.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
puzzleitems.txt
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- another batch of Hexen items converted.
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2016-10-18 10:09:02 +02:00 |
scriptprojectiles.txt
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
serpent.txt
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- scriptified P_CheckMeleeRange2.
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2018-12-05 18:58:15 +01:00 |
speedboots.txt
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- another batch of Hexen items converted.
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2016-10-18 10:09:02 +02:00 |
spike.txt
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- fixed potential null pointer access in Hexen's spike code.
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2018-10-07 20:00:30 +02:00 |
summon.txt
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- capitalization of 'level' in all places where no changes will be needed.
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2019-01-06 14:38:51 +01:00 |
teleportother.txt
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- capitalization of 'level' in all places where no changes will be needed.
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2019-01-06 14:38:51 +01:00 |
wraith.txt
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add monster tags (Friendly Names) for Hexen
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2018-11-24 14:02:48 +01:00 |