gzdoom/src/common
2023-08-22 21:49:56 +02:00
..
2d - some angle cleanup 2023-08-12 10:10:27 +02:00
audio - use ScanDirectory in all places where the findfile API was used. 2023-08-22 21:49:54 +02:00
console - rewrote dir CCMD using ScanDirectory and avoiding I_ChDir entirely. 2023-08-22 21:49:55 +02:00
cutscenes - backend update from Raze. 2023-07-22 09:55:49 +02:00
engine - only use standard types in WriteZip's API. 2023-08-22 21:49:55 +02:00
filesystem - clean up includes in 3 files. 2023-08-22 21:49:56 +02:00
fonts - add m_swap.h to several files. 2023-08-22 21:49:55 +02:00
menu - use std::vector for the MemoryArrayReader 2023-08-22 21:49:55 +02:00
models - add m_swap.h to several files. 2023-08-22 21:49:55 +02:00
objects Clear Services Map during VM Shutdown 2023-06-28 20:19:43 +02:00
platform - added safeguards against very early access to console variables in Cocoa backend 2023-08-22 14:58:06 +03:00
rendering - use std::vector for the MemoryArrayReader 2023-08-22 21:49:55 +02:00
scripting - moved linked textures from file system to texture manager. 2023-08-22 21:49:54 +02:00
startscreen - stop all sound before showing ENDOOM. 2022-11-16 17:08:11 +01:00
statusbar - Backend update from Raze. 2023-02-11 12:05:45 +01:00
textures - add m_swap.h to several files. 2023-08-22 21:49:55 +02:00
thirdparty CMakeLists upgrade to 3.16 and cleanup 2023-08-14 19:30:50 +02:00
utility - use std::vector for the MemoryArrayReader 2023-08-22 21:49:55 +02:00