- add m_swap.h to several files.

This commit is contained in:
Christoph Oelckers 2023-08-19 15:18:01 +02:00
parent 454af06acf
commit f0bbc32bae
13 changed files with 13 additions and 0 deletions

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@ -41,6 +41,7 @@
#include "utf8.h"
#include "fontchars.h"
#include "texturemanager.h"
#include "m_swap.h"
#include "fontinternals.h"

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@ -31,6 +31,7 @@
#include "texturemanager.h"
#include "modelrenderer.h"
#include "printf.h"
#include "m_swap.h"
#ifdef _MSC_VER
#pragma warning(disable:4244) // warning C4244: conversion from 'double' to 'float', possible loss of data

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@ -25,6 +25,7 @@
#include "model_md3.h"
#include "texturemanager.h"
#include "modelrenderer.h"
#include "m_swap.h"
#define MAX_QPATH 64

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@ -54,6 +54,7 @@
#include "bitmap.h"
#include "imagehelpers.h"
#include "image.h"
#include "m_swap.h"
// Since we want this to compile under Linux too, we need to define this
// stuff ourselves instead of including a DirectX header.

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@ -46,6 +46,7 @@ extern "C"
#include "bitmap.h"
#include "imagehelpers.h"
#include "image.h"
#include "m_swap.h"
struct FLumpSourceMgr : public jpeg_source_mgr

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@ -38,6 +38,7 @@
#include "bitmap.h"
#include "image.h"
#include "imagehelpers.h"
#include "m_swap.h"
// posts are runs of non masked source pixels

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@ -39,6 +39,7 @@
#include "bitmap.h"
#include "imagehelpers.h"
#include "image.h"
#include "m_swap.h"
//==========================================================================
//

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@ -43,6 +43,7 @@
#include "printf.h"
#include "texturemanager.h"
#include "filesystem.h"
#include "m_swap.h"
//==========================================================================
//

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@ -38,6 +38,7 @@
#include "bitmap.h"
#include "imagehelpers.h"
#include "image.h"
#include "m_swap.h"
//==========================================================================

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@ -39,6 +39,7 @@
#include "bitmap.h"
#include "imagehelpers.h"
#include "image.h"
#include "m_swap.h"
//==========================================================================

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@ -44,6 +44,7 @@
#include "image.h"
#include "formats/multipatchtexture.h"
#include "texturemanager.h"
#include "m_swap.h"
// On the Alpha, accessing the shorts directly if they aren't aligned on a

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@ -39,6 +39,7 @@
#include "files.h"
#include "filesystem.h"
#include "printf.h"
#include "m_swap.h"
#include "m_png.h"

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@ -47,6 +47,7 @@
#include "texturemanager.h"
#include "r_translate.h"
#include "r_data/sprites.h"
#include "m_swap.h"
//===========================================================================
//