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- add m_swap.h to several files.
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13 changed files with 13 additions and 0 deletions
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@ -41,6 +41,7 @@
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#include "utf8.h"
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#include "fontchars.h"
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#include "texturemanager.h"
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#include "m_swap.h"
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#include "fontinternals.h"
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@ -31,6 +31,7 @@
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#include "texturemanager.h"
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#include "modelrenderer.h"
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#include "printf.h"
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#include "m_swap.h"
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#ifdef _MSC_VER
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#pragma warning(disable:4244) // warning C4244: conversion from 'double' to 'float', possible loss of data
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@ -25,6 +25,7 @@
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#include "model_md3.h"
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#include "texturemanager.h"
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#include "modelrenderer.h"
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#include "m_swap.h"
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#define MAX_QPATH 64
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@ -54,6 +54,7 @@
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#include "bitmap.h"
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#include "imagehelpers.h"
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#include "image.h"
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#include "m_swap.h"
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// Since we want this to compile under Linux too, we need to define this
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// stuff ourselves instead of including a DirectX header.
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@ -46,6 +46,7 @@ extern "C"
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#include "bitmap.h"
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#include "imagehelpers.h"
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#include "image.h"
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#include "m_swap.h"
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struct FLumpSourceMgr : public jpeg_source_mgr
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@ -38,6 +38,7 @@
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#include "bitmap.h"
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#include "image.h"
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#include "imagehelpers.h"
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#include "m_swap.h"
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// posts are runs of non masked source pixels
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@ -39,6 +39,7 @@
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#include "bitmap.h"
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#include "imagehelpers.h"
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#include "image.h"
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#include "m_swap.h"
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//==========================================================================
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//
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@ -43,6 +43,7 @@
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#include "printf.h"
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#include "texturemanager.h"
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#include "filesystem.h"
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#include "m_swap.h"
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//==========================================================================
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//
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@ -38,6 +38,7 @@
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#include "bitmap.h"
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#include "imagehelpers.h"
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#include "image.h"
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#include "m_swap.h"
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//==========================================================================
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@ -39,6 +39,7 @@
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#include "bitmap.h"
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#include "imagehelpers.h"
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#include "image.h"
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#include "m_swap.h"
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//==========================================================================
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@ -44,6 +44,7 @@
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#include "image.h"
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#include "formats/multipatchtexture.h"
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#include "texturemanager.h"
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#include "m_swap.h"
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// On the Alpha, accessing the shorts directly if they aren't aligned on a
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@ -39,6 +39,7 @@
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#include "files.h"
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#include "filesystem.h"
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#include "printf.h"
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#include "m_swap.h"
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#include "m_png.h"
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@ -47,6 +47,7 @@
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#include "texturemanager.h"
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#include "r_translate.h"
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#include "r_data/sprites.h"
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#include "m_swap.h"
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//===========================================================================
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//
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