gzdoom/src/playsim
Christoph Oelckers 76ee658be4 Made several classes trivially copyable,
Many had leftover non-default constructors/ assignment operators, and some were initialized, even though the initialized data was never used.

In case of FCycler this even caused a default setting to be overwritten when used inside FDynamicLight.
2019-09-09 09:52:33 +02:00
..
bots
fragglescript - split off all music code from s_sound.cpp 2019-08-23 17:15:19 +02:00
mapthinkers
a_action.cpp
a_decals.cpp
a_dynlight.cpp Made several classes trivially copyable, 2019-09-09 09:52:33 +02:00
a_dynlight.h
a_flashfader.cpp
a_morph.cpp
a_morph.h
a_pickups.cpp
a_pickups.h
a_sharedglobal.h
a_specialspot.cpp
a_specialspot.h
actionspecials.h - moved more files out of the root src directory. 2019-07-14 14:39:21 +02:00
actor.h - fixed attached dynamic light setup. 2019-08-18 13:48:52 +02:00
actorinlines.h
actorptrselect.cpp
actorptrselect.h
d_player.h - added ability to specify display duration of subtitles 2019-07-26 20:11:42 +02:00
dthinker.cpp - do thinker profiling of internal dynlights only when they are present 2019-08-31 13:20:10 +03:00
dthinker.h
p_3dfloors.cpp - fixed bad default alpha for 3D floors. 2019-08-18 15:04:34 +02:00
p_3dfloors.h
p_3dmidtex.cpp
p_3dmidtex.h
p_acs.cpp Made several classes trivially copyable, 2019-09-09 09:52:33 +02:00
p_acs.h - moved some more files. 2019-07-14 21:09:49 +02:00
p_actionfunctions.cpp
p_checkposition.h
p_destructible.cpp
p_destructible.h
p_effect.cpp - fixed attached dynamic light setup. 2019-08-18 13:48:52 +02:00
p_effect.h - fixed attached dynamic light setup. 2019-08-18 13:48:52 +02:00
p_enemy.cpp Made several classes trivially copyable, 2019-09-09 09:52:33 +02:00
p_enemy.h
p_interaction.cpp - added obituary fallbacks for actors that do not have any defined. 2019-08-18 18:28:09 +02:00
p_linetracedata.h
p_linkedsectors.cpp
p_lnspec.cpp - added ability to specify display duration of subtitles 2019-07-26 20:11:42 +02:00
p_lnspec.h
p_local.h
p_map.cpp
p_maputl.cpp
p_maputl.h
p_mobj.cpp - fixed attached dynamic light setup. 2019-08-18 13:48:52 +02:00
p_pspr.cpp
p_pspr.h
p_secnodes.cpp
p_sectors.cpp
p_sight.cpp
p_spec.cpp
p_spec.h
p_switch.cpp
p_tags.cpp
p_tags.h
p_teleport.cpp
p_things.cpp
p_trace.cpp
p_trace.h
p_user.cpp - split off all music code from s_sound.cpp 2019-08-23 17:15:19 +02:00
po_man.cpp
po_man.h
portal.cpp - changed license of portal.cpp to GPLv3 2019-08-21 21:31:12 +02:00
portal.h
statnums.h