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51 lines
1.6 KiB
C++
51 lines
1.6 KiB
C++
//-----------------------------------------------------------------------------
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//
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// Copyright 2018 Christoph Oelckers
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see http://www.gnu.org/licenses/
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//
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//-----------------------------------------------------------------------------
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//
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#include "info.h"
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#include "actor.h"
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#include "vm.h"
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bool P_MorphActor(AActor *activator, AActor *victim, PClassActor *ptype, PClassActor *mtype, int duration, int style, PClassActor *enter_flash, PClassActor *exit_flash)
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{
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IFVIRTUALPTR(victim, AActor, Morph)
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{
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VMValue params[] = { victim, activator, ptype, mtype, duration, style, enter_flash, exit_flash };
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int retval;
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VMReturn ret(&retval);
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VMCall(func, params, countof(params), &ret, 1);
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return !!retval;
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}
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return false;
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}
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bool P_UnmorphActor(AActor *activator, AActor *morphed, int flags, bool force)
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{
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IFVIRTUALPTR(morphed, AActor, UnMorph)
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{
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VMValue params[] = { morphed, activator, flags, force };
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int retval;
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VMReturn ret(&retval);
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VMCall(func, params, countof(params), &ret, 1);
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return !!retval;
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}
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return false;
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}
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