.. |
chex
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- renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used.
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2016-12-24 16:34:45 +01:00 |
doom
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Fixed a case of infinite loop in A_BrainDie
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2018-01-08 11:50:01 -05:00 |
heretic
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- fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable.
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2017-06-06 09:12:58 +02:00 |
hexen
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Fixed inconsistent angle of spawned leaves
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2017-12-09 11:57:05 +02:00 |
inventory
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Fixed resetting of activation failed flag on pickup
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2017-06-14 22:13:40 +03:00 |
menu
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Added missing fields to StrifeDialogueNode ZScript definition
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2018-01-13 13:13:38 +02:00 |
raven
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Fixed wrong owner for *evillaugh sound
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2017-10-26 17:23:55 +03:00 |
shared
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Disabled interpolation point "thinking"
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2018-01-12 18:27:19 +02:00 |
statscreen
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Intermission script's noautostartmap keyword is no longer ignored
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2017-09-10 11:02:34 +03:00 |
statusbar
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Adjust FNF enum to fix FILLZEROS
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2018-01-07 23:44:03 +01:00 |
strife
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- fixed: Updating your sigil (Strife) should not override the number of 'deselect' pieces you have when swapping to another weapon.
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2017-06-09 06:22:31 -04:00 |
actor.txt
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- add 'FriendlySeeBlocks' actor property that allows a modder to expand the maximum radius that a friendly monster can see enemies.
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2018-01-09 12:34:12 -05:00 |
actor_checks.txt
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- implemented the parser basics of a ZScript versioning system.
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2017-03-05 14:13:00 +01:00 |
base.txt
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- export 'GetChecksum' as part of FLevelLocals in ZScript
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2018-01-06 19:59:49 -05:00 |
compatibility.txt
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- scriptified the main statusbar interface and the Strife status bar.
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2017-03-22 00:32:52 +01:00 |
constants.txt
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Added CheckMove() function to ZScript Actor class
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2018-01-02 13:04:28 +02:00 |
dynarrays.txt
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Fixed indentation in dynarrays.txt
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2017-10-27 18:24:29 +03:00 |
events.txt
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- reimplemented the position display, but changed its position a bit upward.
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2017-03-29 23:51:53 +02:00 |
mapdata.txt
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- increased the snd_channels default and minimum.
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2017-03-16 10:38:56 +01:00 |
sounddata.txt
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- scriptified ASoundSequence.
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2017-01-14 14:37:29 +01:00 |
zscript_license.txt
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- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
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2017-04-17 13:33:19 +02:00 |