gzdoom/wadsrc/static/shaders
Christoph Oelckers fd767233aa - fixed typo: glColor must be gl_Color in shader. 2013-12-08 10:01:03 +01:00
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d3d - Removed a couple warnings about implicit vector truncation reported by fxc. (Apparently, it 2011-05-15 22:30:20 +00:00
glsl - fixed typo: glColor must be gl_Color in shader. 2013-12-08 10:01:03 +01:00