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common
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Add VMCallScript template for calling ZScript functions with type checking
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2025-03-20 00:10:50 -03:00 |
console
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Fixed changeskill being unnetworked
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2024-04-25 20:37:16 -04:00 |
g_statusbar
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Added missing return values in VM calls
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2025-03-19 15:17:29 -03:00 |
gamedata
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Exported episode and skill infos
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2025-03-13 14:08:25 -03:00 |
intermission
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Added missing return values in VM calls
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2025-03-19 15:17:29 -03:00 |
launcher
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Narrow the Launcher check box clickable areas to stop overlap and fix #2558
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2024-05-27 20:15:51 -03:00 |
maploader
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- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
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2025-01-04 11:27:21 -05:00 |
menu
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- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
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2025-01-04 11:27:21 -05:00 |
playsim
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You client-side flag instead of storing ACS controller
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2025-03-20 14:48:55 -03:00 |
posix
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add master levels to game list for steam
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2023-11-02 21:41:58 +01:00 |
r_data
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fix out-of-bounds array access (again)
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2025-02-08 17:55:51 -03:00 |
rendering
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Added particle rendering to VisualThinkers.
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2025-03-09 16:17:07 -03:00 |
scripting
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Exported episode and skill infos
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2025-03-13 14:08:25 -03:00 |
sound
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Added S_StartSoundAt
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2025-01-18 06:47:00 -05:00 |
utility/nodebuilder
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removed several bad casts to 'long'.
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2023-10-04 16:47:43 +02:00 |
win32
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Added GOG path for Doom + Doom II
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2024-08-15 18:54:13 -04:00 |
am_map.cpp
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Added client-side Thinkers
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2025-03-11 10:14:28 -03:00 |
am_map.h
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announcer.h
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bbannouncer.cpp
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Reworked FRandom constructors
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2024-11-15 23:56:23 -03:00 |
CMakeLists.txt
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- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
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2025-01-04 11:27:21 -05:00 |
ct_chat.cpp
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Netcode Overhaul
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2025-03-05 12:52:52 -05:00 |
d_anonstats.cpp
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- disable survey code again.
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2023-09-25 00:08:12 +02:00 |
d_buttons.h
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d_defcvars.cpp
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- add null check for the defcvars blacklist
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2025-01-26 18:45:46 -05:00 |
d_defcvars.h
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added even more explicit GetChars() calls.
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2023-10-03 15:55:08 +02:00 |
d_event.h
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Netcode Overhaul
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2025-03-05 12:52:52 -05:00 |
d_iwad.cpp
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- fix erroneous check in previous commit
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2025-02-25 12:59:23 -05:00 |
d_main.cpp
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Netcode Overhaul
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2025-03-05 12:52:52 -05:00 |
d_main.h
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load id24res if present
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2024-09-12 01:28:53 -04:00 |
d_net.cpp
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Added cvar for cool downs on repeatable actions when playing online
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2025-03-12 13:05:31 -03:00 |
d_net.h
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Lobby Overhaul
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2025-03-07 20:32:52 -05:00 |
d_netinf.h
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- made D_WriteUserInfoStrings memory safe.
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2023-03-26 09:27:26 +02:00 |
d_netinfo.cpp
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Reworked FRandom constructors
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2024-11-15 23:56:23 -03:00 |
d_protocol.cpp
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Lobby Overhaul
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2025-03-07 20:32:52 -05:00 |
d_protocol.h
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Netcode Overhaul
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2025-03-05 12:52:52 -05:00 |
doomdata.h
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Added spawn origin flags.
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2025-02-20 04:13:36 -03:00 |
doomdef.h
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Lobby Overhaul
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2025-03-07 20:32:52 -05:00 |
doomstat.cpp
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Lobby Overhaul
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2025-03-07 20:32:52 -05:00 |
doomstat.h
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Lobby Overhaul
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2025-03-07 20:32:52 -05:00 |
doomtype.h
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- removed backend dependencies on game data.
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2023-01-15 08:23:26 +01:00 |
empty.cpp
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events.cpp
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Added PlayerRespawning event
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2025-02-14 03:49:56 -05:00 |
events.h
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Added PlayerRespawning event
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2025-02-14 03:49:56 -05:00 |
g_cvars.cpp
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- moved language CVAR to backend.
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2022-10-02 17:59:39 +02:00 |
g_cvars.h
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g_dumpinfo.cpp
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- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
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2025-01-04 11:27:21 -05:00 |
g_game.cpp
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Added client-side Thinkers
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2025-03-11 10:14:28 -03:00 |
g_game.h
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allow optionally skipping initial wipe in in-game intermissions
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2025-02-07 20:17:54 -03:00 |
g_hub.cpp
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StringTable cleanup and improvements
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2024-04-21 10:34:44 +02:00 |
g_hub.h
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g_level.cpp
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Added client-side Thinkers
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2025-03-11 10:14:28 -03:00 |
g_level.h
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allow cutscenes in intermissions
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2025-02-07 20:17:54 -03:00 |
g_levellocals.h
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Added client-side Thinkers
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2025-03-11 10:14:28 -03:00 |
g_pch.h
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Switch to miniz from zlib
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2023-09-17 23:52:51 +02:00 |
g_pch2.h
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Switch to miniz from zlib
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2023-09-17 23:52:51 +02:00 |
gameconfigfile.cpp
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Search more paths in SHARE_DIR (#2610)
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2024-09-29 18:06:49 -04:00 |
gameconfigfile.h
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- put the entire filesystem code into a namespace and created some subdirectories.
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2023-08-22 22:54:54 +02:00 |
hu_scores.cpp
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Fixed crash with teamplay and the scoreboard
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2025-03-17 14:06:36 -03:00 |
hu_stuff.h
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Netcode Overhaul
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2025-03-05 12:52:52 -05:00 |
m_cheat.cpp
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Fixed setinv cheat
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2025-03-14 21:10:44 -03:00 |
m_cheat.h
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m_misc.cpp
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M_SaveDefaults is also not part of the common engine backend.
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2024-11-23 20:39:23 +01:00 |
m_misc.h
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namedef_custom.h
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Clean up behaviors properly when moving levels
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2025-02-20 04:12:46 -03:00 |
p_conversation.cpp
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Added missing return values in VM calls
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2025-03-19 15:17:29 -03:00 |
p_conversation.h
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- put the entire filesystem code into a namespace and created some subdirectories.
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2023-08-22 22:54:54 +02:00 |
p_openmap.cpp
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- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
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2025-01-04 11:27:21 -05:00 |
p_saveg.cpp
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Added client-side Thinkers
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2025-03-11 10:14:28 -03:00 |
p_saveg.h
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p_setup.cpp
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Added client-side Thinkers
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2025-03-11 10:14:28 -03:00 |
p_setup.h
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- put the entire filesystem code into a namespace and created some subdirectories.
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2023-08-22 22:54:54 +02:00 |
p_states.cpp
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fix bad assert in GetStateLabelIndex.
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2024-04-08 19:14:08 +02:00 |
p_tick.cpp
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Move particle thinking back to server
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2025-03-12 13:01:14 -03:00 |
p_tick.h
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r_state.h
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scriptutil.cpp
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scriptutil.h
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serializer_doom.cpp
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Clean up for Behavior API
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2025-02-20 04:12:46 -03:00 |
serializer_doom.h
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Netcode Overhaul
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2025-03-05 12:52:52 -05:00 |
st_stuff.cpp
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StringTable cleanup and improvements
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2024-04-21 10:34:44 +02:00 |
st_stuff.h
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- removed the unused BaseBlend* variables and the testblend CCMD.
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2022-11-08 11:46:13 +01:00 |
version.h
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Netcode Overhaul
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2025-03-05 12:52:52 -05:00 |
wi_stuff.cpp
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- apparently, this was broken before which is why this neeeded this commit in the first place, but now it's been fixed in the official distribution, which makes this commit unnecessary. Or so I am told.
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2025-02-01 07:38:47 -05:00 |
wi_stuff.h
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- first stage of migrating intermissions to screenjobs.
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2022-04-26 20:50:35 +02:00 |