.. |
2d
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- pass clip rect as pointer to F2DDrawer::AddLine.
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2022-08-05 21:13:47 +02:00 |
audio
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Fixed GUS Emulation with DMXGUS(C) lump conf.
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2022-04-09 22:45:31 +02:00 |
console
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- add menu entries
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2022-08-10 13:10:13 -04:00 |
cutscenes
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- allow taking screenshots in cutscenes.
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2022-06-16 09:51:09 +02:00 |
engine
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- fixed: The compile context for constant evaluation did not initialize its Version member.
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2022-08-03 08:44:38 +02:00 |
filesystem
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- Backend update from Raze
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2022-06-06 12:09:29 +02:00 |
fonts
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- load the hex font as early as possible.
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2022-05-01 14:12:21 +02:00 |
menu
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- Backend update from Raze
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2022-04-26 20:50:36 +02:00 |
models
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Fix another incorrect mapping of texture indices for UE1 models.
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2022-07-27 10:21:29 +02:00 |
objects
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- made TObjPtr as trivial as possible.
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2022-06-06 15:19:31 +02:00 |
platform
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- use FString instead of std::string in the Windows shell functions
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2022-08-10 18:13:49 -04:00 |
rendering
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- fixes and improvements for survey code.
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2022-07-31 17:49:21 +02:00 |
scripting
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Export FindLumpFullName to ZScript.
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2022-08-05 20:25:02 +02:00 |
startscreen
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- make sure the last notch on the start screen is rendered.
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2022-06-07 23:14:17 +02:00 |
statusbar
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- reapply PR 1512 which was accidentally deleted
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2022-08-09 10:48:00 +02:00 |
textures
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Move TexMan.GetCanvas and GetTextureCanvas to common
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2022-07-25 18:50:16 +02:00 |
thirdparty
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- define ARM64's endianness in rapidjson
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2022-05-10 16:43:57 -04:00 |
utility
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- pass clip rect as pointer to F2DDrawer::AddLine.
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2022-08-05 21:13:47 +02:00 |